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THE OFFICIAL AMSTRAD CPC MAGAZINE 


DONTGE 
GET EVEN 



HINTS, TIPS, MAPS AND POKES 


COMPETITION 



GHOSTBUSTER GOODIES 



SPRITES AUVE AND GENERAL 
LEDGER 6128 REVIEWED AND 
OUR FRACTAL FINALE 


THE REGULARS 

AUNTIE JOHN PLUS 
GAMES GALORE 

ISSN D^S5-30M^ 


77Q952 


30 



















































COMMODORE 


%HP c Mum 


AIASI ST 


AMIGA 


Ocean Software Limited ■ 6 Central Street Manchester ■ M.2 5NS 


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m driving mm yeti 

Take the wheel of your turbo¬ 
charged Porsche as you and your 
partner go in pursuit of dangerous 
criminals all driving an evil array of 
souped-up roadsters. 


Need to catch up in a hurry? Well, 
just one press of your Turbo 
Button will 
eyes in the back 
of your head! 






along the roughest of dirt tracks and 
through busy tunnels - if you can hold 
the line!The low life can f||i U II 
run, but they can’t hide...VJlA»bf1+U« 













_ 


,m«natEif"g 


■■ i 1 


































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.a face to fact 
hfcgmi ships, 


P^Ocean So 1 
entral St red 
Telephone: 


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WfS 



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Avralite Publications Ltd 
Green coat House 
Francis Street 
London 
SW1P IDG 
Tel: 01-834 1717 
Fax: 01 828 0270 

Editor 

Guy Matthews 

Sub Editor 

Sarah Sears 

Reviewers 

Kenn Garroch 
Mark Luck ham 
Yvonne Taylor 

Columnists 

John Cook 
Vic Olliver 
Phil Craven 
John Kennedy 
Gordon Bates 

Designer 

Paul Ellis 

Illustrators 

Julian Sharp 
Andrzej Krauze 

Advertising Manager 

Clare Baxter 

Advertising Sales 

Sharon Green 



LETTERS 6 

Your magazine needs you and your 
comments. Put pen to paper to get it off 
your chest. 

NEWS 10 

A look inside the latest CPC events. 

COMPETITION 12 

Win, and amazo your friends with 
Ghost busters gear. 


COMBAT ZONE 16 


Production Manager 

Nick Fry 

Production 

Michel I Evans 

Group Editor 

Carlo Jolly 

Publisher 

Perry T revers 

Managing Director 

Peter Welharm 


John Cook dons his winter fatigues to 
preview some forthcoming COirv-Op 
attractions. 

10UNERS 20 

What will you think of next, you clever 
lot? We present the most ingenious of 
this month's crop of mini programs, 


Financial Director 

Brendan McGrath 

Chief Executive 

Richard Hease 

Su bscri pt i ons 

TIL 

PO Box 74 
Kent 

TNI 2 6DW 

Yearly rates? 

UK £17.40 
Europe £24.20 
Middle East £24.50 
Far East £27.10 
Rest of the world £25.00 
USA $41.65 

Distribution 

S.M Distribution 
Tel: 01-677 8111 

Typesetters 

Hamilton Press 
Preston 
Lancashire 
Tel: (0772) 733333 

Published on 1st Thursday of 
month preceeding cover date 

Afliatrud 15 (i rng^lored trods mark; and. with Cl'S Bile 
AnrfSirad Gcrivibuler USs-er. its usi-sJ ™ih thr? pnrmisjskpri 
E?f Arnotrad pjc No part of this put (canon mav be 
protXjLtV wi’hcjul pearmiKsinn WViikn fwnry eHiort 15 
mrKio so ensyreuhe accuracv of all Features and 

li 5 T"ii-ga we oamd ;j ri y I i n bnf ftp r ,-trty nriMnkrvi 

df 'T!ispimt:-, The ard ootnona expressed are 

npt r&oessa*<V fl'iose ciF ArnKtr;*J(]r Arr?;tsh: but 
lep-etsanl: thrs virrwr.of fjijr many raiders. i_j&era. end 
ccntribunxs Material roc publication is acoepEad only 
on ar al rights basis. We? rPKjiryl thru Am5lr.:id 
Comrmter user cane at enter into personal 
CP r r as ex] ndnn r n- 


MICROSCOPE 28 

Trevor Cummings gets technical once 
again. 



GAMEPLAN 31 

We bring you expert opinions of Ghouls 
J n Ghosts, Dynamite Dux and After the 
War. to name but three. 

HINTS AND TIPS 3! 

tn the middle of this month's Gameplar 
we have a seasonal delight for you 
your chance to be the best at the 
loading games of the year with our 
mvaluabie guide to cheating, including a 
Hairy Hacker bonanza poke session. 

AUNTIE JOHN 41 

Another machine code frenzy with Johr 
Kennedy, 


COMMS _ 8 

Gordon Bates teaches you to 
communicate to accumulate with 
another instalment of networks for 
beginners. 


David Dam is unable to provide his 
Applications Advice column this montt 
due fo illness. We wish him a speedy 
recovery and hope to have an extra 
large advice column in next month s 
issue. 




Heavens above' m package mat 
enables you to generate your own 
Sprites? We investigate. 




We judge General Ledger 6128 from 
SD Microsystems. 


FRACTALS 60 

The final chapter of our three part fractal 
series. 


Page! 





































ACU: Each 10-liner is tested on a 


Let’s split 

I was wondering if it is possible to split 
the screen into two modes at the same 
time on the CPC6128. 

if it is so, can you please tell me 
how? 

In the game Into the eagle's nest, 
the screen is in mode 1 and 0 together, 

Shan Sa ether, 
18 Skoghmd veien, 
N-1990 Soerum. 

ACL': Splitting the screen requires 
a little knowledge of machine 
code. The technique used is to 
count the raster scans and when 
they are in the desired position 
switch modes. If Auntie John is 
reading this he may like to take 
this a little further in his next 
column, 


Fractal fun 

Seeing your article on fractal land¬ 
scapes in the November issue 
prompts me to suggest that anyone 
who found it interesting might also be 
interested in Fractal Report \ a news¬ 
letter dealing exclusively with the 
subject of fractals and mathematical 
chaos. This is published six times a 
year by Reeves Telecommunications 
Laboratories Ltd., WestTowan House, 
Forth to wan t Cornwall TR4 SAX. 

RJ F Stewart, 
Waterloo, 
Liverpool . 

Not happy 

I own a CPC 6128 and buy all my 
games software on disc, mainly for fast 


loading reasons. It seems to me that 
the vast majority of information for 
pokes, in your ACU magazine column, 
is for tapes and not discs. Why is this? 
Is it not easy or possible to 'poke' discs 
direct? 

As a disc user is it possible for me, 
and others like me, to make use of the 
pokes for tape' which saturate your 
ACU columns? A potential but frus¬ 
trated hacker. 

All Garnett , 
Oldham , 
Lancashire, 

ACU: Old Hairy receives his pokes 
from the readership so if you des¬ 
ire more disc bused pokes send 
some in and start a new trend. 

Frustrated 

Generally I think your magazine is 
very good but! 1 am not happy with the 
ten 10 liners. I joined the user club in 
April 1989 the only one that has 
worked for me so far was Meteor 
Storm by David Hall. 

Dean Stilwell 
South fields* 
London . 


464 and a 6128 and a listing pro¬ 
duced from the working program 
which is then photographed and 
used as artwork. Using this pro¬ 
cedure all listings should work 
and be free of mistakes. 

What robot? 

1 am currently in my second year of 
GCSE courses. For technology 1 must 
make a useful electronic circuit, for 
mv project. Because I have got an 
Am s trad CPC computer, I have 
decided to build a simple robot of 
some sort and link it to my Amstrad 
CPC computer, or a BBC *B model at 
school At present I have few ideas 
and plans for a robot. If you could help, 
by sending some plans and ideas for 
robots or other computer controlled 
devices, I would be very grateful. 

Peter Minnikm, 
East Boldon, 
Tyne & Wear. 

ACU: If you look in the Maplin 
catalogue you will see a few 
robotics hooks. Some of these give 
full construction techniques and 
should be right up your street. 


Pages 


Amstrad User January 1990 











Easy, please 

My parents have just bought me an 
Amstrad and I have been looking for a 
magazine for the computer for quite 
some time. After buying your maga¬ 
zine I was very impressed by the 
cheap rate computer software, but for 
people that have only been with com¬ 
puters for a little time the words were 
hard to understand. Do you think you 
could please in future make it a bit 
easier to understand as this would be 
appreciated by myself and many 
others. 

NeH Markwell, 
Ipswich , 

ACU: What you really need is a 
beginners column for I think it 
unwise to tempt the wrath of the 
readers who are into the heavy 
side of the CPC* 

Cough up 

Firstly, 1 would like to say how brilliant 
your mag is. Before I subscribed, i 
bought a copy of Amstrad Action, 
Although it was bigger than your 
magazine and had a cassette on the 
cover, it didn’t compare with your 
mag. ACU has that certain quality that 
AA doesn't have. 

Secondly, I would tike to see cover 
mounted cassettes on the cover of 
your mag. I sometimes go into the 
newsagents and see all the Spectrum 
mags such as Crush and Sinclair User 
with big, beefy cassettes on the covers 
with at least one full game and loads of 
demos. Even AA has the occasional 
cassette. Why not you? 1 think that 
this is the only element missing from a 
cool magazine, 

Matthew Nor he, 
Turriff, 
Aberdeenshire , 

ACU: We are looking into the 
possibility of producing such a 
cassette in the near future* We 
hope you all like the fab free 
poster last month* 

Lock it up 

I am writing to you to see if you could 
help me with my GCSE Design and 
Realisation (CDT) course work. I am 
planning to make a security lock that 


will fix my computer to my computer 
table. 

I hope you can give me some in¬ 
formation on any security locks like 1 
mentioned above which you know T 
about- 

Glenn Richardson, 
Eastleigh, 

ACU: The PC Show would have 
been an ideal place to see such 
devices as the software houses 
attempted to keep their machines 
intact in the crush, alternatively 
you can check out this month’s 
news fora likely looking device. 

Clever clogs 

I am 12 years old and have an Amstrad 
CPC 464. One of my games is ‘Beyond 
the Ice Palace', In your October issue 
you reviewed 'Story So Far - Vol 2\ 
According to the reviewer ‘Beyond 
the Ice Palace' had 3 different 
weapons. It actually has 4, 

I sin Gibson P 
Glasgow, 

ACU: We will immediately take 
that fourth weapon and show the 
reviewer the error of his ways* 

In control 

I would like to know if there is any way 
of inserting a program into the com¬ 
puter, so when the machine is 
switched on, it asks you to input the 
code and if you fail to type in the 
corresponding code for the second 
time, the program will not let you use 
the computer. 

Also if it is possible to put this 
program in the RAM, 1 would like to 
know 7 if there is a way for being able to 
switch on/off this program, so that I 
can control the lime that children play 
games, 

Babak Sufi, 
MarbeUa, 
Spain, 

ACU: The program is feasible but 
placing it in RAM would mean it 
would be lost every 7 time the ma¬ 
chine was turned off and it could 
easily be overwritten by other pro¬ 
grams. A far simpler solution 
would be to remove the fuse from 
the plug or hide alt the joysticks* 


Don’t go 

1 have owned an Amstrad CPC 6128 
now for almost 3 years. This is my 
third computer, the first being the 
ZX81 followed by the Texas 99/4A, 
then of course the Amstrad. It appears 
to me that the CPC range of com¬ 
puters are no longer in production* If 
this is correct, how long before any 
back up, and in fact your very excel¬ 
lent mag, cease to exist as happened 
for my previous two machines. 

J Walton, 
Manchester, 

ACU: The CPC is mast certainly 
still in production and will remain 
popular for as long as people like 
yourself support it. If you continue 
to buy ACU we will continue to 
produce it. That’s about it really* 


Testing time 

In “Typing Test* by Gillian Freeman, 
the algorithm in line 40 is rather hard 
on the typist. If the passage is typed 
perfectly, except that either an extra 
letter is typed or one omitted at the 
beginning, then every letter is judged 
to be a mistake! Try again Gillian. 

In “Temperature” by Daniel Tank- 
owski (Jankowski?), in line 50, that 
part of the equation t-273.15 requires 
to be enclosed between brackets. 

Cyril Hartley, 
Irby , WirraL 

Less trivia 

I am a pensioner and I bought a 6128 a 
few months ago to keep my mind 
occupied. I have been reading your 
magazine, among others, ever since* 
There does not seem to be a maga¬ 
zine which deals with the serious side 
of computing at a level which can be 
understood by beginners such as my¬ 
self. 

Arthur Fcwty, 
Birkenhead. 

ACU: There are plans to start 
introducing increasingly varied 
computer issues, reviews, round 
ups and features, perhaps at the 
expense of some of the more triv¬ 
ial elements of the magazine. 


Page 


Amstrad User January 1990 



UNIT 4 STANNETS LAINDON NORTH TRADE CENTRE BASILDON ESSEX SSI 5 6 DJ • PHONE : (0268) 541126 

© TITUS 1SS«. WILD STREETS, TITUS AND THE TITUS LOGO ARE REGISTERED TRADEMARKS OF TrTUS SOFTWARE CORP. 
















More joy 


just when you think you are happy 
with a joystick, another more ad¬ 
vanced, ultra-sensitive, multi-micros- 
witched model appears in the shops. 
This month it is the availability of the 
Delta 2000 joystick that catches the 
eye. 

Looking like a mouse with a screw¬ 
driver in its back, the unusually- 
shaped Delta Joystick offers the user a 
smooth, accurate action, two fire but¬ 
tons and an autofire option. Priced at 
£9.95 this little beauty seems an ideal 
Christmas gift for game freaks. 




Stereotypes 
in software 
under attack 

A fight against stereotypes in com¬ 
puter software has emerged in the 
form of OASIS. The National Organi¬ 
sation Against Sexism in Software 
celebrated its first birthday in October 
and has established itself as a name in 
software pressure groups. 

Campaigning against sexism in both 
advertising and computer games, OA¬ 
SIS attempts to increase awareness of 
the sometimes blatant stereotyping of 
men and women. The task it seems is a 
considerable one, especially for a 
small organisation. Sandra Vogel, the 
founder of OASIS runs the ship single- 
handed but embraces applications for 
membership which costs £3. 

Members will receive six magazines 
a year including lists of recommended 
software, a comprehensive list of 
organisations within the computing 
arena and a list, of useful publications 
such as Amstrad Computer User. 

With most of today's software writ¬ 
ten in the United States, the chances 
of OASIS nipping the sexist program¬ 
mers in the bud are slim . With more 
members climbing aboard however, 
OASIS could make serious in-roads on 
the (rollicking fiends of software pu¬ 
blishers by attacking the UK software 
houses and distributors. Sandra Vogel 
has the determination: “The first year 
was a test bed. It has proved that there 
is a need for OASIS in the computer 
industry. We are here to stay and our 
next, year will see us move up a gear. 
We have thrown down the gauntlet, 
who will take it up?’' 

Contact Sandra Vogel at: 3 Alden 
Court, Stanley Road, Wimbledon, Lon¬ 
don SW19 3RD. 



At the edge 

For those who like to go to the edge 
and further there is Darius + T another 
alien experience blit with 28 levels of 
land and sea crawling creatures. As 
the player represents humanity, the 
Aliens' hatred is centered on you and 
only you can stop the rot and put- paid 
to the over-sized, ferocious aliens. Let 
us hope it is not. too predictable. 


Complete control with the Delta 2000. 



DTP delight 

SD Microsystems has released Page 
Publisher, an affordable DTP package 
for the I28K Amstrad CPC. As an 
icon/menu driven package, it can 
handle both text and graphics layout 
from a single program . 

There are three built-in fonts plus a 
font editor for the text with a number 
of editing options including margins, 
column markers, auto word-wrap, 
normal or reverse video and multiple 
columns. The graphics option offers a 
choice of ten pens and 50 brush 
patterns with an adequate option of 
image controls. 

The Preview Page selection allows 
you to preview vour work and enable 
you to judge positioning more accu¬ 
rately, This is just one of the utilities 
provided. Filing commands and cer¬ 
tain printer options are also available. 

Page Publisher is priced at £19.95 if 


ordered before February 1 and is 
available from SD Microsystems on 
0462 675106, 



Under attack 

Continuing on the theme of computer 
organisations, The Computer Users 
Forum has released news of its moni¬ 
toring of virus and hacker hypes over 
the past two years. The CUF empha¬ 
sises its independence from software 
and hardware manufacturers but 
boasts a membership of about 4,000 
individual and corporate members. 
Concentrating on the misuse of 
computers, the CUF has been 
responsible for warning the public of 
the recent virus attacks and the 
dangerous significance of hacking. 
The chairman of the CUF. S* Parvez 
Syed, claims that this present hype 
(13th of never global virus) will end in 
January 1990 for at least a few mon¬ 
ths. Contact the CUP' on 01-689 3147. 


Page W 


Amstrad User January 1930 









Two tempting 
tomes from 
Titan 

With winter upon us, perhaps it is time 
to stay in bed with a cup of cocoa and 
curl up with one of the publications on 
offer from Titan Books. Thieves' 
World book 7 has reached the shelves 
under the guise of The Dead Of 
Winter. Do not however, let the title 
scare you into hiding. The book conti¬ 
nues the fantasy theme of the series 
with a world called Sanctuary, where 
the dead are beginning to outnumber 
the living. With a serious population 
problem and the threat of the Rankan 
Empire, it seems the scene is set for a 
yam that will spin you into a worm. 

The second publication involves 
more deeply subconscious goings-on 
with the third in the series of Wild 
Cards, jokers Wild is set 40 years on 
from the Wild Card virus that helped 
shape the world after World War II 
with superpowered Aces and disfig¬ 
ured Jokers. The Wild Cards Day 
celebrations in Manhattan are inter¬ 
rupted by 24 hours of death and 
destruction with both the Aces and 
jokers battling it out for a full hand. 

Priced at £3.99 and £3.95 respect¬ 
ively, the books are available from 
most leading book stores* 



Making the connection with Datalink. 

Linking up 

Verran Electronics has released the 
Verran AC Datalink which provides 
Amstrad users a freedom to connect 
any type of computer of peripheral via 
an existing electrical circuit. Priced at 
£175 each, the AC Datalinks allow 
several PCs to be linked to a peri¬ 
pheral such as a modem, without the 
expense of dedicated cabling. 

Ray Johnson, the chairman for Ver¬ 
ran Electronics claims that "the AC 
Datalink will be the computer product 
of the '90s,” It is a tall claim although 
many companies have tried to market 
high quality, through-the-ma ins con¬ 
nections in the past and failed. It 
remains to be seen how the Verran 
offering will develop. 



Congratulations 

Congratulations to Mr Martin Roberts 
who lias won Focus Magazines' PC 
Show prize draw for the Amstrad 
PC2086 HD CD. Mr Roberts is an IT 
support officer for ILEA at County 
Hall and will undoubtedly put the 
Sugar machine to good use. 



Safety first 

Homeguard UK has released an 'Audio 
and Video' anti-theft alarm for those 
with a nervous disposition. The com¬ 
pact security unit is designed to pro¬ 
tect appliances that are permanently 
connected to the mains, which is 
incidentally a fire hazard. 

Based on an electromagnetic cur¬ 
rent sensing strip, the unit detects the 
absence of electrical power in the 
event of the appliance being removed 
from its point of rest. The ensuing 
result is a loud, piercing alarm that 
sounds for 45 seconds. 

Priced at £14.95 the unit is a safe 
bet for security buffs. 

INDIANA JONES COMPETITION 
WINNER 

The winner of the Indiana Jones hat 
and whip is Isobel Why from Elstree, 
in Hertfordshire. Congratulations 
Isobel and good luck with the crus¬ 
ades, Twenty-five runners-up will rec¬ 
eive T-shirts and games. 



Amstrad User January 1990 


Page 1 




















































Y ou have to be in it 
to win it - never 
more so than this 
month when the first ten 
correct answers to the 
questions below will rec¬ 
eive a Ghostbusters 
T-shirt that glows in the 
dark, a huge Ghostbusters 
poster and five super stick¬ 
ers. These prizes are the 
generous contribution of 
those guys and gals down 
at Activision - whose 
Ghostbusters II game is re¬ 
viewed in ACU next 
month. Anything else? Oh 
yes, those questions: 

| Who composed the 
original Ghostbusters 
theme tune? 

| Which rappers had a 
minor hit with a song from 
the second movie? 

fl In which town are 
both films set? 

The editor’s decision is final, 
Entries to: 

A Ghost of a Chance 
ACU t Avralite Publications, 
Greencoat House, 
Francis Street, 

London SW1P IDG, 


Page 12 


Amstrad User January 1990 































ALL AVAILABLE FOR 

SPECTRUM 

COMMODORE 

AAASTRAD 

£2.99 each 


KONAMi 






a 7 

M 









































































The RAH Music Machine is probably the most exciting 
music add-on available tor any computer* 

JM it'a a full sound sampling system 
v alluwliig any sound to be recorded 
digitally Into computer HAM. Once 
stored the sound Odd be replayed 
«t different pitches with many 
varying effects. 

ff It's sd echo chamber ft digital 
* delay line. 

M Various sampled sounds are 
'* provided to get you going. 

V The Music Machine can be used Ob 
* 0 drum duthlne - eight drum 

sounds are provided, but you can 
easily produce more of your own . 

V The powerful software allows you 
™ to compose tunes from Individual 

hare Of music. You can edit on 
screen ft, Save/Land sounds, 
instruments ft rhythm*. 


v‘F The Ram Uualo Machine support* 

^ full limi In. MIDI Out ft HQlil Thru. 

▼ Output through your Hi-Fi or 
Headphones. Comes complete 
with Microphone. 

Use a full alee MIU1 keyboard to 
play the Music Machine. 

Sounds produced hy the Music 
Machine can be mined with a MIDI 
Synthesiser's own sound*. 

S Os screen Sound Editor can 
" produce MIDI data from your own 
composition! 

\ f No other product can offer no 
^ much In one unit - it's the total 
SOlutlonM 

ONLY £49.99 (Cassette} 

ADD £5 IF DISK REQUIRED 


A TOTAL MIDI MUSIC PACKAGE 


Complete Light pen and graphics 
system Let* you create a whole 
range of effect* on screen. 

It can magnify, shrink, colour fill 
and create circle*, rectangle*, line* 
and curve*. 

Pictures can be edited at pixel 
level using a scratch pad which is 
magnified to full screen, 

Picture storage and retrieval, and a 
pen calibration feature. 


,/ Printer dump utilities for Epson/ 
Amstrad printer* supplied (on 
cassette). 

ONLY £14.99 

cassette 

or £24.99 

WITH SOFTWARE ON ROM * 
NOTHING TO LOAD 

404 or 0128 (Pleat* slat* which] 


▼ NOW you can add a superb top 
quality 3.5" drive to your CPC 
dmtnd. 

SOOK. Of data *torage on disks that 
coat leu than £1,00. 

No need to flip di*ks t 

w 3-5 di*k* are fast becoming 
industry standard. 

V Cornea complete with power 
supply and cables. 

‘W We supply our drive with the 
RODOS operating system, giving 


This easy to use Speech 
Synthesiser includes a powerful 
Stereo Amplifier and two Pod 
Speakers which ore an enormous 
improvement ou the sound 
supplied by the internal mono 
speaker. 


w Speech output la manorial but 
directed to both speaker*. 
Booster gives stereo to computer 
internal *ound output. 


■y using tae ara/zoo crpeecA emp 
the unit has an almost infinite 
vocabulary. 

Text to speech software i* provided 
In ROM to make speech output 
simplicity itself. 

^ Voicing Is transparent to the user 
and the computer can cany on 
with other program tasks, 

ONLY £29.99 


464 or 6126 j Plata* state which) 


not only this vast disk capacity but also 
over 50 new bar commands plu* a 
printer buffer, etc. 

\/ Easily fitted - full instruction*. 


Only £119.99 for 

Drive and RODOS Including 
PSU/Cables 


UNBEATABLE VALUE PACK - THE YAMAHA 5HS 10 FM 
MIDI COMPATIBLE SHOULDER SYNTHE5!SER F THE RAM 
MUSIC MACHINE PLUS FREE MIDI CABLES TO CONNECT 
EVERYTHING TO YOUR COMPUTER SYSTEM 


YAMAHA SHS ID FM 
SYNTHESISER KEYBOARD 

# Superbly styled guitar type 
* keyboard with Shoulder Strap. 

▼ Top quality bremduame. 

W 2.S octave keyboard, 

25 built-in instrument and rhythm 
™ choices. 


Use* FM synthesis. 


MIDI OUT. 


Superbly styled guitsj'type 
keyboard with shoulder strap. 
Require* 6 "C" batteries or AC/DC 
adapter. 


RAM MUSIC MACHINE 

^ A full feature Music Studio with MIDI, 
^ Editing and sequencer feature!, 

\f See above for details. 

NO MORE TO BUTIf 

FOR ONLY 

£ 99.99 

NO MORE TO BUY!! 


464 owoers must already have at 
least one Amstrad drive. 


AMS 2 





































































} 


1*0 



dtfronk 


MEMORY 

POWER 




64K AND 256K MEMORY EXPANSION 


Y Simple plug In memory expansion given instant 
citn memory, 

Y Features bank iwHchiaff software for easy use by 
the programmer or for use a* a date storage area. 

▼ The software also features some extra BASIC 
commands. 

Y t>lK unit expands 404 to 12ftK. The 2StiK unit 
takes your 6126 to a massive 320K!f 


Y 64 K unit brings 464 up to CPC 6126 memory 
configuration making; a much larger software base 
available, will work straight off with many 
programs designed! for this unit (Including OCP 
Art Studio - ace Ad,), 

Y ^eal for use with the CPM %-Z etc. 

All bank swit ching done automatically by 
supplied software [cassette 464 disk 6126)- 


THE TOTAL SOLUTION TO YOUR 
MEMORY EXPANSION NEEDS!! 


only £49*99 

64 K FOR 464 

only £99.99 

256K FOR 464 OR 
6128 (PLEASE STATE) 



Y Tills la the fastest storage system 
available for the Amitnd CPC 
computer* and 1* compatible with 
CPM 2.2, CPM+ and all DK'Trcnics 
peripherals, 

Y The 251 6K Silicon Disk Is designed 
to be used In conjunction with at 
leaat one normal Disk Drive 
attached to the system. 

Y When the 2S16K Silicon Dlak la 
fitted only 2K la used for the 
Silicon Disk directory, leaving 
254K for storage ■ that's 70K more 
than a normal Disk Drive, 


Y Programs can be exchanged 
between Silicon Disk and normal 
Dl*k for Increased speed. 

Y Software 1* on ROM (nothing to 
load) and can be used In two modes 
- Basic under AMDOS with normal 
LOAD, SAVE CAT MERGE 
co mm ands etc, and within CPM 2.2 
CFM+ where commercial programs 
are designed to run on multi-drive 
systems. 

ONLY £129.99 

464 or 61 28 (Plasma state which] 



Turn your Amstrad Monitor Into a 
full feature TV set with our TV 
Tuner System. 

Latest chip technology gives 
crystal clear reception On all 
channels. 

Built-in speaker. 


On/Off volume controls. 
Brightness and colour controls 


Attractively styled to match your 

computer. 

Why not realise the full potential 
af your monitor? 



Y Now you can have true Joystick 
control for games on your PCW. 

Y Connect* to PCW Expansion Port. 

Y Qulcksfaot n has trigger and top 
Fire Buttons pluls Suction Cap 
Base, 

Y Superb control for large range of 
games [Tomohawk etc.). 

Only £19.99 


ALL ORDERS NORMALLY DESPATCHED WITHIN 48 HRS 


HOW TO ORDER ... 


BY PHONE 


BY POST 


FAX 



0782 744707 


24hr Credit 
Card Line 



0782 744292 


Send cheques/POs made 
payable to 
"Datel Electronics" 


UK ORDERS POST FREE 
EUROPE ADO £1 
OVERSEAS ADD £3 


PRICES AND SPECIE! CATICUVS CORRECT AT TIME OF PRESS 
AND SUBJECT TO CHANGE WITHOUT NOTICE 


CALLERS WELCOME - Please reserve goods by telephone prior to visit. 



DATEL ELECTRONICS LTD. t FENTON INDUSTRIAL ESTATE 


GO VAN ROAD, FENTON. STOKE-ON-TRENT, ENGLAND. 



SALES ONLY 

TECHNICAL ONLY 


0782 744707 

0782 744324 


AMS 2 































































COMBAT ZONE 


John Cook goes 
undercover to bring 
you news of 
impending coin-op 
releases. 



Y ou wouldn’t think that the 
autumn/winter season is a parti¬ 
cularly interesting time in the 
Combat Zone - seaside resorts have 
packed up until new Easter, with 
many arcades keeping limited 
opening hours until then. But not so - 
as it's the time of year when the trade 
has a bit of a rest from keeping the 
punters happy (or keeping the pun¬ 
ters from destroying the kit, more 
often) and starts to think about what 
to buy for next year. 

How? By going to various trade 
shows, that's how, and we managed to 
sneak in to the major Autumn show - 
the Associated Leisure Preview - last 
week. And there were quite a few 
surprises in store, as you might ex¬ 
pect. 

For a start - a name new to video 
games, although one that has been 
producing pinball games for many 
years now - Gottlieb Inc. Gottlieb 
did have a new pinball table, on 
display of course - it’s called 
Bonebusters and isn’t at all bad, 
but the shock was a new video 


from them called Extermina¬ 
tor. Not only is it a surprise to see 
this company take such a change 
in direction, but the game itself! 
We are talking about a game that 
is seriously different in both style 
and content to the majority of 
games around right now. 

For a start, the very look of the 
thing. It looks like the majority of the 
sprites haven’t simply been drawn 
from scratch - they've been generated 
for digitised images of real things - the 
same with most of the backgrounds. 
This gives the game a look and feel 
quite unlike anything that has gone 
before. 

The subject matter of the bash - 
you (or you plus a friend) are an 
Exterminator, trying to rid the street, 
house by house, room by room, of 
pests. Like toy tanks that fire back at 
you, for instance. And what do you 
control on screen? A disembodied 
hand which can make a fist and stamp 
enemies to bits, grab the flying ones 
out of the air, or if you have it to the far 
right or left of the screen, point and 
lire a stream of green laser fire. 


Page W 


Amstrad User January 1990 




















We are talking seriously surreal 
here, played up against a domestic 
backdrop, with enemies coming out of 
the screen at you. At this point, those 
of us with a weaker grip on reality 
might well run gibbering from the 
machine! Difficult to say whether this 
game is going to be successful, but it's 
nice to see that at least some people in 
the business aren’t scared of taking 
the odd risk - 'cos boy, this is an odd 
risk! 

Cow-puchka!!! Sound familiar? OK 
then - what's green* mutant, very 
good at martial arts and is only at the 
very beginning of a ISO year life span? 


A Teenage Mutant Ninja Turtle , what 
else? You might have seen the action 
packed cartoon on telly from time to 
time, well now it's arrived on the video 
scene in a four player extravaganza 
from Konami that is bound to be very 
popular. 

With nine big levels, ranging from 
the inside of an apartment building to 
the den of the chief baddie - who is 
holding a buddy prisoner - the four 
guys (or should that be amphibians) 
Rapheal, Leonardo, Donatello, Mi- 
chaelangelo not forgetting that w r on- 
derful ice cream Cometto (mint choc- 
chip my favourite!) boldly go forward, 
sideways, up and down doing what 
Mutant Ninja Turtles do best * * * tak¬ 
ing out loadsa baddies* 

Sure, at the end of the day it's just 
another beat ’em up and heaven 
knows there's far too many of these 
around - but the fun element of this 
game is the licence. The cartoon is a 



Exterminate, exterminate. 


lorra laffs, so it’s quite entertaining to 
take your favourite character out of it 
and give the bad guys some stick - 
well. Bo Staff actually, or Sai, Katana 
or even Nunchakus, depending on 
your choice of Turtle. 

And to my knowledge, it's the first 
four player beat ’em up too - not 
counting the wildly unsuccessful 
wrestling game, Final Round. Recom¬ 
mended for lightweight enjoyment. 



Bust those Beasts. 


The big game of the show though, 
for my money at any rate, had to be 
the follow-up to Chase HQ from Taito, 
called (with an astonishing degree of 
imagination, considering) Special 
Criminal Investigations. And believe 
me, if you liked the original, you are 
going to go for SCI in a big, big w r ay. 

The format of the game has been 



^ KONAMI ^ 

HEROES IN A HALF-SHELL 


In the Line of Fire. 


kept very similar, with you taking the 
part of some cool dude, baggy suited, 
mirror sunglassed cop and his side- 
kick, driving a chase for the cops. Like 
Chase HQ, you are given jobs and have 
to drive as fast as you can to catch up 
with the criminal in question, then 
batter him off the road . 

Exactly the same thing happens 



The chase is on. 


COMBAT ZONE 

here - the only difference being a lire 
button on the steering wheel, where 
you would normally expect the horn 
to be. Press it and - hey guy - a 
gunsight appears on the screen and 
with your character leaning out of the 
motor in a very acrobatic way, you 
start taking pot shots at the bad guys! 



Teenage Mutant wtiat? 

If you have ever had the odd fantasy 
about appearing in Miami Vice, 
Special Criminal Investigations brings 
it that, much closer. Don’t expect 
anything much new’ from SCI, but it 
has just enough more to ensure it'll be 
just as big as Chase HQ was in the 
arcades. 

Finally, just when you thought it 
w ? as safe to flip the safety catch on the 
Uzi to 'On’ - we get some more 
electronic shooting gallery games. Or 
should that be electronic firing 
squads! 

SNK, having made a substantial 
killing (poops!) with Mechanised At¬ 
tack have now T come up with Beast 
Busters , a three player (yes, three!) 
shoot ’em down, with a theme of the 
supernatural and slimy - not unlike 
that of the infamous bad taste game, 
SpiaUerhotise. Yes, three gun toting 
maniacs at one time can now blast 
their way through levels of slime drip¬ 
ping humanoids and assorted weird 



looking stuff. Got to be a winner. And 
then big guys Sega have finally 
entered the fray - showing off a 
prototype of Line of Fire, a technically 
impressive taut still untimely tedious 
killing zone. But at least they’ve got 
the good commercial sense to pander 
to the whims of the most gratuitous 
funsters. In this one there’s unlimited 
ammunition. 

That’s it for now - until next month, 
but remember. I know it's Christmas - 
but none of this festive goodwill to all 
aliens stuff, OK? i mean, you and your 
pocketful of lOps are all that stand 
between us and global annihilation by 
awful green things. Alright???!!!! 


Amstrad User January 1930 


Page 1 













































or more off 

all non-budget 
software 
RRR 


BUDGET 


Tape Disc 


1st Choice for fast 
friendly 
service 

'education 

T ap* D sc 


BUSINESS 


Tape Oise 


Answer Bach Quit (B-11) 7.45 10,45 

Files lor above 
MthCenl. HbL(12 + ) 3,76 

Arithmetic (fl-11) 3.70 

Ass. Football (12+) 3.70 

English Words (1£ + ) 3.70 

First Aid (12 + ) 3.70 


Gen. Knowledge (12 + \ 3.70 


Gen. Science (14+) 
Nal, History (10 + ) 
Spelling (6-11) 

Sport {14*3 
Super Spofl (14*3 
Better Maths (12-16) 
Better Spelling (9-14) 
Biology 

Chemisl'y (12 16) 
Chemistry GCSE 
French Mistress (A + B1 
Fun School (£-5) 

Fun School (Mj 
Fun School IS-12! 

Fun School 2 (Under 6) 
Fun School 2 (0-6) 

Fun School 2 (Over 6) 
Geog. Map Quiz (9 + ) 
German. Master (A + 0) 
Happy Letters (3-6J 
Happy Numbers (3-5) 
Happy Writing (3-6) 
Magic MalhS (4-3j 
Map Bally (7-13) 

Math* Mania (M2) 
Maxi Maths fg-14) 
Osprey (6-14 
Physics (12-16) 

Physics GCSE 
Timeman One (4-9) 
TimemanTwo (4-10) 
W»ather(Cli mate (12 + ) 
Word Hang (5 + ) 

World Wise {7 + ) 


3.70 

3.70 

3,76 

3.70 
3.70 


6.70 
fi.70 
B.70 

6.70 

6.70 

6.70 

6.70 

6.70 

6.70 

8.70 

6.70 


Mastercalc 126 (6128) 
MasLerfile 3 
Matrix Spreadsheet 
Maxam 

Mini Offrce (Budget) 
Mint Office 2 
Prospell 
Protetf 

Tasword (4$4 or 6120) 

Ta&eopy 

Tassign 


6.20 12.70 
6.20 12.70 
6.20 12.70 
6.20 12,70 
10-95 14.95 
12.70 14.95 
4.45 6.70 


4.45 

4.45 

7.45 

7.45 

7.45 


0.70 

6.70 

6.70 

9.70 
9.70 


6.20 12,70 
12.70 14.96 

7.45 10-65 

7.45 10-65 

7.45 10.95 

8.20 12.70 

7.45 10.95 

8.20 12.70 
6 JO 12.70 
6.95 12.90 

6.20 12.70 
10.95 14,65 

7.45 10.95 
7.45 10.95 

3.20 12.70 
7.45 10,95 
7.45 10.95 


LEISURE & SPORT 


All New Blochhuslera 
Beach Volley 
Bobs Full House 
Bridge Player 3 
CoIdssus Bridge 
Colossus ChfrSS 4 
Cricbel Masler 
E. Hughes Iprt. Soccer 
Game Sei and Maicti 
Game Bet ana Match 2 
G. Ljneher Sup. Smlls 
G. bneher Hoi Shots 
Gazza's Super Soccer 
Gold Silver Bronze 
Kenny Dalglish 
Kick Off 
Krypton Factor 
Liverpool 
MalCh Day 2 
Micropro&e 5oCC*r 
Monopoly 
Passing. Shot 
Peter Beardsley 
Quarter Bach 
Scrabble 
Scruples 

Sporting Triangles 
Treble Champions 
Trivia 

Triv, Pursuit New Bag, 
Triv. Purauil Genus 
Triv. Puisuil Young 
Wee le Mans 


5.95 6.70 

7.45 

5.96 

3.70 11J95 

6.95 10.95 

7.45 10.95 
6 70 

7.45 10,65 

6.70 13.45 

6.70 13,45 
7.45 10.95 
7.40 10.95 
7.40 10.95 

10-65 18.70 
7.45 - 

7.45 10.95 

5.95 9.70 

7.45 10.65 
6.70 10.95 

10.95 14.95 

7.45 10.95 
7.45 10,95 
6.70 10.95 
7.45 10.95 
7.45 10.95 
7.45 10.95 
7.45 10.95 
7.45 10.45 
5.20 

10.95 14.95 
10,90 14.95 

10.96 14.95 
7.45 10.95 



ARCADE 


1943 

4 X 4 Off Road Racing 

Aclion Fighler 

After Burner 

Arcade Muscle 

A.F.R 

Barbarian 2 

Bal man Caped crus. 

Batman The Movie 

Btoodwych 

Cabal 

Christmas Collection 

Continental Circus 

Crazy Cera 2 

Dark Century 

Oarh Force 

Darh Fusion 

Dominator 

Dou b e Dragon 

Dragon Ninja 

Dragon Spirit 

Eliminaior 

Fl5 Stride Eagle 

Forgotten WOftoi 

F. Bruno's &g Bom 

Garni hi Wing 

In Crowd 

Indian Jones 

lyanhoe 

Knight Fore* 

Konami Arcade Coll 
Laser Squaa 
Licence Ta Kill 
Marauder 
Netherworids 
New Zeeland Story 
Obi iterator 
Operalion Wolf 
Paclanb 
Pacmania 
Purple Saturn Day 
Rainbow ks.1i.nda 
HambO 3 
Hally Cross 
Rea« GhPSl busters 
Red Heat 
Renegade 3 
Rick Dangerous 
Roboe-op 
Rock Star 
Running Man 
Run The Gauntlet 
Shinobl 
SHk Worm 
Sfcweek 
Special AcUon 
Star Wars Trilogy 
Slornn Lord 
Slary So Far vOJ. 4 
SI rider 

Superman 
Taito Coin Op, Hits 
The Urtlouchables 
Thunderbiids 
Thunder Blade 
Time Scanner 
Vi-g ilante 
Winners 
Xenon 
XybfflS 


7.40 10.95 

7.45 10.95 

7.45 10-90 
7.40 10.96 

9.70 13.45 

7.45 10.95 

7.45 tO.95 

7.45 10,99 

7.45 10.95 
7.45 10.95 

7.45 10.95 

9.70 13.40 

7.45 10,96 
7 r 40 10-96 

7.40 10.65 

6.70 13.45 

7.45 10.95 
7.45 10.95 
7.45 10,95 

7.45 10.90 
7.45 10,95 

7.40 10-96 
7.45 10.95 
7.45 10.95 
0.70 13,45 
7.45 10.65 

14.65 
7.45 10.95 
7.45 10.95 
7.45 10.95 

7.40 13.46 
7.45 10.95 
7.45 10.65 
7.45 10.95 
7..4E 10.95 
7.45 10.95 
7.45 

7.45 10.95 

7.45 10,90 

6.70 10,95 

10.65 H-55 

7.45 10-95 

7.45 10.95 
7.45 10,95 

7.40 10.95 
7.45 10,95 
7.45 10.95 
7.45 10.9S 

7.45 10-65 

7.45 10-95 

7.45 10.95 

7.40 10.95 

7.40 10.95 

7.45 10.95 
7.45 10.95 

9.70 13.40 

6.70 14.95 
7.45 10.95 

9.70 10.65 

7.45 1D.6S 

7.40 10.95 

6.70 - 

7.46 10.95 

7.46 10.95 
7.45 10.95 
7.45 10.65 
7.45 10.65 

9.70 14,95 
7.45 10.65 
7.45 10.90 


Choice Cheats, t 
Choice Cheats 2 
Choice Cheats 3 
Action Force 
Arcade Flighl Sim. 
Barbanen 

0. MeGuigans Boxing 
Batman (30) 

Big Fd*t 
Blade Warrior 
Crazy Cars 
Cybernold 

D. Thompson Decaln 
D*ny 

Endure Racer 
Flintslones 
Foolbail Manager 
Foolballer of the Year 
Gauntlet 
Gaurtllel 2 
Ghosts N Goblins 
Green Berel 
Leaderboard 
Knight Gamea 
Maslera of Ihe Universe 
Match Poinl 
Mig 29 
Mini Offree 
Monle Carlo Casino 
Monty On The Run 
Moto Cross Simulator 
Nick Faldo 
Ninja Command 
Nmja ■Massacre 
Operation Gunship 
Paper Boy 

Power Boat Simulator 
Pro Go f 
Ram b6 

Rugby Simulator 
sas Combat 
Shod Circuit 
Slaltone Cobra 
§1 reel Gang Fob I. Pal I 
Tennis 

The H it Squad 
Thundereals 
Treasure Isiana Dizzy 
Twin Turbo Vfl 
Wizbell 
Wa4 Pack 

World Series Baseba I 
Air Wolf 
Air Wo»f 2 
A View to & Kill 
Battleships 
Bomb deck 
Bomb Jack 2 
Cricket Inter. 

Danger Mouse 
Danger Mouse 
Dynamile Den 
Formula t Grand Prix 
G. Gooch Match Cricket 
Bun Goal 
Joe Blade 2 
Master Chess 
Mind Trap 
Mission Omega 
Pool 

Postman Pal 
Shar%gFiei War ois 
Sigma 7 

Sieve Davis Snooker 
Storm Warrior 
Super Nudgt 2W0 
Thing 

Yabba Dacca Doo 
Yogi Bear 


2.99 
2.99 
2.99 
2.99 
2.69 
2.69 
£.69 
2.99 
2.69 
£.96 
2.99 
2.99 
2.99 

2.99 

2.99 
2-99 
2-69 
£.99 
£.99 

2.99 
2.96 
2.96 
2.69 
2.99 
£.69 
2.69 
2.99 
2.99 
£.69 
£.96 
2.99 
2.99 
2.69 
2.69 
2.69 
£.69 
£.99 
2.96 
2.96 
2.96 
2.99 
2.96 
£.S9 

2.99 
2.90 

2.96 

2.99 

2.96 
2.69 
2.69 

2.69 

2.69 

1.69 

1.96 

1,96 

1.99 

1.69 
1.99 
1.69 

Tra-urrta 1..99 
Whoopee 1,99 
1.86 


4.99 

4.96 

4.96 


4.69 


A 2 S&* 





O s 




et^> 



N 


DR. WHO AND THE MINES of TERROR 
Smartly packaged arcade adventure with 
Briefing Documents, Mine Blue Print, 
Secret Instructions, etc. 
SPECIAL CHRISTMAS OFFER 
Only £3,99 on cassette 



Tape 

£2.99 


CHEAT 


Bend the rules! Play your games to the end with 
the aid of cheats such as infinite weapons and 
immunity.. 

CHOICE CHEATS 1 

Cheats Tor: By Fair Means or Foul, Cybernoto, Kamov, Operation 
Wolf, Flying Shark, Radius, Tanium. Advanced Pinball Simulator, 
Joe Glade 2, Star Trooper, Reflex and Shanghi Karate, 

CHOICE CHEATS 2 

CtlealS for: Dragon Ninja, Hopper Copper, Arknmeid, Araanotd 2, 
Dynamite Dan, Saloman's Key, Dizzy 2, A.TV Simulator, Empire . 
Strikes Back, Pro Ski Simulator, Batman and Head Over Heels. 

CHOICE CHEATS 

Cheats tor: After Burner, Big Fool, The H i Squab, Robocop, 
Suwedk, Storm Lord, Thundeibirds, Thunder Blade, Titan^^ 
Twrt Tur&O V3, Vattoa Dabb® Doo and Yogi Bear. -r 


ADVENTURE 


Corruption (6126 only) 
Game Over 2 
Lancelot 
Time and Magic 
Times of Lore 
Tolkien Trillogy 
Total Eclipse 
Total Eclipse £ 



PHONE 0706 72728 


To order fill In the coupon and send it with 
a cheque or postal order to 
1st Choice Software Ltd 
Dept AIM 

4 Paul Row, Temple Lane 
Little boro ugh, Lancs, GL15 9QG 

/ 

All prices are inclusive of 
VAT and P & P in the UK 


/ 





Page 1$ 


Amstrad User January 1390 


















































NEW PLAYER ATTRIBUTES - EXTRA TACTICS - FOUR DIFFERENT PLAYING SURFACES - LEAGUE 
AT 3 LEVELS - FULL CONTROL OF POWER (SHOOTING, PASSING, CHIP AND HEADERS) • NEW 
REFEREES AND MUCH MORE. 



SUPER 8 TACTIC A 


GAME 



PLAYING IT IS EASY-MASTERING IT WILL TAKE TIME-A LOT OF TIME 



ANCO SOFTWARE LTD., UNIT 10, BURNHAM TRADING ESTATE, LAWSON ROAI 
DARTFORD, KENT. Mail Order by Cheque, Postal Order, ACCESS or VIS* 

Telephone No.: 0322 92513/92518. FAX No.: 0322 9342 






























SNOW 

BY M, WOOD 


'This demo is not particularly 
interesting to watch, but is 
' quite fascinating in concept. It 
actually mimics a television set 
which is badly in need of a 


retune. The screen changes 
from being fuzzy to black, then 
scrolls and generally looks quite 
fascinating - it’s as though 
there's a lot of interference. 


10 ’Mark Wood 1989, Broken T.V,Screen Clear for 2min [FI] 
20 MODE 0:INK 0,0:PAPER 0:BORDER 0 [99] 

30 FOR t=0 TO 15:INK t.0:NEXT t [A4] 

40 FOR i=&C000 TO &C000+&3FFF:POKE i,RND*255:NEXT i [DE] 
50 SPEED INK 1,1 [3C] 

60 FOR y = 0 TO I 5:INK y,RND*27,RND*27:NEXT’y [27] 

70 OUT &BD00,INT(RND*255} [7A] 

80 BORDER INT(RND*27),INT(RND*27) [71] 

90 OUT &BC00,INT{RND*255) [72] 

100 GOTO 70 [B8] 


GAMBLER BY D, HALL 


Far be it for us here at ACU to 
discourage the art of the harm¬ 
less flutter, so here is something 


that D. Hall prepared before the 
show. If you have a passion for 
laying money on lame animals, 


try this one. A five robot race 
where the stakes are high, and 
the competitors lethargic. 


10 INK 0.0:MODE 0:PAPER 0:CL5:BORDER l;k=2:INK 5,15:FOR t=l TO 24 STEP 4 :PEN k;k 
= k*l:FOR s=l TO 19 t LOCATE g,t;PRINT CHR$(196) :NEXT:N [2C] 

EXT r PAPER 1 2 : PEN 9 f FOR 1=1 TO 2 1 : LOCATE 20,1: PR I NT CHRS ( 233 ) : NEXT: PAPER 0:a$ = ,"* 
Future Gambler *"rc=lrLOCATE 1,22:^0=300 [2C] 

20 n-10000:FOR m=l TO 3:READ pSrFOR t=l TO LEN(pS) STEP 2rPOKE n ,VAL("A"+MID ${ pS 
,t,2));n=n+l:NEXT:NEXT:INK 14,26,15:INK 15,6,15:SPEE [93] 

D INK 100,20:FOR t-1 TO LEN(a$) :PEN c:PRINT MID$(a£,t,1);■c = c +0■5:NEXT [93] 

30 CALL 10000: PAPER 0 : LOCATE 1,23: PEN It PRINT '"MONEY * '"-PEN 3: PRINT "#"mo;;PEN 
1; PR I NT LOCATE 7.25: PEN 8: PR I NT "(1 =Top )": LOG AT [9D] 

E 1,24: PRINT "Choose Lane U-5) [9D] 

40 WHILE iSO"":i$=INKEYS:WEND:WHILE iS-"":i$=INKEYS:WEND:PEN 9:IF OR i$> 

"5" THEN PRINT CHRS(7 ) ; : i$ = " " :GOTO 10 ELSE PRINT i&: [31] 

SOUND 1,400,10 p 15:FOR k=l TO 1000:NEXT [34] 

50 LOCATE 1,24: PRINT STRINGS ( 38 „ " LOCATE 1.25: PRINT " (#1 to #100)": LOCATE 1.2 
4;PEN 6:LINE INPUT "Place your bet f" ,na$ : na=VAL ( naS [E2] 

); IF naOlNT(na) OR na)mo OR na<l OR na>100 THEN PRINT CHRS ( 7 );: GOTO 50 ELSE LOC 
ATE 1 „ 23 : PRINT STRINGS (56,” "):mo=mo-na [E2 J 

60 LOCATE 1,23:PEN 1:PRINT "MONEY * ";:PEN 3:PRINT "#"mo;:PEN 1:PRINT "*":PEN 11 
: PR I NT ‘T'na-bet on lane " x $ : CALL 10092:IF PEEK[ 2500 [£A] 

1 ) = VAL{ i $ ) THEN PRINT "WON'* : mo=mo4na* (INT(RND(1 ) *8) + 2 ) : IF tno>9999 THEN PEN 14 ■ LO 
CATE 2,13:PRINT "YOU ARE A RICH MAN":END (2A] 

70 IF PEEK(25000}<>VAL(i$) AND mo<l THEN PEN 15:LOCATE 2,13:PRINT "YOU ARE A PO 
OR MAN":END:ELSE FOR t=l TO 3000rNEXT:CALL 10065:GOT [28] 

0 30 [28] 

80 DATA AF3 2A861. 32A961215 0C0114001DD21C05D0605DD7 4 01DD7 5 &0E5C5CD3B27C1E1DD2 3DD2 3 
1140011910E9C911B4270B16E506081A77231310FAE1CD26BC0D [A1] 

20F0C9DD21C-05D0605DD6E00DD660111 64 28C5CD3E27DD2 3DD2 3C11 0ECC906230EFAQ00D2.0FC10F8 
ED5F4 7AF3CFE0628FA10FR32A861DD21BE5D8717DD [A4] 

S® DATA 2 310FCDD6601DD6E002 3DD7 401DD7500CD3B2 7DD6 6 01DD6E0 0110800197EFE0028BF3AA8 
G13 2A961C90000000C0C58A000000 00C0F0FB5 7A0000040F0E0D [87) 

3FFF280004 0E0D2D3FFFj.28000D0E0F2D 1F2F1E000D0D0F1E0E0F1 E000D1C3C3C2D0404000D0F0F0F 
0F0808001C3C3C3C3C3C3C0000000000000000000D [87] 

100 DATA 0F0F0F0F0F1E0000000®0000000000®C®C0C0C0C0C0C000D0F®F0F0F8F1E000D0C0D0C0 
E0C1E000D0D2D1C0E1E1E000D0D2D1C0E1E1E000D0D2D1C0E1E1 [D4] 

E00141E2D1C0E2D2 80004 0F0F3C0F0F2800001C0F0F0F3C000000003C3C3C [D4] 


Page 20 


Amstrad User January 1990 

















n IC f* BY m. wood 

MANAGER 


It's amazing just what can be 
done in only 10 lines. Here we 
present a disc manager pro¬ 
gram which enables files to be 
renamed, erased or un-erased 
and to boot a CP/M program. All 
clever stuff. 


10 INPUT "What Drive A or B ; de vS =UPPERS ( de v$ ) : IF devSO M A H AND dev$<> B B ,t 

THEN 10 ELSE us^iIF d e v $ = " A" THEN !A ELSE !B [ 4 A ] 

20 INK 0,0:BORDER 0:PAPER 0;INK 1,17:PEN 1:MODE 2:WINDOW ^,1,80,1,20;WINDOW *1, 
1,40,21,26; WINDOW ■# 2 . 4 2,80,21,2 5 : PR 1 NTf 1 , "R-Rename F [7F] 

i le 1N ■ SPC( 9 ) ; "E-ERASE Fi1e":PRINT-1 , "U-Unerase ASCII File S-Chan gc User'" : PR I NT# 1 
, "D-Dir C-CAT P-Eoot CPM*';IDIH [7F] 

30 POKE &A701,us:PAPER »2,1:PEN 1 #2,0 : CLS*2 : x$ = INKEYS : IF sS = M “ THEN 30 [D4] 

40 x S =UPPER$(x$) : IF x$="R” THEN GOSUB 90:INPUT "NEW NAME " ,nfi1 $ : !REN.nfi1$.fiI $ 
: CLS : 3 DIR ELSE IF x* = '*E" THEN GOSUB 90 : ! ERA t f i 1 $ : CLS f B2 ] 

:!DIR lB2] 

50 IF xS= M S" THEN CLS#2:INPUT #2,"USER 0-255 ’\us ;CLS#2: IF us<0 OR us>255 THEN G 
OTO 50 ELSE POKE AA701,us:CLS:!D1R [20] 

60 IF xS= M D w THEN CLSiIDIR ELSE IF x3="C" THEN CLS:CAT [6E] 

70 IF xS = "U M THEN POKE &A701,229:CLS:PRI NT”Erased Fi1es":CAT:INPUT #2."ASCII FIL 
E TO UNERASE ";ascii$;INPUT #2,"New User 0-15 " ( nuss [EF] 

$iIF VAL(nuseS)>15 OR VAL(nuseS)<0 THEN 70 ELSE GOTO 100 [EF] 

80 CALL &BB03 : IF xS; ,, P ,t THEN [ CPM ELSE 30 TB0] 

90 CLS#2 : INPUT#2 . "INPUT FILENAME , f i 1 $ :CLS#2 : RETURN [F9] 

100 ctS-nuseSO* :"+asciiS:OPENIN (ascii$j :OPENOUT (ctS):WHILE NOT EOF:INPUT #9,tS 
:PRINT#9 t t$:WEND:CLOSEIN:CLOSEOUT:CLS#2:GOTO 30 [DD] 


MORSE CODE 
TELETYPE 

BY C. WOOTTON 


If you want to learn the coded 
communication method of 
Henry Morse, just type in these 
few lines and you will begin to 
see dots before your eyes. 
Pressing letters on the key¬ 
board converts the characters 
into their morse equivalent. 


1 ’Morse Code Teletype [71] 

2 ’By Chris Wooton [72] 

10 DIM me(25) :FOR a = 0 TO 25:READ me(a):NEXT:MODE 2 [8B] 

20 i $=UPPERS ( I NKEYS ) ; IF (i$<’ , A” OR i$>"Z") GOTO 20 [A3] 

30 mc=mc(ASC(i$)-65):GOSUB 40;PRINT #0," ”;;GOTO 20 [7C] 

40 me $ = BIN ${me):IF POS(*0)+LEN(mc$}>79 THEN PRINT S0:PRINT 
#0 [0C] 

50 FOR b=2 TO LEN(mc$);x$=MID$(mcS,b,1) [12] 

60 PRINT #0 , CHRS { 4 6+ ( x$ = '* 1 ’*} ) ; : NEXT : RETURN [4B] 

70 DATA 5,24,26,12,2,18,14.16,4.23.13’. 20,7 [7D] 

80 DATA 6,15.22,29,10,8,3,9,17,11,25,27,28 [BA] 


Page, 


Amstrad User January 1930 






















The BrunLLJord Package CPC6128 £30 

BrunWord 6128 Is a complete word processing system consisting of three programmes r a 
word processor, a spelling checker and a card filing programme. It Is written to run on a 
standard unexpanded CPC6128 for CPC464 + disc + 64K) and Is optimised for use with a 
single disc drive* The latest version was released In October 19SS and out performs any 
other word processor for the CPC6128* The reason Is quite simply that the latest versions 
of our competitors programmes have been designed for other larger computers whereas 
BrunWord has been perfected for the CPC6128. _ _ _ _ 

The integrated spelling checker of BrunWord 
6126 and its 30,000 word dictiy load at the 
same time as the mam programme. We Invented a 
special system to compact the dictionary $o much 
that each word is represented by just one and a 
half characters. Each group of words had to be 
given the correct group ending and typed In by 
hand, taking one "man 1 six months to complete. 

With such a compact dictionary, we are able to 
store this in the 64K of banned memory, making 
access very convenient and exceptionally fast. 

Our closest rival claimed that their spelling 
checker achieves "up to 2000 words per minute'. 

Our tests, published at the October 88 Amstrad 
show, revealed that its average speed for a tile of 
3366 words was only 526 words per minute and 
much more 50 our surprise, that it required eight 
changes ot the disc to complete the spelling test, 

•Our spelling checker, BrunSpell, achieved 3833 
words per minute for exactly the same test and 
needed no disc in the drive. Remember that all 
other word processors need to load the dictionary 
trom disc during the spelling test, even the SO 
called POM versions. 

Scrolling the screen one line at a time, is also a 
vital performance test, as the CPC6128 tends to 
be natvally slow at this. Again, our closest rival is 
widely regarded as very fast, but BrunWord is 401 
taster, * „ , * * 

BrunWord has a 40 page manual which has 
several detailed examples, starting with step by 
step instructions to produce and print a simple 
letter. But your very first step is to load the 
TUTOR file into BrunWord, This takes even the 
complete novice straight into word processing and 
demonstrates the powerful editing and formatting 
features of BrunWord. There are also examples pt 
printer control, showing how to create headings, 
to underline or to emphasis, and five deliberate 
spelling errors tor you to correct. The tutor takes 
about 20 minutes to run through and after that 
you will teal confident to type in your own text* 

Our Booklet 'BrunWord fi Printer' has 5 pages 
devoted to the BrunWord 6128 package* 


BrunWord Features 

WO, B0 or l!B column dlioliy Movch typing Ifnr □ **- r 
200 # O r (J*/ml n r7 r .j» «rn*rt or ov^rwrir# *JuHify Or 
uTlJiiVtlty paragraph &r *1*0Iff t|<! hat 

balanced *pp**r*nci " Instant #c?rtf ** ap *&»cck uv< r 
m&vifl, copy, insert an-d d t * *l4'C*i * citing wi'h word 
da * t»/und* i* it " Ad) vit *b i* margin g *nd T A B g 
* CoI m mh/L!n*/Paga dig-dir with *3i# n*m* "Tru* i 

count *6-ind and r*pUt* T H*lp m*nuj *M*(nory tiling 
*5ingi* chiractff am&eddtd printer commandf 
[ll m th J print*r codas and 21 whh 10 prinur c od**) 
'Pig* t*ira„ marh*rs 'HuItiol• -EOpi*4 "Odd/***n c-*g* 
h**c*rs/too 1«r 5 wifh page numbers T Mplti file priming 
[no™ p*gg or continuous!! Tf r.n' ipacifitd csges "W^rti* 
■ailh an Y primer "True dopier mi>*r*cript and ■subscript 
numoeri *llHr defined print cherecler^ "L<?*d ASCII file* 
from other *ord processor? *S*ve ASCII files f&r <?thet 
TfOrd prp-raegors " Files can be encrypted T M*Kirtiym Hie 
size about 9 page^ of tact, 

BrunSpeiJ Features 

'H*hOff reildeni *.tit *ord proves vor ac he chi *, 0O<2 
w4ra»/min *50,000 word dictionary »n« American 
spailihga * Add up to 5,000 o+ your o»n word* T]n*tjnt 
ip^kup * Help* to lino correct sp* ling "Automatic 
Corr action, 

DataFiJe Features 

*Alph*biii<*l, numerical, date sorting on any field "User 
denned heedingv "Search routine "Date merging Info 
SrgnWdrd "Label printing. 


Info-Script £50 

Take- the BrunWord package, expand the simple 
card filing programme into a comprehensive 
relational database and integrate this info 
BrunWord. The result is Info-Script. The database 
uses many of the internal routines of the word 
processor, making a very compact combination and 
allowing both programmes, 6 pages of text and 
KMX) names and addresses to be in the memory at 
the same time, using an unexpended CRCdIJB. The 
great advantage of this is the speed and 
convenience of being able to access both 
programmes and their related data without any 
disc decays. Add to this the progressive search 
routines, the unique four marker system and the 
arithmetical functions and you will begin to 
understand the excitement of ou- r customers, 

BrunUJard Upgrade 

Send your BrunWord 6120 disc, BrunWgcd manual (not 
the packing) and a £22 cheque. We will record 
Info-Script, testj and return with a new manual. 

Letters 

I am extremely interested in the sound' ot your 
Info-Script. However, as Ihe cost is £5& l sm 
somewhat hesitant In purchasing and would therefore 
be graleiui for any iurther literature. I am presently 
using Protext on ROM. with Pronnacgo and Pr 5 -filer, 
but accessing Pro-filer 3s incredibly slow and Jong 
winded, ^our Bdvert would indicate that access time 
to stored data is much superior, 

Mr (3 (Nottingham), 

Thank you lor my recent copy of Info-Script. My 
euphoria has nearly died down no* - it is superb* it 
is a big improvement on my Pro lent and Pro-filer in 
that it combines the two with vastly superior speed 
and is exactly what J need. 

Mr G (Nottingham). 

May i take this opportunity to express my 
appreciation of BrunWord, My son has been the main 
user. After years of torture in school wdtl pert in 
hand, the use of the word processor 1 enabled him for 
the first lime to concentrate upon the substance of 
what he wanted to wnle, and return later to correct 
and organise* The net result is that a young mar 
who formally struggled at school and hated it, now 
accomplishes Ihe written components of his course 
with ease and set is tag (ion, 

Mr G (Sutton Coldheld). 

I have found it (BrunWord) a very easy word 
processor to use, and the more I use it the more 1 
like it. The same goes for Jnfo-Scriot, the more I 
use it the easier and more flexible it becomes, 

Mr L (Australia), 


BrunWord Elite £90 

Our original aim in designing This programme was fo 
produce a last desk top publisher with very good 
quality printing and a memory resident spelling 
checker. A tew jottings on a scrap of paper 
revealed that two 256K memory expansions would 
be needed and that even then it would be far too 
slow, BrunWord Elite is our solution to this dilemma 
and runs on an unexpanded CPC6128 (or CPC4&4 * 
disc + 64K), It starts by assuming that the printer 
knows best how to print and provides only a 
controlling hand, to help choose the best 
compromise. It follows that the best results are 
achieved with the best printers. 

The text is typed (or loaded) into the editor with 
no regard for the final layout. It Is edited and spell 
checked using all the normal features and speed of 
BrunWord 6128, When this i$ done, a set ot layout 
commands are placed at the start ot the text. With 
these commands the text can be printed anywhere 
and everywhere on a sheet, just so long as the 
facilities used are available with your printer. Boxes 
and tines can be drawn and different fonts can be 
downloaded to print in different type faces. 

The idea is that the user will create several page 
layout patterns (or use the ones supplied) and then 
only need to worry about typing and editing the 
text* The screen will not show the actual layout, if 
it did it would be painfully slow and would not 
achieve the ultimate quality, 

BrunWord Elite has all the features of BrunWord 
6126, all the features dt Into-Script and seven 
24 pin fonts (tour fonts in different sizes)* It is 
supplied with a printer lead and an 8 bit printer 
status port which allows the programme to 
interrogate the printer. Printer OFF, No Paper, 
OFF Line, ON Line are the status messages that 
keep you informed dynamically of the current 
printer condition. 

BrunWord Elite works with any Epson compatible 
printer, which means ALL modern dot matrix 
printers. At the bottom end, even the simplest 9 pin 
printer will be able to print In up to six columns. It 
the printer has IBM codes (as well) then simple 
lines and boxes can be drawn, and if the printer has 
reverse tine teed, then text can be printed 
anywhere and everywhere on a page. 

At the top end a 24 pin printer will be able to 
use the fonts supplied with the programme, print 
boxes and lines by specifying size and line 
thickness, and use micro Justification with 
proportional text. 

BrunWord Elite printed this advertisement, 
except for the layout around the teddy. The text, 
lines and price list were printed on an A3 sheet, 
then the teddy and address layout were pasted on 
and the sheet was photographically reduced to A4. 
Compare this to our previous advertisement to see 
alt the changes. Section have been re-written, 
moved and then tailored to fit the columns by 
changing the font size and fine tuning the line 
spacing. 


BrunWord and Printer 


We have written a sixteen page booklet which explains alt about our programmes, starting 
with BrunWord 6128 and going on to Info-Script end BrunWord Elite, The booklet Is an 
example of the power of BrunWord Elite* being printed In M size directly from masters 
created using BrunWord Elite, Four different 24 pin printers have been used to print the 
booklet so that a direct comparison can be made In the quality and technical excellence of 
the printing. The last page Includes our own assessment of seven different 24 pin printers 
and a summary of four 9 pin printers* The booklet Is free to all CPC owners. Simply write 
your name and address In block capitals on a sheet of paper and send In a envelope to 
■■BrunWord & Printer'* Brunnlng Software* at the address below* 


Send cheque/PO/Access number/Visa number tot 


Brurtmng Software 


34 Helston Road, 

Chelmsford, Essex, CM1 5JF E3 33E 
Telephone (0245) 252854 (24 Hours) 



BrunWord 6128 with BrunSpell &■ DataFite. . , £30*00 
BrunWord 464 with BrunSpell £ DataFile. . . £25*00 
BrunWord Junior 6128 with BrunSpell* * . . , £18,00 
BrunWord Elite 6128* Info-Script & BrunSpell. - £90.00 
In I o-Script 6128 with BrunWord i BrunSpell, . £50.00 
100 Letters (needs Info-Script). .......** £15*00 

BrunWord Elite and Info^Script include backup disc* 
(All supplied on Sin Disc - state which computer) 

All prices are inclusive for UK. Overseas orders sent 
insured air mail - Europe add £2.50 i Rest add £7.50 


Page 22 


Amstrad User January 1990 























GAZZA’S SUPER SOCCER - SIMPLY SENSATIONAL 


Superb fast action gameplay featuring real teams from (tie Football Leagues. 

@ Each team defined with the correct strips. 

Create your own superleagues, cup competitions and build your strongest squad. 
Each player in the team has his own characteristics- skid level, speed and 
style of play. The skill level of your team can be improved through playing well 
Realistic ball control allowing you to chip over, cu rf round or dri bble Ihrough 
the opposition. The unique "Boot-O-Meter" enables you to vary the strength, height 
and spin of any kick. 

® Full control of comers, free kicks and goal kicks. 

Heading, tackling and fouling, 

3£* Full, realistic control of goalkeepers. 

E$? Superb one or two player action. 

Play In a whole range of league,, cup and practice matches or just practice 
penalties, free kicks and comers. 

The Country'smost exciting computer game, endorsed by the country's most 
exciting player! 

“Don't forget, buy Gala's Super Soccer. It's the No 1 Computer Game." 

Available for Amiga, Atari ST, Spectrum, Amstrad and C64 


4 THE SlANNETTS. LAINDOf*. NORTH TRADE CENTRE. 8ASHDQN. 
ESSEX SS15 m TEL No. (D26B) 5411» FAX No HHHto) 541125 

















































A better image 


Trevor Cummings 
flexes the grey matter 
and discusses the 
production of 
external graphics via 
the CPC, among 
other things. 


N ow that the Hurry over the new 
copyright laws has died down 
somewhat it is interesting to 
see that Romantic Robot's Multiface II 
has returned to the market place, 
albeit in a quieter fashion than when it 
left. You remember all the last chance 
to buy' ads which graced our pages for 
several months, making us think its 
now or never, and all the news items 
pointing to the MFII as the big gun 
that was about to bite the dust under 
the onslaught of the new laws? It 
seems like only a couple of months 
since we bought now or forever held 
our peace. Come to think of it, it was 


only a couple of months ago. Were we 
all conned then? No, not really, Ro- 
matie Robot did the right thing in 
withdrawing the MFII from sale at the 
time. The risk of prosecution was too 
great. They have now taken legal 
advice and are assured that their 
product is completely safe from the 
law and consequently have begun to 
sell it again. I hope they’re right as a 
legal defence could costs tens of thou¬ 
sands of pounds. Welcome back Multi- 
face IL We missed you. Well, for a littie 
while anyway, 

Peter Brunning of Brunning Soft¬ 
ware is feeling particularly pleased 
with himself just now. Not just be¬ 
cause their innovative word process¬ 
ing system, Brunword Elite, is set for 
imminent release as I write this, and 
will be on sale as you read it (watch 
this space for a full review) but be¬ 
cause their booklet Brunword & Fhn- 
ter , which was advertised previously 
but seemed to fade away, is now at the 
printers and will be available free to all 
who send their name and address to 
Brunword & Printer, Brunning Soft¬ 
ware, 34 Helston Road, Chelmsford, 
Essex CM I 5JF, Its 16, A4 size pages 
take the reader right through all Bmn- 
ning’s software from Brunword 6128 
to Info-Script to Elite and is printed by 
Brunword using four different 24 pin 
printers. Summaries of 9 and 24 pin 
printers used together with Brunword 
are included in this nice little freebie 
booklet. Thanks Peter, Tt r s good to see 
such a helpful service. 

On the other hand I am sorry to see 
the demise of MicroSLyle's unique 3rd 
Drive Switching Cable, It was the only 
product available which allowed the 
use of three disc drives on the CPC. I 
understand that technical difficulties 
are the reason for ending the line. 

And now .. . 

The main subject 1 want to cover 
this month is the means of repro¬ 
ducing external graphics or pictures 
on a printer, via the CPC, Pm not going 
to do a full review but simply discuss 
the choices available to us as CPC 
users. 1 know of just two methods. One 
is Rombo's video digitiser and the 
other is Dart's scanner. You may won¬ 
der about the mouse, light pen and 
grafpad methods, but these don't 
reproduce pictures. They are means 
of creating them. Both products are 
quite different and don’t really com¬ 
pete with each other. Video digitisers 
are naturally limited to video pictures 



Page 24 


Amstrad User January 1990 


































such as TV programmes, video tapes 
and video cameras. Unless you have a 
good video camera, your favourite 
photographs cannot be digitised and 
printed out. The scanner though is 
different.. Whilst it cannot accept TV 
type pictures, it can and does scan 
photograph Si artwork, etc. and stores 
the image in the computer for later 
printing. 

Video digitiser 

The Vidi, produced by Rom bo Prod¬ 
uctions, is, I believe, the only video 
digitiser we have for the CPC. Its 
software is normally supplied on disc 
but is also available on rom. In a 
nutshell it will capture into memory a 
picture from any standard video 
source. It can be fed from the normal 
TV signal, a video recorder or, better 
still, a video camera, it contains its 
own CRT (cathode ray tube) con¬ 
troller and 16k of video ram enabling it 
to capture frames at the rate of more 
than six a second w r hich makes watch¬ 
ing a jerkily moving TV program most 
interesting. At any time the current, 
frame can be grabbed or frozen into 
one of its two screen memories and it 
can be done in any one of three 
different modes. When grabbed the 
digitised picture may be saved on disc 
for future use, printed out or even 
manipulated in various ways. 

Sounds good, doesn’t it? And it is 
good! The highest resolution achieved 
is in mode 2 which has just two 
shades. Mode one, medium resolution 
has four shades and mode 0, the 
lowest, has 16 shades and is best used 
for effects rather than good clean 
pictures. The types of image manipu¬ 
lation made possible by the Vidi is 
varied. As we would expect, the col¬ 
ours can be changed to suit personal 
tastes* Obviously colours cannot be 
printed out to a standard printer so 
care should be taken with this as a 
beautiful colour picture on the screen 
can tum out to be horrible shades of 
grey when printed on paper. 

Two images can be grabbed into 
two screens. Once there it can be 
saved to disc of course and printed 
out, but it can also be modified in 
various ways. Colours have already 
been mentioned. Areas of the picture 
can be'cleared, moved and the whole 
thing can even be reduced to one 
quarter of its original size. By using 
the various facilities very interesting 
pictures can be produced. 

One more thing* The vidi program 


sets all its options up as RSXs which 
means that the whole thing can be run 
from your own basic program and 
therefore vidi produced screens are 
easily incorporated into your own 
games software. A quick bit of think¬ 
ing will also realise that, if pictures can 
be manipulated from basic, then ac¬ 



tive pictures can also be produced 
from basic to accompany, and be 
incorporated into, your own pro¬ 
grams, This can be achieved by the 
modifying RSXs. Nifty? I think so, 

Scanner 

Just got space for a quick discuss¬ 
ion of the Dart Scanner, Like the Vidi, 
it is the only device offered for the 
CPC that does quite the job it does 
which is to scan images, line by line, 
and reproduce them in the computer 
memory. From there they can be 


manipulated to some extent, saved to 
disc and printed out on paper. The 
main unit, plugs onto the computer's 
expansion port and incorporates an 
essential brightness control. Its scan¬ 
ning device fits the print head of the 
Amstrad flat bed printers; DMP20G0, 
2160, 3000 and 3160, The image to be 
scanned is fed through the printer, the 
print head is moved across each line 
and in this way the whole image is 
scanned and built up on the screen, it 
takes a few minutes to scan a screen¬ 
ful, but the results are tremendous. 
Black and white subject matter is 
usually better than colour of course 
due to improved contrast but with 
careful adjustment of the brightness 
control colour images can be cap¬ 
tured. Choices can be made as to the 
size and magnification of the image to 
be scanned. Some choices produce 
higher resolution end results than 
others and all choices have their own 
merit in aesthetic terms. 

Once the image is in the computer 
and on screen it can be manipulated in 
several basic ways. A complete 
reversal (mirror image) is the most 
obvious and can be used together with 
other options to produce very satisfy¬ 
ing results. It is possible to define an 
area to be copied to another area, an 
area can be deleted, an area can be 
scrolled from side to side or up and 
down, an area can be defined and all 
around it cleared, a zoom in and edit 
function is included to tidy up or 
modify the image, screens can be 
merged together and, perhaps one of 
the best functions, text can be added 
to the picture, 

With these versatile functions origi¬ 
nal pictures can be manipulated to 
become very attractive designs. When 
all is done and saved to disc a printout 
is of course required. Even here a 
choice is offered between a large 
picture and a small one, the small 
choice giving the better definition. 
Costing £79.95 the scanner is well 
worth the money and compares very 
favourably with similar products for 
other computers. 

Both the Vidi and the Scanner are 
unique. They produce similar end 
results but their image sources are 
totally different. The Vidi needs a 
video input which limits most of us to 
other people's original artwork. The 
Scanner inputs our own artwork, 
whether photographs or drawings. So 
it isn't really a case of choosing be¬ 
tween two competitors. It's more a 
case of which suits what I want to do 
the best . 0 


Amstrad User January 1930 


Page l 






vt 


KjOOXOKg} 


■olo 


riUtf'X* 




UP 


f/il 

CS -1 - a nv W* 

u 10 fflEE^t a P r °J|^ answer 

10 d, J£E3*k*J&W v***-X& w«“ c 

":S^^ wr,s ' ^^sSS* 

0 n« a ™pr°9 ,am ^f EN to disKJMP* « <sc 

S. *>**£ > **5 

^hef* 5 tro n 

as: 5 #^ 

frH rflusS be S« achea .. vW 1 


Xth 

PIP 

1 5 o 


>^Oq Do yoy need to know To^ 
v what happens AMY TIME O 
IMSlDEa RUNNING CPC program? 
Get INSIDE INFORMATION! 

Install 1\SJDEK into MULT!FACE 2. 
RUN a program, let Mukifoce FREEZE 
it and the INSIDER tell you everything; 

11 fully dimsmMt&Mik text or code, 
shpwsfaltgz RAM and IM registers. 


twtiri 


00 


aider 


to p 


f^enl' 


4 mm it* printer, etc. Ail this and more 
in r £+4^, N aw on SALE far jus [ £11.95 ’ 
Invaluable tool for machine code u&stnf 

A_unjriue d^bu^infcri evcloDiric n i :»irl 

r " t! 1 *|5I DEff has. fiQ. Liwp tor piracy - aw Ihg Dai 


:: : .::ri.. 

: : : 
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v-•; •;-; ■:■"■: ■: ■:■ :■: : -::- :• 

"-r : 

■ 

i- -ij 

£="-' ' ■'■ 

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QfLD£ B -‘ 







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£5 OFF 


■ 


•:■■■ ■ ■ , ■ - ■■"■ : - ’ ’ • ■■'. ■ -',11 


■.■■■■' 




You MUST |yOt yM any otlhe «khu product* to copy, reprttfgca qr infringe in sny wmy my wpyrigh 1 male/iftl Without itio cl«r perm,53km of 1lw| 
We do nmLtrtr candcno nor authorise It* of e^r product tor 1h« raproduclon o' copynflhrt mater-a: -10 do MjhjU EGAl! 


THE RETURN OF THE MAGNIFICENT MULTIFACEl 


I ruder a MuHiface fl *+ms $42.95 RocioBD^ss £24,95 Redos XtraDe&^s £&£5 InsidarDei^gLLSS +_ P&P UK £1 Europe E2, £1 

Card Exp.... 


enclose a cheque,'PO/cash lor or debit my Access,’Visa No. 


I 


Name/address. 


IM4ifif MHf H lt» 54 Deanscroft Ave P London NWS BEN SB 2 


Thw nbovo roduc*g pric«& apply ilftetty o nly to MAL raceiv^d by 1 jJj i l SfiS.. 

Ow 1 ~*b* 



01-2008870 CE3 


RADIO-COMMUNICATIONS SOFTWARE 
FOR THE AMSTRAD CPC RANGE 


CTCSSENCODER PROGRAM 
AUDIO GENERATOR PROGRAM 
DIODE MATRIX BOARD CALCULATORS 
FIVE TONE SELCALL ENCODERS 


interested?... Send SAEto: 
Mr Christopher Price 
Dept (CpRs F S9) 

70 Patton Road 
Eyries bury-Hard wick 
St, Neots 
Carnbs PE192NN 


SD MICROSYSTEMS 


GENERAL LEDGER 8118-. £19.95 KEV9I PAGE PUBLISHER £14.95 


Simplified book-keeping system for 
sma i Firms,, dubs and self-employed, 
Handles receipts, payments, VA" plus 
mo n f h y standing a refers and 
Bank:'Cash. Produces useful re sorts 
including Profit,'Loss and Trial Boicrnce, 

STOCK ACCOUNTING 
SYSTEM._.__ £39.95 

Integrated rieck control/invoicing wifh 
up tc 750 items on line! 


AT1ASF! AFFORDABLE DTP FOR lMCPCi! 

□ Ideal for letterhead^ lea fiefs, adverts, 
business form, posters eld 

□ Superb an and design facilities. 

□ Type text in numerous styles/siies with 
word-wrap and ju Milica riots. 

□ Print out in or AS format on DMP 3000 
or Epson - com pati b es. 

□ HURRYI £10.95 if ordered by 3U .90! 




Technical Services 


REPAIRS 

Amstrad CPC 464.,, - £24,90 
Amst rad C PC 6128 £27.90 
ACCESSORIES 

CPC 6128 Rom.£18.90 

64K Rum Pack... — £43 + 90 

CP/M Disk ..£2l + 90 

Printer Cable ..£8.80 


High Quality Repairs 
Low Inclusive Prices 
The Logical choice! 


All repairs guaranteed 4 months, prices 
quoted apply to any single fault + and 
are inclusive of parts, labour and VAT. 
Free return carriage for UK mail order 
customers. CPC 6128 Rom installation 
service available, only £8,00. 

* EkcI tides replacement of complete 
keyboard. or disk drive assemblies 
(free estimate given). 


VSE Technical Services (Dept. 107), Unit 6, 

8 Nursery Road, London SW9 8BP. Tel: 01-737 0234 

%r ? 


DISCBASE 


The only fast disc-file organizer for CFG machines. 

" 99 % of disc users witi find DISCBASE indispensable" aa Apr 

□ISCBASE is a specialised database for keeping track of your 
disc collection and the files on them. 

To build up your database, simply insert each of your discs in lum 
and the program automatically reads them, Then you can search to 
find any file in UNDER 1 SECOND l 

* Flick through discs as CATs * Comprehensive file and disc lists 

★ Automatic disc update * Hard copy of fists or CATs 

Rrp £11,95, P&P UK free, piEMs&addCi lor Europe, £2 far nast or WenIo. 


GREYHOUND SOFTWARE (ACU) 

Kennel Cott, Hockley Lane, Wingerworlh, CHESTERFIELD S42 6QQ 
Telephone enquiries; 0246 235233 Mon-Sal 6pm-0pm 


Page 26 


Amstrad User January 1990 
























































































I 



Micro! 

The highly acclaimed program creator now gets even better! 

Pandora has hern orreieu as a tyeakihfouQh in program development, tt was specially written Because Pandora a evolving an me time, we ll keep you up in date with enh, 

to drive me Cf<!'s unique features to tho imits. and now incorporates many new functions juti t4.'?5 you il tx - able to upgrade to the latest versionl Also including the n 

suggested by emrxjsiastic owners due cut in November and featuring numerous new (.rtvincements. 


Blow the Li 


i fere are some of me power-packed features from version l. HiO 

* uses simple Base commands * works with Qasic or all wordpr-OCtssors ihiat 

*■ Needs no knowledge or assembler produce Asc* Tiles 

* Jp jo 4B standard or animated sprites * Can comp ic directly from Ftnieio memory 

* Automatic animation and movement ot * Extensive grapnics and sound fac*ues 

sprues * Comprehensive manual wins examples 

* Super last multi featured sprue edfccr * Several demonstraicns and wonting games 

* Compiles to stand alone programs mi luded 

* Can compile to memory for gone* * v ou can sen programs written with Pandora 

debugging 

But that's just for starters tiemerrter [hat Pandora is .mr^ie n |hai tt nas the features VOU 


Order your copy today and very shortly you'll be writing your own professional 
game) In a traction Of the usual time, and without the fuss. 

What the Press say 

"This could be the Mart of something pig 1. New Computer Express, Juvso 1 'VS'? 

"Easy to use sprite editor _ commands when any isasic programmer win understand wming 
your own games rin the CPC has never him c L ayei Amtirad User Club Newsletter July ] Vtf‘7 

-you'd tx- astonished at what you can do with Pandora me sprite handling otters ext mritj 
poisitjililies to i fn ■ games writer Pandora's advantage is ns superior nexitxiicy kooks like 
becoming an important adcMton to ten - CPC software t aialogue' Amy rad Action. August i VttV 



want At tfx* request or many defcgmed owners, rhe latest version is now supplied with trie 
fcHlowing extras: 

* Local variables * Hex i cnsiams supponed 

* f a: my to call machine code routines + Sim;#; use of logic m operators 

■ load hies anywhne in memory * Nested 'FQfl-NExr loops 

* toad and save sound envelopes * Even more flexible sprite editor 


ORDER FORM {CREDIT CARD? PHONE 01-738 4889) 


Please send me the following^ 

Pandora Tape .£24:95' £14,95 ^ 
Pandora Disc Cl 9.95 Q 


upgrade from 
version 1.00 


□ 


S:4.95 


[Encase your master disc as proof o* purchase ) 


Marne. 

Address, 


Postcode 
let. 


I enclose a Cheque / Eurocheque / Postal order made payable to Swift Software 
Swift Software. 3-47 London Road, HAzel Grove, Stockport, Cheshire, SK7 6AA 























A box of 
delights 

Fancy generating your 
own sprites without 
messing around with 
machine code? We 
review a package that 
could let your 
imagination run wild. 


H aving looked through the vari¬ 
ous demonstrations and glan¬ 
ced through the manual, 1 must 
"say that I am impressed. Sprites Alive 
allows 64 on-screen sprites, animation 
and sequencing from stored images,, 
pixel smooth motion, collision de¬ 
tection* It also adds 70 RSX com¬ 
mands to Basic, a sprite designer 
program and a comprehensive man¬ 
ual. All of this for just £19.95 - it has to 
be a bargain. 

The system is based around a set of 
RSX commands which, when loaded 
into memory* provide control over 
sprites, sounds, graphics and key¬ 
board/] oy stick access. The package 
provides very sophisticated control 
over the sprites and quite complex 
programs can be created in a 
relatively small number of program 
statements. The biggest problem with 
the package lies in its sophistication 
as it is quite hard to figure out how to 
get started before reading the manual 
- 1 know that I should have done this 
first but I prefer to play around a little 
to begin with, just to see how easy the 
package is to use. Fortunately there 
are six demonstration programs sup¬ 
plied on the disc providing pre-writ¬ 
ten routines and pre-drawn sprites 
that can be messed about with to get 
used to the large number of com¬ 
mands. 

The basic operation of the system 
uses up to sixty-four drawings, any or 



each of which can be assigned to a 
sprite. This means that a number of 
sprites can use the same definition or 
drawing, giving a great saving in mem¬ 
ory, The drawings themselves can be 
created on screen (modes 0 and 1 
only) and then copied into memory as 
a sprite definition, or drawn with the 
supplied sprite designer and loaded 
from disc. There is an oddity here in 
that although there is a command to 
load the sprite designer drawings 
automatically into memory there is 
none to save them to disc. Attaching 
the sprites to drawings is quite simple, 
as is assigning direction and speed. 
Once these basic parameters have 
been set up, alt the sprites can be set 
in motion either individually or with 
the overall command MOVE ALL. 

This means that a Basic loop with a | 
MOVE ALL command in it is all that is 
needed to get everything moving* 
There can be up to sixty-four 
sprites on the screen at any one time - 
though things get a little slow with this 
many - and of these there are two 



main types; joystick or keyboard- 
controlled and standard sprites. The 
first are controlled directly bv the 
movement of the joystick or by key¬ 
presses on the keyboard. You can 
select which directions and which 
keys to use, and also the speed at 
which the sprite moves. Thus, there is 
an easy way of providing the user with 
a playing sprite (e.g. a bat or a 
spaceship) without any special 
routines for reading the joystick or 
keyboard. This is a theme that runs 
through the whole package; com¬ 
mands are designed to take the work 
out of programming. 

Collisions are automatic and of 
three types: stop* disappear and 
bounce. Depending on how it was set 
up, the sprite stops, disappears, or 
bounces w T hen it hits another sprite* 
No program intervention is required* 
though more basic functions are sup¬ 
plied to let the user know 7 which 
sprites collided. Again, the package is 



Page 28 


Amstrad User January 1990 
















comprehensive in that although there 
are many complex commands, the 
basics are still available: the joystick 
and keyboard can be read, for ex¬ 
ample, as well as being used for auto¬ 
control of sprites. 

There are sixty-two standard 
sprites, each of which measures up to 
32x32 pixels. Each can be given a 
direction and speed, a collision attri¬ 
bute, a box to limit its movement, and 
an attribute defining what it does 
when it hits the edge of the screen. 
There are also a number of 'feedback' 
commands that allow r information 
about the sprites to be fed back to the 
user program. The position, direction 
and collision status can be read for 
each sprite as well as miscellaneous 
system attributes such as the amount 
of free memory. 

As well as simple moving sprites, 
there are a set of commands that allow 
animation sequences to be created. 
The drawings to be used in the defi¬ 
nition are linked to the sprite and then 
cycled through when the sprite is 
moved. In addition, the sequence of 
drawings used is dependent on the 
direction of the sprite. This makes 
animating objects such as walking 
people, flying dragons and spinning 
spaceships, very easy. 

Yet another built-in facility is a set 
of commands to automate the firing of 
missiles. Once the various parameters 
have been defined, a missile can be 
fired simply by issuing a SHOOT 



command for the sprite wishing to 
fire. Missiles automatically disappear 
when they reach the side of the screen 
and stop, giving a collision report, 
when they hit another sprite. The 
provision of specialised commands for 
missiles takes yet another chore away 
from game writing; this seems to be 
the main aim of the package. 

Not satisfied with providing a com¬ 
prehensive sprite management sys¬ 
tem, the author has also included a 
useful set of commands for other 
functions. Drawings can be placed on 
the screen in non-sprite form to pro¬ 
vide scenery: sprites can be exploded: 
there is a frame synchronisation com¬ 
mand; checks can be made to see 
whether sprites are stuck together; 
and screen pixels can be tested and 
set. Sound effects can be set up and 
attached to sprites so that when mis¬ 
siles are fired, sprites exploded, or 
bounces occur, the sound will be 
initiated. 

The provision of nodes is a rather 
unusual facility. These allow mazes to 
be created that constrain the sprite 


positions within them. A sprite can be 
moving in a certain direction and hit 
upon a node. The definition of the 
node will then tell the sprite supervi¬ 
sor what direction the sprite can take. 
The example given is a Pacman-type 
game where the nodes are the junc¬ 
tions: the ghosts wander around the 
maze changing direction when they 
hit a junction - defined as nodes. As 
nodes are fairly difficult to set up, 
there is a node designer program 
supplied on disc that helps out. Once 
defined, the node set can be loaded 
into the game. Sprites moving around 
the maze can be set to pursue the 
joystick or keyboard sprite or flee 
from it; it seems to be tailor-made for 
creating a Pacman-type game. 

Sprites Alive is aimed at the user 
who can program in Basic but who 
does not want to get dirty hands 
messing about with all that horrible 
machine code. It removes all the hard 
wwk and makes using sprites very, 
very easy. 


Product: Sprites Alive 

Machine: Amstrad CPC 

Supplier: Glenco Software, 

15 Alford Lane, 
Stockton on Tees, 
Cleveland TS19 OQP 

Price: £19.93 


Amstrad User January 1990 


Page 2$ 






























DISC GAMES 


MJC SPECIAL 
Coin-Op Hits 

Contains; Outrun, Til underblade, 
Spyinunterand Roadblasters 

RRP £19.99, Our Price £12.95 
Offer ends 22/12/89 

Batman The Movie .. .....10.95 

Carrier Command .... 12.95 

Double Dragon. . , .. 10.95 

Dragon Spirit ... 10.95 

Dynam its Dux ......,10. 95 

Gernin i Wing ..... . 10.95 

Mr, Heli . . ... 10.95 

Mew Zea I and Story ... 10.95 

Passing Shot .,. 10.95 

Picti (mary ................ .... 14.95 

Platinum Thrill Time Vol. 1 .. 12.95 

Powerd rift . .. .« M M H M 10-95 

Purple Saturn Day ,.. 10,95 

Rock Star Ate My Hammer .. 10.95 

Scapeghost . .....14.95 

Scrabble Da Luxe(6128),.... . ,.10.95 

Sh inobi ...... 10 .95 

Star Wars Trilogy .. 14.95 

Strider, .. 10.95 

Tolkien Trilogy ...... 12,95 


ISCOUNT SOFTWARE 

from M.J.C. SUPPLIES 


CORNIX SOFTWARE 
CARD INDEX: 

4.i em to wse card index type data retrieval 
program Ideal t&r basic database re¬ 
quirements, 

CASS: ]9 95 DISC: 24.95 

SIMPLE ACCOUNTS: 

Designed to tie easy to use for those *ifh I'lffHe 
tir no knowledge of computers or aoobimts 
VA f returns', safes and purchases under up to 
20 user defined classifications 
CASS: 34.95. DISC: 39 95 

JOB ESTIMATOR: 

Aimed at the small contractor mho needs to 
piWVJe tsfntui'w Quickly and neatty Ideal 
for small builders, bricktamt, plasterers etc 
mC ONLY: 39 95 

PRODUCT COSTING: 

Simifer to Job Estimator but armed ai mamt 
tacturers or rftoSS pFOducl/Ht a product for 

DISC ONLY: £39 95 

full specifications of all Corn m Products 
available free of charge upon reocfeSJ 


For 2-6 years.,..,... 

.9,95 

For 6-8 years .. 

.9.95 

Far 8-12 years.... 

.9.95 

French Mistress (12-adult).. 

..15 95 

German Master. 

....15.95 

Spanish Tutor.. 

...15.95 

Italian Tutor .. 

,..15.95 


DISC SERIOUS 


Pretext. .. .17.95 

Prospell ... 16.95 

Promerge. ,,,, _16.95 

Arno r Filer...,.,.18.95 

Arno r Offi ce Suite .. .26.9 5 

Tasword 6128 . . 23.95 

Tapped .. .,..,.,..12.95 

Tasprint.. .....,.10.95 

Tascopy .. 10.95 

Tasdiary.™...10.95 

T assign 6128....... .22.95 

Qua litas PlusV.2 . 14.95 

Qualitas Font Library... 1 L.95 

Qua litas CP Mi + Utilities Disk . 8.95 

French Mistress ....,.,............... 16,95 

German Master 16.95 

Spa msh Tutor ..... ....1 5.95 

Masterfile III Database . 29.95 

Masts rcalc 1 23.. 25.95 

Matrix Spreadsheet Plus .,.,.29.95 

Stodkmarket .,.,.,,.25.95 

Stop Press Desktop Publishing. 34.95 

Extra Extra . ,,,,..,.19.95 

Maxam (Assemble r/Diss)...18.95 

Poke Easy Plus., . . .... 1 4.95 

Mini Office II........13.95 

Rod os Extra Disk ... 8.95 

Advanced Art Studio. . 19,95 


EDUCATIONAL 


Animal, Mineral, Vegetable .... 11.95 

World Wise....,,,11.95 

Answerback Junior Quiz .+7,95 

Factfile's (require Answerback Quiz) 
Arithmetic f 6-11 y&ars)„...,J.9S 

Spelling (6-11 years)... . ..7.95 

Sports (6-1I years )., .7 95 

Fun School 1 J 0 programs per disc 

For 2-5 years .. ...7.95 

For 5-8 years .,,,.,.7.95 

For8-12years .......7.95 

Fun School 2 8 programs per disc 


CPMBASED 

At Last Plus.. 

...29.95 

Supercalc 2.... 

...44.95 

Am or C Compiler. 

,.,39.95 

Maxam IL...... . . 

...39.95 

Fortran..... 

...39.95 

Nevada Cobol. ... 

...39,95 

Hisoft Devpac 80.. 

...39.95 

Hiso-ft Pascal 80 .... 

...39.95 

Hisoft C Compiler ..... 

.,39.95 

Ian key 2 FingerTyping. .. . 

,,19.95 

lankey Crash Course.. 

.,19.95 

MJC SPECIAL 


Pretext CPM: 


j Full version ;nclud ng^peil clwcking. and powerful 

mail- merge routines 


RRP £59.95 


OUR PRICE JUST £39.95 


CASSETTE BASED 

Mini Office 2 .... 

..„.9,95 

Maxam 464 . 

,,15.95 

Pretext 464 .. 

. 15,95 

Tasword 464... 

. 15.95 

German Master 464 .... 

,.,14.95 

French Mistress 464_ ___ 

,.,14,95 

Answerback JNR Quiz ... 

. 8.95 

Italian Tutor...,. 

,,14.95 


Spanish Tutor.. 


ACCESSORIES 


DKT 64K Memory Exp ... 45 95 

AM X Mouse + Interface,.........,.,..39.95 

Multiface 11 Plus .. 42-95 

Pri nter Lead 1M ....... 8.95 

Printer Lead 1,5M_ _ 9.95 

Printer Lead 2,0M ..„ 10.95 

3" Disc Cleaner . 6.95 

Amstrad RS232 Interface . 55.95 

Mono Screen Fitter . 12.95 

Col our Screen Filter __ . . 14.95 

Comp Pro 5000 Joystick .......13.95 

Quickshot Turbo Joystick.9.95 

Cruiser Joystick . 9.95 

464 Monitor Ext Leads ,.,.,....,,.,.,..,.6,95 

6T2B Monitor Ext Leads ...7.95 

1000 Fanfold Labels.... . . .6.95 

Second Drive Lead .. 7.95 

AMX Mouse + Art Software . ,59,95 

AMX Mouse + Stop Press .....69,95 

464 Du$tODver{Mono/Col) . 7.95 

6128 Dust Cover (Mono7Col).7.95 

KDS 5V-\" 800K. Disc Drive 

(State 464/6128).,,,,.,..149.95 

KDS 8 bit Printer Port................... 18,95 

Advance Art Studio + Mouse . 49.95 


BOOKS MANUALS 

Adv Amstrad Graphics. 

,,,7.95 

Mastering Machine Code. 

. 8.95 

Program rmng the Z80 ... 

,,19.95 


RIBBONS 

Quantity 

Printer 12 5 

DMP20OGV23W.3-50 6.00 14.00 

Panasonic lGSOH 0B1 3.95 7.00 16,00 

Citizen 120D.3..9S 7.00 15.00 

Star LC10 (Black].3.S5 7.00 15.00 

Micro P165/700.4.55 B.00 18.00 

Star LC10 Colour.5.95 11.00 — 

MAXELL'AMSQFT 

Genuine Amwft CF2 Oi sc 
10 far £25 9% 

Pi FASE GAIL FOR AVAILABILITY 


,,..14.95 


ALL ABOVE PRICES INCLUDE VAT, POSTAGE & PACKING IN THE UK. 
THE ABOVE SOFTWARE IS ONLY FOR THE AMSTRAD CPC RANGE 


Quail Pack V.2 

The Print Enhancement Package 
Oualitas Plus V.2 
KDS 8-bit pr inter port 
RfiP£36.90 
Package Price£34.95 
Quail Pack Extra V.2 
Qualitas Plus V.2 
KDS 8-bit printer port 
Qualitas font library 
RRP £51,85 Our Price £44,50 


PRINT COLOUR GRAPHICS! 

At iast if is oossibfo to get colour screen 
dumps front a 6128! 
Coiourdump 2 >s availabte exclusively 
from MJC Supplies. Wto'. 1 take a standard 
screen file from the A dvanced Art Studio 
or created with 4rr>jr An and Prints out in 
full colour on 3 Star id 0 colour printer. 
Also works on Epson Compatibles- (me. 
Qmp 2 QQO/2160} with coloured 
ribbons. 

Co/our Dump 2 £12,95 
Advanced Art Studio £19.95 
Star tCIO colour printer£229,95 


ROM BASED 


Protext. . 27,95 

Prospell.,.. .. 22.95 

Promerge + .......... 22,95 

M axam ____„,,, „ ,„ „ ,„ .27.95 

Maxam 1.5, ......._.................. ..20.95 

Utopia .. ,. ... 20.95 

BCPL.,.. .,... 21-95 

Rod os,. . . .. .,..,2895 

Cage Rom (state which l/Face) . 31.95 

Rombo (if pu rdiased with RO Ml 28.95 
KDS Rom Board (holds 6) ... ,..24.95 


printers 

All (winters listed navt a len inch Q0 column 
carriage and accept cont nws or single 
street paper They m Epson compat hie and 
have a cento-on €§ parallel interface and arc 
Sncched *'tn 1*ie cab e required Fdr yojr 
computer Prices shs^n include VAT. 
delivery by Rcya Mail Insured Parcel (which 
tikes 7- HO boys) and lUrnorm return la u&' 
(hiirsrtee 

For Courier des pal c h. add £5. DO for on-site 
'h^II- out' warranty add £5.00 

CITIZEN 1200 

4 cheap. Epson Fx compatible, giving a 
range of text sizes end charts m draft mode, 
and a limited range m Ikam latter Quality. 

£139 95 

PANASONIC XXP- leal 

Ufa',' bL'iiY and reliable ofte,-s a 1 ' the sires and 
everts of the Cituan 12&D Put chars i VlQ 
m flWtamtiinsrjojTS 

£159.95 
STAR tC-lOMk 1 

On # par WJflv the Panasonic tor tiu'ld. spaed 
rutd hit U combi ^.nvi f wis. dui offers 4 different 
fiflQ Styles .3no double heigni 1 ss well AS 
double width text il>r?ar tstoe for ,T>one^. 

£179.95 

STAR LC-lO MX II 

Identic a 1 to toe W.K j but 25^ faster. 

£199.95 

STAR LG-IQ COLOUR 

Based on the LC- 1 D Mk ' Out offers seven 
hasic text colours tf you require colour 
graphics, p'ease ce* -'irSf for aavice. 

£ZZ9 95 

STAR LC2A 10 

24 Pin version of (ftf offering great 

text purpii'f m or-s -jf '. + l- ferter qualify srvfes. 
available i.i comfiinaf-tofl ivito all the usual 
sues and ejects Two additional effects. 
Outline and Shadow art also ev&iabie. Cal! 
first for aovice if you require graphics output. 
£259.95 

CITIZEN SWIFT 24 

FAst24-pm offer,ng all the usual sites am) 
effects teqn-i four letter duality fonts Easy to 
.use control pane . 1 h-. rh 1 CD Display Please 
(a! I for advice if you .require grdpfkiCS output. 

£359 95 


Overseas Orders Welcome - Please write for details 

WE ARE NOW IN OUR FIFTH YEAR OF SPECIALISING IN AMSTRAD MAILORDER. OUR POLICY IS TO PROVIDE THE WIDEST RANGE AT 
DISCOUNT PRICES WITH A FAST TURN AROUND TIME - TRY OUR SERVICES WITH CONFIDENCE 

CALLERS WELCOME: Mort-Fri, 9 to 5, Sat 10 to 4 

PLEASE SEND CHEQUES/POs TOt 

M.J.C. SUPPLIES, (ACU) n 

40a Queen Street, Hitchen, Herts SG4 9TS 
Tel: (0462) 432897, 420847 or 421415 for enquiries and Credit Card orders. 

1 PROPRIETOR M.J . COOPER 



Page 30 


Amstrad User January 1990 








































































































































































The ghouls don’t stand a ghost of a chance 


with this month’s main mega questing, [ 

1 

(tm farc 

monster blasting game Ghouls ’n’ Ghosts. \ 

1 <« 

vlutil vLUliJ 

Hit Squad 

This month’s Gameplan continues f 

] 

Rokop . 

Ocean 

the dead theme as a deceased detective tries fa 

1 < 4> 

to clear his name in Scapeghost. | 





Hit Squad 



Code Masters 

Top Gun 

US Gold 

Twin Turbo V8 

Code Masters 




The brave knight Arthur 
tackles the forces of darkness 
as he tangles with Lucifer in a 
quest for a missing princess* 


fill T T 




A killer psycho duck goes on 
the rampage with some very 
heavy artillery. 


T 


(5) 

i 

(16) 

3 

( 6 ) 

II 

(NE> 


(9) 


12 

(13) 

13 


Indiana Jones 
Last Crusade 

Hit Squad 



Ocean 

Green Beret 

Hit Squad 

Strike Forte Harrier 

Alternative 

Crazy Cars 2 

Titus 

Dragon Jiinja . 

Ocean 

Enduro Racer 




One mean and muscular hero 
returns to a warn tom Earth 
to beat up the bad guys and 
set the world to rights. 



Sporting Triangles, Star Wars Trilogy, 
Mutant Fortress and Scapeghost. 



(in 

Hit Squad 

11 


Vigilante 


(NE) 

US Gold 

15 


Spitfire 40 


(17) 

Alternative 

11 


Crossfire 


(NE) 

Atlantis 

IT 


Ellyn Hughes Int, Soccer 


(19) 

Audiogenic 

11 


Moving Target 


(NE) 

Players 

13 


Vie At Kung Fu 


(12 

Hit Squad 

21 


Rick Dangerous 


(NE) 

Rain bird 


Last month's position in brackets 

TT_ ..... ■ t it r ’ 1 ti 































Battle it out with the undead and recover 
kidnapped Princess Prin Prin in this spooky 
romp through the underworld. 


O nce more the fair 
princess Prin Prin 
finds herself in evil 
clutches and none but the 
brave knight Arthur can 
save her. Donning his 
armour he sets forth, lance 
in hand, to show Lucifer the 
error of his ways. 

The undead can be a little 
funny about property rights 
and it is only to be expected 
when they get a little upset 
about our hero tramping 


over their graves. Being 
polite, they creep up behind 
Arthur and try to attract his 
attention by tapping him on 
the neck with their scythes. 
Quite unreasonably, Arthur 
takes offence and sticks 
them with his lance. This 
brings an end to what could 
have been a pleasant stroll 
to Hell as the local inhabi¬ 
tants arise to kick up a stink. 
The quest starts upon 
desolate ground where the 
dead challenge the annour 
plated hero. These trendy 
ghouls with their over-the - 

s boulder shrouds and 

designer scythes make the 
perfect fashion accessory 7 
for any questing hero. The 
occasional ghoul carries a 
golden pot which, upon its 
demise, releases an 

enchanted object. These 

objects can be anything 
from the latest, in high-tech 
axes to those all-alluring 
bonus points. The second 



method of gaining bonus 
points and additional 
weaponry is to tempt the 
wrath of the sorcerers by 
whacking their chests with 
your weapon. If favourable 
to your quest they will grant 
you a mighty weapon or 
some magical armour but if 



not, you could find yourself 
on the end of some heavy 
duty sorcery and spend a 
short time as a duck. 

There are five weapon 
types for Arthur to w r ield, 
each varying in speed, 
power and trajectory. The 
lance and sword foliow a 
straight path to their target 
but at different speeds. The 
axe, however, takes an up¬ 
ward angle, w T hich is great 
for shooting flying monsters 
but lousy when running 
downhill as all you can do is 
shoot over the heads of 
monsters. The discus avoids 
most of these problems by 
Hying straight until it hits 
the landscape which it then 
hugs until striking its victim 
or leaving the screen. The 
final weapon is the flaming 
flask which has a limited 
range but a long-lasting ef¬ 
fect as it sets lire to the 
ground. If power armour is 
obtained, the magical side of 
these weapons can be util¬ 
ised. The lance calls dow T n 


the lightning with devastat¬ 
ing effect; the sw r ord creates 
a double to aid you and the 
final three release glowing 
balls which spiral into the 
heavens destroying all they 
encounter. 

Each of the five levels is 
split into two sections; los¬ 
ing a life takes you back to 
the start of the current sec¬ 
tion. Once past the rising 
dead, guillotines and vul¬ 
tures, the rain begins and 
you battle your way past 
whirling dervishes to meet 
head on the end-level 
guardian. This giant seems 
to have a severe case of 
dandruff but instead of the 



odd flake his entire head 
floats free. Avoid the mis¬ 
siles issuing from its mouth, 
land a few T good blows and a 
key is liberated, taking you 
to further adventures on the 
next deathdefying level. 
From the rain soaked hills 
the knight moves to another 
extreme, the life-sucking 
heat of the desert. The 
rundowTL windmills look a 
little out of place in this 


scenery but the cultural 
clash is minimal compared 
to the leaping turtles. This 
level boasts one of the 



hardest parts to the game 
and a monster of which bad 
dreams are made. Halfway 
through the level you find 
yourself sliding down a pit in 
the sand, what awaits at the 
bottom appears indestruc¬ 
tible and is little more than a 
jaw with legs. Later you 
struggle with bottomless 
pits and then a final encoun¬ 
ter with a leaping end-level 
guardian. 

The first two levels are 
pretty tough but things 
deteriorite rapidly as you 
storm a monster-filled castle 
before pressing on to find 
yourself once again in the 
land of the dead. Sloping ice 
pathways add a new angle 
but the end-level guardian is 
really odd, its a dead w r hale. 
This gigantic carcass has a 
few infestations which until 
removed bar your exit to the 
next and final level. 

After battling your way 
past some pretty heavy 
minions you reach the 
heights of the evil fortress to 
confront Lucifer in the guise 
of a winged monstrosity. 
Defeat Lucifer and free the 
princess so all can live hap¬ 
pily ever after and you can 
hear the nice Elizabethan 
victory tune. 

This game is very playa¬ 
ble, The graphics and sound 
effects are not outstanding 
but the joy of playing this 
game outweighs all such 
minor considerations. 

Adrian Humphrey 


KM 

Ghouls 'n' Ghosts 

SUPPLIER u.s. Gold 

PRICE »■« 

74% 

76% 

nP 

rs 

87% 

GM 

SOU 

MUUT 

MIL 



Page 32 


Amstrad User January 1390 












































'1 


& 



I you think it's bad en¬ 
ough that atomic war has 
done away with the earth 
as we know it, along with 
most of . your trucking 
chums, and filled it with 
such socially acceptable 
guys as lizard men and ‘mu- 
ties’ instead (not to mention 
a fair smattering of pretty 
malicious looking seagulls), 
think again. 

Imagine the scenario: 
there you are, minding your 
own business over a burger 
at Greasy l ex’s post-apoco- 
lyptic truckers’ paradise, 
when these nasty chappies 
have the gall to hijack your 
most treasured possession - 
your beloved armour plated 
eighteen wheeler. 

Now, you ask any 'king of 
the road’ how he would feel 
in a situation like this, even 
without the added in¬ 
clemencies of a recent nu¬ 


clear war, and I think you 
will be able to understand all 
round hard guy Brad being a 
littJe hacked off by it all. 

So, high in expectation, 
with a Yorkie in my pocket 
and a pistol on my hip, I 
gulped down my burger and 
prepared to battle my way 
through this latest budget 
epic from Flayers in a des¬ 
perate bid to rescue my 
chrome damsel from the 
mutant fortress. 

Unfortunately, I have to 
admit that after spending 
some time despatching with 
pan-faced zombies, catching 
my leg in man-traps and 
wading waist deep in quag¬ 
mires my expectations had 
sunk somewhat, leaving me 
with indigestion and a pro¬ 


found feeling that I 
shouldn’t have hurried that 
burger. 

My overall impression of 


the release is: great idea, 
shame about the game. 
Those well-worn combat 
tactics 'dodge, weave, shoot 
. . . jump, weave, shoot' w r ill 
see you nicely through the 
earlier stages but before 
long forward progress be¬ 
comes painfully slow. 

Picking up extra ammu¬ 
nition and strength where 
and when you can will even¬ 
tually lead you to an end-of- 
level guardian who is 
slightly meaner than his cro¬ 
nies and well worth saving a 
few bullets for. 

Having plodded through 
the forest and wasteland 
stages to level three, you get 
the added attraction of be¬ 
ing fired at yourself before 
finally meeting the infamous 


head rnutie, Quinton 
Smythe; 

The information display 
at the bottom of the screen 
keeps you well up to date 
with your weaponry and 
physical status, which is de¬ 
pleted on contact with the 
mu ties, but it is also one of 
the most colourful bits. 

Although the graphics in 
the play arena are clear and 
well-defined, the monotone 
shades of yellow and green 


at the earlier stages are not 
particularly impressive. 

All in all, rather than 
shooting a path through to 
the mutant fortress, hard 
guy trucker Brad's time 
would probably have been 
belter spent putting a call 
through to his post-apoeo- 
lyptic insurance brokers and 
leafing through Auto Mart 
for a new rig. 

Chris Knight 





JiM 


m 

Mutant Fortress 

SUM Players Premier pf!(| £2.99 

47% 

43 %, 

52% 

48% 

W 


SOW) 

1 

MTU 

UTf 

OVEMli 



Amstrad User January 1990 


Page 3c 



























































Y ou may be one of those 
people who perceive 
ducks as harmless 
feathered fowl that go well 
with oranges, but this game 
could drastically change 
your point of view, A mad 
duck is a mean dude and this 
duck is exceptionally 
disgruntled. 

When the delectable Lucy 
fell foul of the fiend 
Achacha, Bin and Pm set 
forth to wreak retribution. 
Unfortuntely Pin had to 
cancel his appearance due 


to the shortcomings of 8-bit 
technology. Despite having 
to face the bad guys alone, 
Bin puts up a brave fight 
(probably due to the port¬ 
able rocket launcher he 
totes) but he soon finds the 
need for a hard bitten joys¬ 
tick jockey to guide his 
actions; enter you. This 
mission is not. without its 
hazards and anyone delving 
into this world cannot do so 
without having a few mental 
boundaries stretched as the 
characters encountered are 
nothing short of bizarre. The 


bouncing dog and deer 
heads I could handle but the 
rats with spring midriffs and 
large booted mice took a 
little bit of swallowing, but 
very tasty they were. 

For once, the CPC pulls 
out all the stops and brings 
on the multi-colour sprites. 
In fact the graphics are great 
and the combination of 
quality and variety make 
this a game a visual treat. 
Unfortunately to achieve 
this memory guzzling feat 


You are a loveable duck armed with a 
portable rocket launcher, out to 
rescue your girlfriend. Watch out for 
the bouncing dog heads. 

arsenal that would make 
Rambo envious. Each 
weapon has a limited 
number of uses but as they 
are plentiful this is no prob¬ 
lem, You start with rocks 
and bombs but progress to 
the deadlier homing missiles 
and rocket launched boxing 
gloves. If your duck finds 
himself without the benefits 
of hardware he can always 
employ the secret weapon, a 
right hook that would put 
Tyson to shame. The longer 
you hold down the fire but¬ 
ton the larger his fist 
becomes, releasing the but¬ 


ton lets the punch fly. 

The animal adversaries 
which our duck must battle 
come in many forms, the 
deadliest being the mid and 
end level guardians. Most 
monsters encountered are 
easily killed and doing so 
occasionally liberates food 
in the form of cake which 
can be used to replenish 
depleted energy levels. The 
guardians depart from the 
animal theme as they are 


the size of the playing area 
has been reduced. This 
means that it is all too easy 
to wander past the weapon 
of your dreams because it is 
just off screen when you 
pass. Despite its size the 
scrolling play area conveys 
the impression of a large 
play area as it twists and 
turns through urban streets 
and jungle tracks. 

To combat the myriad 
menagerie of monsters the 
hero has at his disposal an 


made from the elements. 
Fire, electricity and stone 
being the common ones. 
Combating the fire 
elementals is far from easy 
as you try to douse their 
spirits with a water cannon. 
The action is constant and 
the cartoonish characters 
make this game ideal for the 
younger psychopath, 

Adrian Pumphrey 


, n» 


Mi Dynamite Dux 

SUPPLE Activision 

fdtE £9.99/14.99 

89% 

72 % 9 

10% 

83% 

GRAFFEX 

SDH 

plmtTI 

0WL1 


Page 34 


Antstrad User January 1990 























































Licence to Kill — Playing 
Tips 

Level 1 In this level, the opening 
scene from the film, the drug 
baron Sanches is in a jeep trying 
to escape from Bond who is in a 
US Coastguard helicopter. The 
jeep swerves from side to side as 
it tries to evade you r and will fire 
at you if you get too close. You 
can only shoot the jeep when the 
helicopter s nose is tilted forward 
as you accelerate, otherwise your 
shots will go over it. 

The best tactic to get the jeep is 
to attack it as soon as the level 
begins and get as many hits on it 
as possible. With any luck you will 
have destroyed it before you 
reach the huts and em¬ 
placements where Sanchez's 
henchmen are positioned. After 
playing this level a few times you 
will learn where the henchmen 
are, and you can line up your 
helicopter before they come onto 
the screen and shoot them first. 

Now you are controlling Bond 
himself and you must tackle 
Sanchez's men on foot. To aim 
your gun, hold the fire button 
down and an aiming reticle will 
appear in front of Bond, With the 
button still pressed, move left and 
right to point Bond's gun in the 
right direction. Releasing the 
button and subsequently press¬ 
ing it quickly will fire a bullet. It is 
best to hide behind objects whilst 
aiming, and then running out from 
cover to shoot the enemy. Some 
henchmen will drop extra maga¬ 
zines for your gun when they aro 
shot, but be careful not to shoot 
the magazines, if anybody shoots 
an oildmm too many times it will 
explode, killing anyone in its vicin¬ 
ity. This can be very useful for 
killing henchmen hiding^ round 
corners. By running up to the 
enemy, you can rout them from 
their hiding places, and they will 


HINTS TIPS 
MAPS N’ POKES 

We kick off the 
festive season with 
a bonanza of game 
cheats and helps. 
Be the best on the 
block with ACU. 


run up the screen looking for new 
cover. This is good for clearing the 
area of the enemy, but don't 
forget they are only going to be 
waiting for you further ahead. 
Eventually you will reach your 
helicopter again, and you must 
take off in hot pursuit of Sanchez, 
who has now boarded a light 
aircraft and is heading for Cuba. 

You are now back controlling 
the helicopter as Bond dangles 
below on a winch cable. Sanchez 
will dodge out of you way when¬ 
ever you get close, but your must 
try to position Bond over the tail of 
the aircraft and press the fire 
button when he is within reach. 
Bond won't be able to grab on to 
the tail when he Is beneath 
clouds, so you must find a clear 
section of sky. If you are success¬ 
ful, Bond will tie the cable round 
the tail of the aircraft and this will 
cause it to stall. Then Bond will 
parachute from the helicopter. 

Level 2 In this level Bond is 
making his getaway from the 
Wavekrest, pursued by frogmen 
and boats. By pushing forward on 
the joystick Bond will swim 
underwater, and cannot be seen 
by the snipers on the boat, but he 
can be seen by other divers, who 
will try to harpoon him. However, 
Bond can only stay underwater 
for a limited amount of time, as he 
hasn't got an unlimited air supply. 
Bond will also be able to destroy 
bags of drugs which float on the 
water by pressing the fire button 
to use his knife and cut the bags 
open for extra points. To kill a 
diver. Bond must move in very 
close and stab them by pressing 
the fire button. Bond will then 
have the diver's harpoon gun, 
which will be shown on the status 
panel. 

After dodging harpoons and 
boats for a while a seaplane will 
drift onto view at the top of the 


screen. Bond must now use his 
newly acquired harpoon gun to 
shoot one of the pontoons of the 
seaplane. If his shot is successful, 
he will be dragged behind the 
seaplane, and must waterski 
barefoot to get to the cockpit, He 
can gradually work his way up the 
rope by pushing the joystick for¬ 
ward, but be careful to avoid 
rocks and buoys in the water, as 
well as the boats who are still 
firing at you. 

Level 3 This is the final level and 
portrays the thrilling truck chase 
at the end of the film. The other 
obstacle is the other tankers. You 
must drive up beside them and 
ram them off the road, without 
being pushed off yourself. After a 
certain amount of damage, the 
other truck's cab wil! detach from 
its trailer and come after you, This 
must be destroyed as well for you 
to progress, Once all the tankers 
and jeeps are destroyed, you 
have finished this level. 

APB - playing tips 

In APB you play the part of Officer 
Bob, whose job it is to clear the 
streets of criminals and hood¬ 
lums. It's a tough job, and all 
you've got to start off with is your 
trusty police car. The action takes 
place over a number of days, and 
you can start off on any day up to 
Day 8. If you are a novice cop 
you'd be better off starting on Day 
1, where you have to drive around 
a designated course 'arresting' 
traffic cones. To arrest a cone, 
position the steering wheel over 
the cone and press the fire but- 
ton. The steering wheel will turn 
Into a 'Pull Over' sign and the 
cone will be 'arrested'. This is a 
good day for earning lots of 
money, because after you have 
picked up the quota of cones, you 
still have plenty of time to pick up 
all the others plus a couple of 
bonuses and get back to the 
station for double points. 

From now on you have to face 
real criminals, and as each new 
type of offender appears when 
you start a day, you are shown 
what it looks like and how to 
arrest it. The most important 
thing to do when you first start 
playing the real game is to make a 
map. The game play area is huge, 
and some offenders are found 
only in certain places, so it is 
imperative that you find them 
quickly. You also need to know 
where Donut Huts, Speed Shops 
and Gas Stations are, so that you 
can plan your route to include 
getting extra time, extra capabi- 

Pvg 


Amstrati User January 1990 










Ikies and extra fuel respectively. 

When your gas level reaches 
red, a Gas Truck will appear. If you 
'arrest' it you wilt be dragged 
along behind it as your gas level 
increases, a sort of 'in-flight 
refuelling'. 

On days when you are notified 
of an APB ( you will be given the 
location where the criminal is 
likely to turn up. If he or she is not 
there at first, drive away and they 
come back, as they will not turn 
up if you are lying in wait! Be 
careful as you approach an APB 
for the first time as they may 
throw a stick of dynamite at you! 
You cannot ram an APB off the 
road from behind; you must pull 
up alongside and then swerve 
into them. A Resisto-meter is 
shown to depict how many times 
you must ram them. It is there¬ 
fore important to pick up Speed 
from the Speed Shops so that you 
can catch them, but shooting 
them con sometimes slow them 
down. You can purchase the gun 
from the Speed Shop on day 4, 
and buying further guns allows 
you to fire more frequently. Be 
careful not to shoot innocent bys¬ 
tanders, or run over pedestrians 
as you will get Demerit Points. 

On later days you can purchase 
Radar, which will T ping' towards 
any offender going over the 
speed limit. You can then arrest 
these offenders.Jf you have your 
siren on constantly they might not 
speed in front of you. 

On some highways are sets of 
roadworks, which have detour 
signs around them. You can only 
iump the ditch if you are going at 
high speed, otherwise you will 
crash, A word of warning, how¬ 
ever, if you have a mid-air collision 
with another car you will fall into 
the ditch and explode. 

In fields beside the road you 
will find Donuts and money bags. 
The Donuts will give you extra 
time, but if you go over more than 
one in quick succession you will 
only get one lot of time. The 
money bags can give you a variety 
of bonuses from extra money to 
'Demerit Erased' and 'Quota 
Met', However, occasionally the 
money bags are booby-trapped 
by unscrupulous criminals, but 
the only way you can find out 
which is which is to pick one 
up , . . 

Shinobi — Playing tips 

Mission 1 Thugs and knifemen — 
these are the most basic bad guys 
and can be taken out easily with a 
shuriken or a punch/kick. 


Swordsmen — watch out for 
these guys as they will often 
^throw their swords at Joe. Either 



Killing Ken. 


dash straight in and punch/kick 
them before they can throw or 
use a shuriken while the sword is 
in flight and then jump to avoid 
the sword. 

Gunmen — these guys will try 
and shoot Joe as soon as they see 
him. Duck under or jump over 
their bullets and either throw a 
Shuriken or close in and fight hand 
to hand. 

Spidermen — they will attempt 
to drop on Joe as he goes past. 
Either jump towards them and hit 
the fire button so Joe slashes 
them with his sword or walk 
under them and turn around 
quickly to punch/kick them. 

Ken Oh (end of mission one 
baddie) — killing Ken is the aim of 
mission one. Duck/jump to avoid 
his fireballs then jump into the air 
and throw shurikens to hit him in 
the eyes. 

Mission 2 Frogmen — these guys 
only appear on level three of mis¬ 
sion two. They lurk in the water 
between the pillars and jump up 
as Joe lands on the pillars. Duck 
as Joe lands on the pillars and 
kick/punch them when they reach 
the top of their jump. 

Black Turtle (Giant Helicopter — 
mission two baddie) — dodge the 
missiles that the helicopter fires 
at you and throw shuriken at the 
nose of the helicopter to inflict 
damage 

Mission 3 Ninjas — their swords 
will protect them from Joe's shu¬ 
riken so you have to crouch down 
so the stars go under their 
swords. You will need to hit them 
twice before you will kill them and 
watch out when they jump. They 
will land on top of Joe so move 
quickly out of the way and attack 
them when they land. 

Buddahs (first part of end of 
mission three.) — the Buddahs 
move towards you and attempt to 
push Joe into the lethal forcefield 
that is behind him. Get close to 


the Buddahs and fire as quickly as 
possible, without letting them 
knock Joe over. Use your Ninja 
Magic to soften them up and just 
keep firing as fast as possible! 

Metal face — beyond the bud¬ 
dahs is a face on the wall. The 
Only way to harm it is to keep 
hitting it on the forehead with 
shuriken. Be careful though. As 
soon as the first star hits its 
forehead it will start to move up 
and down and shoot fireballs at 
Joe, The fireballs alternate bounc- 
ing high then low, so you need to 
duck and jump in order to avoid 
them while you fire at the fore¬ 
head. 

Mission 4 Bone men — these 
skeletons rise up from the floor 
and throw lethal bones. Jump 
over the bones and throw shu¬ 
riken at them to kill them. 

Hunchback creatures — these 
chaps jump towards Joe and 
bump into him. They don't actu¬ 
ally harm Joe themselves but 
while they are knocking him over 
he will be vulnerable to attack by 
other baddies. 

Lobster (mission four baddie) — 
the lobster is a big sword wielding 
samuri dressed in armour. To kill 
him jump in the air and throw 
shuriken at the top of his helmet. 

Mission 5 Monk — this guy ap¬ 
pears with a staff which he twirls 
around as he advances on Joe. 
Crouch down and when the Monk 
closes in kick him. 

Nakahama — he Is Joe's old 
mentor who turned to evil and is 
now the head of the terrorist 
organisation, Joe must defeat 
him throe times before he actu¬ 
ally dies, Nakahama will run to¬ 
wards you very quickly and try to 
kick or punch Joe. Throw stars at 
him as quickly as possible and 
then run away. As he jumps over 
you reverse direction and run 
away before starting to throw 
stars at him again. 


Bards Tale 1 — to get into Man- 
gars Tower go to the sewers level 
3 and go to 16N 17E where you 
will find stairs up. 

Buy the clue book — 5 from 
Customer Services, 0753 46465. 
Archon Collection — if you are 
playing the fight side stay on the 
white squares and vice versa for 
the dark side as you will be more 
powerful. 

Skate Or Die — in the Jam beating 
Lester to a pulp is more important 
than setting a good time. 

Arctic Fox — knock out the sen¬ 
sors as quickly as possible. 


Page 36 


Amstrati User January 1996 












Find your way 


around Total 

Eclipse anc 

i 

Dizzy 1 

1 with 

a 1 

ittle Kelp from 

our diagrams. 


Total Eclipse 

1, Doors directly touching the 
rooms on the map are at the 
ground floor of the room. Those 
connected to the room by a Jine 
are raised above floor level. 

All doors have a solid platform 
in front of them but raised doors 
do not necessarily have a stair¬ 
way up to them. 

Some stairways are not initially 
visible and must be formed by 
shooting switches, 

2, I could only find seven Ankhs 
and 5 of these are required to get 
into the final chamber. 

There is no need to lose an 
Ankh before 'Fharaohs-A' in Map 

3, All rooms before this can be 
accessed without using an Ankh, 

3, The rooms are named using 
one name for a group of rooms 
and rooms within the group are 
distinguished by an alphabetical 
series. I abbreviated the first 
name to its initial. The numbers 
included in the rooms are the 
height of the room in cubits above 
sea level. 





Dizzy II, a handy map 


4. I split the map into 3 parts, lt r s 
not a natural Split but I found it 
most convenient. Forgive any 
lack of clarity in the map. Mapping 
a 3-D pyramid in 2-D is not easy 

5. Not all stairs have a bottom 
step. This means you can go 
down them but not up again. 
Some doors can only be opened 
from one-side. For this reason 
you must open the door in the 
chamber at the back of the py¬ 
ramid, to successfully complete 
the game. 

6. Except for the mummy in 
'HorakHty-G r you can't destroy 
the dart firing traps so just brave 
them. You can go around the 
pressure pad by shooting the wall 
in 'Khepresh-E r r 


Amstrad User January 1930 


Page 























































































































































































































































































































Christmas greetings, ye fellow 
hackers. Once more it -is the 
season of goodwill to all men, and 
real bad news if you look like a 
rnince pie. But fear not, for this 
month- there are many goodies, 
and The odd map, with which to 
stuff your Christmas stocking. 
Yes, ye will be well and truly 
stuffed. 

If you remember, I put out a 
request fast year for some of 
"Mighty" Joe Garner's efforts. 
Well, he sent them in, they were 
lost, found, subject to public in¬ 
quiry, buried in a peat bog and 
have now been sent in again. 

The bad news is that some of 
them won t load on my 4B4, so 
the world will have to live over 
Christmas without a "best score' 
feature and high score tables for 
Storm, Still, we are able to bring 
you the Infinite energy mega- 
poke for it, and it looks like this: 

SEE FIG 1 BELOW 

Mighty Joe's luck was out this 
month with the tape recorder, as 
his Aliens pokette and boul- 
derdash dasher were similarly ex¬ 
creted upon, refusing to load des¬ 
pite re-aligning the tape deck, 
scrubbing the heads {of the tape 
deck!) with surgical spirit, and 
invocations to the Great God 
Glitch. The Sorcery pokeykins re¬ 
mained relatively unscathed, 
though from the look of it, Mighty 
Joo has been hacking the mes¬ 
sages again f Still, see for yourself 
what he r s done to it: 

SEE FIG 2 PGE 39 

Note to all those wonderful 
people sending stuff in: Try to 
keep the lines narrow so that 
they'll all fit in one column in the 
magazine huh? Joe's pokes are 
great, but he has a tendency to 


only stop putting data on the line 
when his 464 beeps at him, and I 
have to split 'em up, 

Sorcery — also got " hexed" by 
Joe, with less shmnanagins on 
the high score front. This Is for 
disc versions only, which is not 
surprising really, as there is no 
tape version: 

SEE FIG 3 PGE 40 
This is rapidly in danger of be¬ 
coming the "Mighty Joe Strikes 
Again" show, especially with the 
fast approaching disc poke for 
Monty on the Run , which has 
nothing to do with food poi¬ 
soning. The pokette *n question 
gives you infinite lives, but just to 
make sure you have to do some¬ 
thing, you still have to collect the 
gasmask, passport, jetpack, rope, 
and mm (obviously the Christmas 
spirit is that) in order to complete, 
Yur ’tiz: 

_ SEE FIG 4 PGE 40 _ 

1 REM'STORM poke V2.0 copyright J.P,Corner (The Mighty Joe) 

2 REM' Indent ructabil ity (infinite health) for both players 

9 a^fi.45 

10 READ b$;IF b$="end" THEN GOTO 15 

11 POKE a, VAL( t :c : c t VAM +b£) : GOTO Iti 

12 DATA 3e,ff,ed,6b,be,Q6,00,21,00,1 ,U 

13 DATA 00,i-0,L-d,?7,bo,2a,42,0,cd, 03,be 
1 4 DAT A c d , 7 a ,bc,c9,efid 

15 POKE U0D,ASC( "A" I 

2D DATA 21,cC,35,22, 42, DO,od,45 

21 DATA DO,21,74,?d,22,42,00,ed 

22 DATA 45,00,21,DO,55,22,42,00 

23 DATA cd,45,00,21,70,01,22,04 

24 DATA 02,00,^,4 5,00,21,^4,14 

25 DATA 3e, If,77,23,3e,21,77,23 

26 DATA 3@,ff,77,23,3e,ff,77,23 

27 DATA 21,29,18,3e,3f, 77,.23,3ft 

28 DATA 21,77,23,3e,ff,77,23,3e 

29 DATA ff,77,23,£3,70,01,end 

31 s = &62 

32 READ bS=*emJ" THEM GOTO 50 

33 POKE a,VAL( ia-a + 1 ?c = c«VAU > eGOTO 32 

50 REM 

60 POKE 1100,ASCI"A") 

1000 IF cOBBOl THEN PRINT "BY MY GREAT POKERS I'VE DETECTED AW 
ERROR IK THE DATA" ELBE CALL &6 2 

FIG 1 


Vyk Olliver has 
compiled a giant 
edition of the 
Hairy Hacker’s 
Haunt to help you 
beat those baddies. 
So put down that 
mince pie and get 
poking. 


Page 38 


Amstrad User January 1998 








































Nethermore! 


Next in line for "the treatment" 
is Hewson's diamond-'em-up Ne¬ 
therworld, The pokey kins below 
offers infinite lives, wall bashers, 
demon bashers, and time. The 
clock seems to have some form 
of zombie factor in it, and the last 
digit refuses to lie down and die, 
but this doesn't stop the poke 
from working : 

SEE FIG 5 PAGE 41 

Well, that about wraps it up for 
the Mighty Joe for this month. 
Our contribution to the J. Garner 
Christmas Present fund will be 
forthcoming, though possibly ar¬ 
riving after Christmas. 

Another frequent name in this 
column is John "Hackman” Gir- 
vin from Belfast. Well his type- 
writer has died, and he hasn't got 
a printer. More things like this 
don't stop a real hacker from 
getting his stuff through, and I 
hope IV© read his handwriting 
correctly. His effort is a Mega¬ 



poke cassette, arriving just in 
time for the bumper Christmas 
edition. Now, you'll definitely 
have seen some of these pokeh 
Les before, but that was probably 
before you bought the game, and 
now you can't find the right ACU 
can you? See. I am a thoughtful 
soul when the fancy takes me. 

John's collection ranges from 
the bog-standard infinite life 
pokette, to a not-quite-so- bog- 
standard invulnerability to eating 
toilets. Alt his own work too, 

First in line for a de-coke, full 
tune and rebore is Afterburner. Alt 
you keen top-gunners now get 
bolt-on goodies like infinite lives 
and missiles. The best bit though 
is the part that makes your F-14 
completely missile-proof. Who 
needs a stealth bomber with all 
that lot? 

SEE FIG 6 PGE 41 
And now a pokeykins to make 
Hasten a little fairer (a rastan- 
fairian?}. The big guy with the 
natty fur boots gets even more 


1 REM 1 infinite energy for sorcery* copyright 1967 
(THE MIGHTY JOE) 

2 REM' don't wr>rry about your eneryy doing funny 
won't die 


J.P.GARNER 


things- you 


3 REM r always linfes 1 (JO-999 may be hissed out but do put in 
line 1000 
10 CLS 

20 DATA 06,0b,II,00,cO,21,40,01 

21 DATA cd,7?,he,21,4u,01,cd,83 

22 DATA be,ud,7a,be,3e,lfi,32,06 

23 DATA Qb,3e,a7 r 21, £<5, Ob,77,23 * 

24 DATA 77,21,90,10,77,23,77,21 

25 DATA 56,16,77,23,77,e3,40,0,end 
40 a-470 

50 READ b$: IF b$="end" THEM GOTO 7 0 

GO POKE d, VALC'fi" h b$ ) = a + I ;c=C+VAU "£ N *b5) : GOTO 50 

70 a$ = "SORCERY * &TJJT' 

60 FOR a = 1 TO LENfaSHPOKE &13F+a,ASCIMIDS(a$,a,1M:NEXT 
9G POKE 440,403;POKE £41 r 44A:POKE 442,1 

100 DATA 11, eB , lb, 21,00,cS ,cdj, 5e 

101 DATA 00,11,10,Id,21 r 00,dfi,cd 
1Q2 DATA 5e,00,21,00,dD,11,20,05 

103 DATA cd,5e „00,c3,4a,01 r 7e,a7 

104 DATA e8,12,13,23,e3,5e,00,cud 
l10 a-440 

120 READ bS:IF b$= Vnd" THEM GOTO 150 
130 POKE a , VAL { "4 " ; t -1 1 VAL ( "k " 1 1j$ ) 

140 a “a -1:GOTO 12 0 

20,20,20,20,20,20,20,20 
20,20,20,20,20,20,20,20 
20,20,20,49,41,43,4B,45 
44,20,42,59,20,54,40,45 

20.40.49.47.48.54.59.20 
4A,4F.45,21,20,20,20,20 

20.54.46.45.20.40.49.47 
48,54,59,20,4A,4F.45.20 

53.54.52.49.48.45.53.20 
41,47,41,49,4E,21,20,20 
20,20,4E,4F,57,20,46,4F 

52.20.41.20.53.40.49.47 
49,54,20,41,4C,54,45,52 
41,54,49,4F,4E,20,20,20 
59,4F,55,20,41,52,45,20 
4D,49,47,48,54,59,20,4A 
4E,45,20,43,41,4E,20,59 

158 4F,55,end 

160 a-&C8Q0 

161 READ bSilF bS-VruT THEM GOTO 170 

162 POKE a VAL(*&“+b$):c=c+VAL(”4 N ^b$):a=a + liGOTO 161 

165 DATA 2E,2E,2E,54,48,45,20,4D 

166 DATA 49,47,48,54,59,20,4A,4F 

167 DATA 45,2E,2E,2E,2E,99,99,99 

168 DATA 2E,2E,2E,2£,53,54,52,49 

169 DATA 4B,45,53,20,41,47 r 41 r 49 

170 DATA 4E,2E,2E,2E,2E,99,99,98 

171 DATA 4A,4F,45,2E,2E,2E,2E,2E 

172 DATA 2E r 2E,2E,2E,2E,2E,2E,2E 

173 DATA 2E,2£,2E,2E,2E,1jI,1,44 

174 DATA 41,56,45,20,54,48,45,20 

175 DATA 47,4F,4F,44,2E,2E,2E,2E 

176 DATA 2E,2E,2E,0,end 
IB0 U--5.D800 

190 READ b^Vrid’' THEN 1 GOTO 1000 


141 DATA 

142 DATA 

143 DATA 

144 DATA 

145 DATA 

146 DATA 

147 DATA 

148 DATA 

149 DATA 

150 DATA 

151 DATA 

152 DATA 

153 DATA 

154 DATA 

155 DATA 

156 DATA 

157 DATA 


Fiez 


macho with infinite lives and in¬ 
vulnerability to everything short 
of pulling the plug out. This is on 
the Taito coin-op version mind 
you, so don't whinge at me if it 
doesn't work on any others. John 
did this one in 1 hour 1 8 minutes! 

SEE FIG 7 PGE 41 
Lightening the burden in Fire¬ 
bird's Enlightenment (called 
Druid II by those in the know) is 
this bijou-pokette. Hasrinaxx gets 
help bashing Acamantor and the 
Demon Princess (they're the bad¬ 
dies. not something to do with a 


bad copy of "Batdance") by way 
of mysterious infinite energies. 
You're OK, but your golem or 
elemental can still have a real 
rough time to the point of snuffing 
it. so be careful out there: 

SEE FIG 8 PGE 41 

Savaged Again 

We had this one a couple of 
months ago by Michael Gledhill, 
John's version hacks all three 
levels, sussing out which level it's 
going to hack as it goes. Clever 


Pagei 


Amstrad User January f 990 














stuffs eh? Just run the pokette 
with your game in the tape deck, 
and Robert's yer father's brother, 
or something like that. 

Level one gets infinite lives, 
invulnerability to small greeblies, 
and total greeblie removal as its 


options. Level two gets Infinite 
lives and invulnerability. Level 
three "only" gets infinite lives. 

SEE FIG S PAGE 41 
Last month, we turned Harri&r 
Attack into a far happier, harrier, 
and this month, Joe's last pokette 


(disc) puka. copyright 19 00 J.P,Camer (The 


POKE 

POKE 

DATA 


1 REM' r ij o r y + 

Mighty Joe) 

3 REM 1 line's 100-160 can h t* hissed out* 

1 REM 1 insert sorcery* disc and run this 
10 MEMORY £7FFF:L0AD "'soreeryp", &8000 

30 POKE £0013,fill:P0KE 40 015,&6 0iPOKE &7F96,£C9 i CALL 4 0000 
30 POKE 48013,410 t POKE 48015 ,&F8 : POKE 40010 r £.85 : CALL 6,0000 
40063,4C9;CALL 40010 
£4067,£48:POKE 44068,441 
af,32,67,70,32,d9,85,32,31,86,c3,fl,?D 
FOR a-44149 TO 44154:READ 

lF *b$) :c = c?+PEEKfd ) ;NEXT 

1,48,0,11,26,95,21,70,41,ed r bo,c3,Q,70 
FOR a = £ 415 2 TO &4l5F;R£AD 

+ h$): c-C + PEEK(a 3:ME XT 
54,46,45,2e, 4(3,49,47,48,54,59,2e,4a 
4f , 45, 2e, 2e,2*,2e,2e. 2e,2<?,99,99,99 
43,52,41,49,47,2 k, 4J,42,52,49,45,4c 
2u ,3e,2e,2e,2e,2e,2e,2 k, 2e,99,99,98 
4 4,41,56,45, 2e, 54,48,45,2*,4?,4T, 4£ 


40 

50 
60 
70 

a;VALt " 
100 DATA 
110 

a,VAL("4" 
120 DATA 
DATA 
DATA 
DATA 
DATA 
DATA 


b? t POKE 


bS tPOKE 


125 
130 
135 
1 40 
145 
150 


44,2c 

FOR 


99 , 99,97 

4.4107: READ 


b$:POKE 


,2e,2e,2 k, 2e, 2e , 2e 
a-£4l?Q TO 

a,VAL(): c -c PEEK(a 3:NEXT 

1GQ FOR a =6,4148 TO &42Q0i PRINT HESS I a ) , HEX$ t PEEK (<* M :KEXT : END 
1 000 IF c-1300 OR C = 7666 THEN CALL £4000 ELSE MODE 2:PRINT "check 
the data before- you cast any aptHs 3" 


is a make-Space-Harrier-less- 
hazardous hack. It gives you in¬ 
finite lives, and makes you totally 
indistru eta bubble: 

SEE FIG 10 PGE 42 
For all that lot, John'II have to 
make do with the Extra Special 
Christmas Hack of the Month as I 
can't award medals. Watch the 
old postie access hole, John! 

Christmas at The Hackery 
would not be complete without 
some form of pokette from Matt 
Cawley. There's nothing like a 
good poke from Matt, and this 
one is nothing like . „ . 

Seriously though, this is the 
disc version of the Cybernord II 
pokette. Don't try running it on a 
tape version, 'cos it won't work if 
you do. Use John's poke (a page 
or so back). 

SEE FIG 11 PGE 42 
By the way Matt, you put 
"POKE addr r byte" in on lines 30 


FI© 3 


THE RUN, if »f. livet 


fopy rig] it 
0 ;vc 1 ud l- d 


190 8 J.r.GjniLi 


40 
50 
60 
62 
65 
7 0 
75 
60 
90 

too 

101 

102 

103 

104 

i:d 


£7000: FOR J T0 

, &70E2 


15:INK At 0;NEXT:MODE 0:LOAD 


LA 7 

.11,80,5,21,40,1,cd,77,bi 
i. l d , G 3. be , c d, 7 j , bu , c 3,0, < 


21 

1 , end 


1 THEN GOTO 80 
a -j +1:c-e+PEEK(a-13:GOTO 


70 


1 REM f MONTY ON 
The Miyhti Jwl 

2 REM f lines 10Q-999 inclusive can bo 
1 REM h [jut In nonly disc and run this, 

I 0 MODE l 
15 OPENOUT h V 
20 MEMORY 
"motrede ► sbC i r £C0DO 

3 0 LOAD “ruutrded.sbf 
CLOSEOUT 
POKE £ DC 3 7 

DATA 06,.. 

DATA 00,5 
a = £ 7 Q 

READ bS : IF LS^end 
POKE a ,VAL( H £ H 4 bS > 

.aS’^motrdata . nbf " 

FOR a-1 TO LEX 1 (a$3:POKE £ 13 F-a,ASC(MIDS{a?,a,1)):NEXT 
DATA 4D,49,47 r 48„54,59,2G,4A 
4F,45,44,41,56,45,20,54 
30,47,20,20,43,52,41,49 
47,20,20,20,20,20,4E,49 
4b,49,20,20,20,20,20,20 
a-&7D75 TO £7075*79 STEP 
b*a,VAU H f^S) ;c«c+PEEKU-b) ’NEXT 

130 DATA 20,20,20,20,20,40,41,43 

131 DATA ,4h,45,44,20,42,59,20,20 

132 DATA 20,20,20,20,0D,62,20,20 

133 DATA 20,54,48,45,20,40,49.47 

134 DATA 40,54,59,20,4A,4E,45 

135 DATA 20,23,00,05,20,20,20 

136 DATA 20,46,41,52,44,20,20 
55,43,48,20,20,20,20 
DD,88,4B,52,45, 4D ,4C , 49 
4E,20,20,20,43,4F,43,4B 
20.20,20,55,50,53 

FOR a-1 TO 

£ 7DOF-a,VAL<“V+b$ ):c*c-PEEK<£7D0F*a) 

1 00 0 IF CO 9464 AND c<>2370 THEN INK 
"Monty won't, be running until you've 
any key”: CALL £BB1B:LIST ELSE CALL 6.70 



DATA 

DATA 

DATA 

DATA 

FOR 


20:FOR b^O 
NEXT 


TO 9:READ a$:POKE 


137 

138 

139 

140 
160 


DATA 

DATA 

DATA 

DATA 


■ 20 
20 

4C 

20 


86:READ b$:POKE 

NEXT 

0,1: INK 1,26:MODE 2:PRINT 
checked the data,,,. Press 


FIG 4 


and 40. Presumably some form of 
backup. Still, the rest of the poke 
is excellent, and instructions are 
built in r Don't forget folks, save 
the poke {preferably NOT on the 
Cybernoid II disc) before you run 
it. 

The bit on fine 70 saying CALL 
&6B1S calls the ROM routine to 
wait for a key. it J s much simpler 
than 'WHILE IN KEYS- 

":WEND J , as long as you get: 
the numbers right. Rewards for 
effort should have gone last 
month. 

Lastly, as it's Christmas, I'll 
spare you the joke about the most 
unreliable part of a 464 being the 
nut that holds on the joystick. 
Instead, have a computerised 
Christmas card from us lot: 

SEE FIG 12 PGE 42 

Love 'n' stuff, Vax, Suz &. Kate.. 


Pago 49 


Amstrad User January 1990 



























1 'NETHERWORLD h^cks 

2 'Hi John C i r v i n 

3 'March 19S9 

4 ' I beat you. Lu it, Jeniny l 

5 ' 

10 MODE 0:OP£NOUT"D*:MEMOftV &3F&F 

30 CLOSEOUT : LOAD" 1 neL lit>rw + bin" , &3FC0 
30 POKE 4415B,04:POKE 4415C,Q 
40 MODE 1:CALL &DC02 

SO INPUT "Start with how many lives I Q~255 ) |f ; Ii% r *a 
00 RESTORE - addr 1 440 
70 READ b y te$ 

00 TF byteS^-WURLDE" THEN GOTO 130 

90 tF byteS = 41 ** n THEN by teS=HEK$ £1 ives, 2) 

1Q& POKE addr ,-VAH "&" *byteS \ 

11 0 a dd r - a dd r + 1 

12 0 GOTO 7 C 1 
130 CALL 43FC0 
140 1 

150 '*«*■ LEAVE 170 IN * - * 

16D ’ 

170 DATA af 

100 'Infinite live* 

190 DATA 32,1,1.27 

200 1 Infinite wal] bashers 

210 DATA 32,74,21 

220 1 In £ ini lie (lemon by&ljorfei 

230 DATA 22,2ft,2: 

240 p Inf iniltf time 
250 Data 32 , b 2 , 04 r 3e r c 3 r 32 , bG , 6 4 
260 r 

270 1 *** LEAVE 290-330 IN *** 

2S0 1 

2 90 DATA, 3e,* *,32,0£,2 9 r a4 r 4B,4c 
300 DATA 4G,<J3,99,c3,OC,Ql 
310 DATA W0RLT2E 


: IG 5 


1 f AFTERBURNER hacks 

2 7 By John Girvin 

3 T April 1989 

4 ’ 

10 MODE 1:MEMORY &99C4 
20 LOAD ” :a£terbnr%&99C5 
30 RESTORE :adclr-&BE0O 
40 READ byteS 

50 IE byte$="AFTERBURNER” THEM GOTO 90 
6 0 POKE add r , VAL (" t" + by L e $ > 

70 addr-addr+1 
00 GOTO 40 
90 CALL &BE80 

100 '*** LEAVE 110-180 IK *** 

110 DATA 3e f e3,2l,6e,be,32,I6,bd 
120 DATA 22,17,bd,c3,c5,99,cd,37 
130 DATA bd,21,00,00,32,4b,*6,21 
140 DATA aO, be,22,4e f a6 ,c3,08,a 6 
150 DATA dd,21,b8,aS,ll,ab,00,cd 
160 DATA 47,a8,21,c0,be ( 22,6l,*9 
170 DATA c3,e2,a8,dd r cb,07 r ae,c3 
180 DATA 9£,21,3e,32,32,a4,47,c9 
190 'Infinite lives 
200 DATA'21,00,00,22,a7,20,22,a8 
210 DATA 20 

220 'Infinite missiles 

230 DATA 21,ba,be,11,63,27,01,06 

240 DATA 0 0,ed,bO 

250 "Invulnerability 

260 DATA 21,b3,be,11,24,20,01,07 

270 DATA 00,ed,b0 

280 '*** LEAVE 290-300 IN *** 

290 DATA a4,48,40,46,04,89^3,00 
300 DATA 46,AFTERBURNER 


FIG 6 


1 ’RASTAN hacks 

2 r By John Girvin 

3 1 July 1989 

4 T 

10 MODE 1:MEMORY £9 935 
20 LOAD"Irastan",69936 
30 RESTOREiaddr-&B£8Q 
40 READ byte$ 

50 IF byte $== "RASTAN” THEN GOTO 90 
60 POKE addr,VAM"& M +byte$> 

70 addr-addr+1 
80 GOTO 40 
90 CALL &BE80 

100 ’*** LEAVE 110-170 IN *** 

110 DATA 3e,c3,2l f 0e,be,32,16,bd 

120 DATA 22,17 r bd,c3,36,99,cd,37 

130 DATA bd,21,00,00,22,43,a5,21 

140 DATA a0,be,22,46 r a5,c3,08,a5 

150 DATA dd,21,bl,a7,ll,00 # 01,cd 

160 DATA 40,a7,21jrb3 f be F 22,5a,a8 

170 DATA c3,db,a7 

180 'Infinite lives 

190 DATA af,32,63,13,32,fO,23 

200 'Invulnerability 

210 DATA a£,32,5b,13,3e,a7,32,cf 

770 DATA 73 

230 '*** LEAVE 240*-250 IN *** 

240 DATA a4,48,4c,46,07,89,c3,22 
250 DATA 40,RASTAN 


FIST 


1 T 

ENLIGHTENMENT (DRUID II) 

hack 

2 1 

by John Girvin 


3 1 

A P 

December 1980 


10 

MEMORY &3DFF 


20 

MODE 

1 


30 

LOAD" 

lenlightl" 


40 

addr = 

E.BE00 


50 

READ 

byteS 


60 

IF bytes$="ORB” THEN CALL &BE00 

70 

POKE 

addr,VAL("&"+byteS) 


80 

addr = 

addr+1 


90 

GOTO 

5 0 


100 

r 



110 

* * * * 

LEAVE ALL LINES IN 

* * * 

120 

T 



130 

DATA 

cd,4c,3f,2a,39,00, 

22,22 

140 

DATA 

be,f3,21,14,be,22, 

39,00 

150 

DATA 

fb,c3,00,3e,f5,c5, 

e5,06 

160 

DATA 

f6,ed,78 r b7,28,06, 

el ,cl 

170 

DATA 

f1,c 3,4 a,47 , f3,2a, 

22,be 

180 

DATA 

22,39,00,21,33,be, 

22,99 

190 

DATA 

01,18,eb,21,2d,08, 

11,86 

200 

DATA 

9b,01,97,74,ed,b8, 

21,00 

210 

DATA 

00,af,32,85,31,22, 

86,31 

220 

DATA 

32,7a,32,32,a2,34, 

32, fe 

230 

DATA 

5 Q , e 3,6 0,5d,0 c , 8 8, 

48,4c 

240 

DATA 

46,ORB 







FIGS 


Amstrad User January 1$90 


Pag** 





















1 1 
2 1 

3 1 

4 ' 
10 
20 
30 
40 
50 
60 
70 
80 
90 
100 
110 
120 
130 
140 
150 
160 
170 
180 


SAVAGE hacks Call 
By John Girvin 
May 1989 

MEMORY &9FFF'; LOAD 
POKE "41186,32: POKE 
1ev = PEEK(&A0ED)- 48 
OK lev GOSUB 60,70 
RESTORE 430:GOSUB 
RESTORE 130:GOS^B 
RESTORE 240:GOSUB 
RESTORE 340:GOSUB 
READ byte$ 

IF byte$="SAVAGE" 
POKE addr,VAL( 
addr=addr+l:GOTO 


levels) 


11 1 \&AOO0 
41187,161 
:addr=&A120 
r 8 0 

90:CALL &A00O 
90:RETURN 
90:RETURN 
90:RETURN 

THEN RETURN 
+byte$} 

90 


f *** LEVEL 1 CHEATS *** 

i 

'Infinite lives 
DATA 3e,18,32,ce,03 
'Invulnerable to small monsters 


190 

DATA 

af, 32,18,08 

200 

T Remove small monsters 

210 

DATA 

3e,c9,32,61,fe 

220 

1 Art * 

LEAVE 230 IN *** 

230 

DATA 

SAVAGE 

240 

1 


250 

1 rt rt * 

LEVEL 2 CHEATS *** 

260 

f 


270 

'Infinite lives 

200 

DATA 

af,32,63 f 0d f 30,0 3,32, 

290 

DATA 

Od 

300 

'Invulnerability 

310 

DATA 

3e p c3,-32,3a, Od 

320 

i * * * 

LEAVE 330 IN *** 

330 

DATA 

SAVAGE 

340 

i 


350 

i * * * 

LEVEL 3 CHEATS *** 

360 

1 


370 

'Infinite lives 

330 

DATA 

3e,a7,32,2a,e7,3e,c3, 

390 

DATA 

2e, e7 

400 

T rt * * 

LEAVE 410 IN *** 

410 

DATA 

SAVAGE 

420 

t 


430 

'Art* 

LEAVE 440 IK *** 

440 

DATA 

c3,00,01,SAVAGE 


FIG 9 


1 

2 

3 

4 

5 

10 

20 

30 

40 

50 

60 

70 

90 


iji. 


1 S|jacr& Harrier Tape Poke*by J.Garner, 
Rewind to last file on tape 
T Then run. Couldn't be bothered to do 
‘i;iy name on this one. So type it all 

OPENOUT "a 
MEMORY 949 
LOAD 11 ! 1,1 ,950 
POKE &D74,&A7 

POKE &D4D r &3C:POKE &D4E,&32: POKE £D4F,&C8 
POKE 0,&5:POKE &D51,&C3:POKE &D52,£CD 

POKE &D53,S5 
CALL 950 


FIG 10 


1 1 Cybernoid II Idiitfr 

2 ’by MaLt Cawley 
10 J£1 <Jj'b£.&FQD 

20 READ byteS:IF bytcS«"MOftfiISS’ TWO $0 
3* byte*VAL( "f + byte?} 

40 POKE addr.byte 
50 addr-addr♦1:GOTO 20 
$D MODE 2 

7D PRIST 'Insert tybernoid II into drive A.ar.d any 

key.':CALL &5HX0 
aa LOADMi■c*:CALL ifiFOO 
9(1 ‘ *»* leav* *** 

100 DATA 21,OS.BP,22,32.AS 
110 DATA CD,10,M 
120 T -■* pokes “* 

125 ’ infinite live* 

UO DATA AT, J2,66, 2B 

125 ‘infinite ammo 

140 DATA AF,S2,2F,1G 

14 5 * i rjn j n i ty 

150 DATA 3E f C9,3?,D6,2A 

1S5 + nothing itationary fire* 

160 DATA 3E,CJ,52,3F,25 

lfi S " faet game 

170 BATA AF,32,44,01 

175 ‘ no pirate* 

l&D DATA 3E P C9,iI,AA,33 

105 ’ no bouncing fehinsie* Ihoria! 

ISO DATA 3C.C9.32,43,20 

1 no bouncing thingiea (vert! 

200 DATA" 3E.C9,32,43,20 
20 5 1 no Ci t-t lepiddlera 
310 &ATA 3£,C9,32,EA,2D 

215 ‘ t-SL.rn;iny tombs last forever 
220 DATA «,C0,J2,4&,1A 
225 " rocket* do not fire 
230 DATA 3E,C9,32.&C,34 

3J5 1 rocket* diaappesr inatead of firing 
240 DATA 3E.C9,32,BE,1} 

250 * *** leeve *»* 

260 DATA C3,43,00,43,72,69 
270 DATA fiD,70,20,79.6F,75 
2A0 DATA 72,JQ,66,61,69,72 
290 DATA 20,74,6F,64,61,79 
300 DATA 2E r MQPFISSEV 


FIG 11 


100 INK 0,0: PEN" 1: PAPER 0:CLSrMQDE 0 
lid INK 5,20:PRINT CHRS*23);CHR&(U; 

120 BORDER 0: PRINT CHR$(22>;CHR$E1 ); 

130 TAG 
140 y=35Q 
150 READ a$ 

160 IF a$ -"THEN 470 
170 x = f 2&-LENUS) t ‘16 
ISO MOVE x,y 
190 FOR i-1 TO LFN(a$ > 

200 IE RND ' 0.5 THEN 240 
210 oy-RND* 400 

220 IF RND^O.5 THEN ox = 0 ELSE o.n^ 64D 
230 GOTO 260 
240 ox=RND* 640 

250 IF RND>0.5 THEN oy-0 ELSE oy = 400 

260 b$-MIDSUS r i,13 

270 IF b$=" H THEN 370 

230 PLOT -1G,-10,HND*13+1 

290 REM This is where chars fly... 

300 FOR j‘-l TO 0 STEP -0.1 

310 MOVE ox* j) ,oy* j*yMl-j ) 

320 PRINT b$; 

33 0 MOVE on* jn* < 1 - j > ,oy* jty* (1-j i 
340 PRINT b $i 
350 NEXT j 

360 PEN 2:MOVE x,y:PRINT HID$(a$,i f U;$ PEN 1 . 

370 x=x-32 

380 NEXT' i 

390 y =y-24 

400 GOTO 150 

410 DATA n ye Nerrie Christmas” 

4 20 DATA "Fron Vax, Sui r Kate” 

430 DATA "Bfiinu, Othello and” 

44 0 DATA "all the animals"’ 

450 DATA "(arid staff) at ACU ,r 
460 DATA * 

470 REM The snowflakes*., 

480 x-INT(RND*1G0J*4-1 

490 y = 399 

500 PLOT x,y r 4 

510 y = y-2:IF y<200 THEN 480 

520 IF TESTUpyleO THEN PLOT u, y+2,4:GOTO 500 
530 IF RND>0 t 5 THEN PLOT *,y-2,4;GOTO 500 
540 GOTO 480 


FIG 12 


Page 42 


Amstrad User January 1990 

















N ew York, New York, so 
good they blew it up. 
Yes, tins is Manhattan 
in the year 2019, and some¬ 
body has just dropped the 
big one. There’s no longer a 
housing problem in the Big 
Apple as there's no longer 
any houses* Or people* A few 
poor souls still survive, al¬ 
though with the radiation 
levels rising by the minute, 
planet Earth and everybody 
on her is doomed, including 
the post-apocalyptic hero of 
the asphalt jungle — Jona¬ 
than Rogers, What an in¬ 
spired name. But wait, there 
is a chance, a slim one, mind + 
and very risky* Only a fool or 
a madman would attempt it. 
If our hero can reach the HQ 
of the psvcopathic Professor 
Mcjernn, overcome its de- 




meltdown all the way to 
China, as you frantically try 
to avoid the uniformed 
guardians of Professor 
Mcjerrin’s scientific com¬ 
plex, whilst at the same time 
exchanging fire with your 
newly aquired FX-Machine 
Gun* 

Wardroids hound you 
with aerial bombardment. 


fences and take control of 
the XV-238 rocketship, then 
he can escape to the safety 
of the outer colonies. W r ho 
said the 'IT movie was dead? 

This is the giim scenario 
to After tire War, a horizon¬ 
tally scrolling* heavy-on- 
the-recoil game from those 
combat junkies at Dinamic* 
The game begins with you 
controlling Jungle’ Rogers 
as he fights his way across 
the Manhattan wastelands, 
facing up to Radio Gladia¬ 
tors who try to mug him 
(some habits die hard in 
New York) or blow him up 
with sticks of dynamite. The 
usual assortment of kicks, 
punches, elbows and flying 
kicks are at your disposal, 
and once you get the hang of 
it biffing up a gang of 
radioactive ruffians is no 
more demanding than push¬ 
ing that funny little red but¬ 
ton * * . oops, butter fingers * 

There is also a time limit 
in phase one, for the longer 




Yet another post-apocalyptic scenario 
as you seek out evil Prof Mcjerrin in 
this beat-em-up with big sprites. 


it takes you to dispose of 
your opponents, the more 
radiation you receive, and 
when you've completely 
irradiated the game ends* 

If phase one is completed 
within the time limit, the 
action threshold increases 
to critical as Magnum- 
wielding punks try’ to blow 
you away, attacking simul¬ 
taneously, without a four 
minute warning, from both 
front and rear. Watch out 
also for more marauding 
Radio Gladiators and your 
own depleted energy’ levels. 
Phase three is a joystick 


and periodically, hulking 
great bi-pedal robots bear 
down to unleash maximum 
overkill. Yes, things get 
pretty hectic, and if you sur¬ 


vive , as with the two pre¬ 
vious phases of the game, 
you have to defeat the obli¬ 
gatory end-of-level nasty. 
This gains you access to the 
XV-238 t the last freedom 
rocketship out of Nowhere 
City. 

Despite a plot as exciting 
as a nuclear winter. After- 
the-War is a fast-paced, 
enjoyable game. The gra¬ 
phics were particularly good 
for an Amstrad version, 
making use of large, well 
defined sprites and colouful 
backgrounds of devastated 
Manhattan landmarks. 

After the War is a difficult 
game to master (achieving 
the critical flying drop kick 
was almost more than I 
could manage) and it should 
keep you and your family in 
tfie fall-out shelter easily oc¬ 
cupied until the all-clear 
sounds. 

Simon Pipe 



n 

Mil 1 


HIKE 

After the War 

SUPPLIER 

Dinamic PflCE 

£9.9$ 

89% 

a* 

00 

62% 

69% 

ra 


SOI 

IX 

MTttL 

Tf 

OVERAU 


Amstrad User January 1990 


Page 4 

























































xielies using objects that are 
found along the way. With 
the successful completion of 
the first stage, Alan Chance, 
out trusty hero, has the 
strength and experience to 
tackle the outside world. 

Stage two, the second 
day, involves a house in the 
village which in turn brings 
certain complications to our 
stu bble-face d detective. 
The ghost of Luke, the 
ruffian that Chance acciden¬ 
tally killed, bright lights 
from cars and buildings and 
heavy items are just some of 
the waiting obstacles the old 
house holds. The aim is to 
gather clues from the old 
hideout and scene of Chan¬ 
ce's death in an attempt to 
rectify the inexcusable posi¬ 
tion in which he has found 
himself. To discover the 
location of the gangsters 
new abode is also high on 
the list, of things to do, 

The third stage/day be¬ 
gins with two of the gang¬ 
sters forcing a priest to 
exorcise Chance’s grave 
with holy water and mouth¬ 
fuls of mumbo jumbo. By 
moving quickly and care¬ 
fully, Chance can avoid the 
exorcism and eventually fo¬ 
llow the gangsters by get¬ 


ting into their van as they 
drive from the graveyard. 
There is however, no need 
for alarm as being a ghost 
means that Chance is not 
subject to the tortuous dis¬ 
comfort of a long journey in 
the back of a stranger’s van. 

What is to be done? 
Where is there to turn and 
what can you do to stop the 
gangsters and make them 
pay? These are all questions 
that can only be answered 
by using the detective skills 
and organic intuition of Alan 
Chance or the cheat/hint 
sheet that is provided. 

The game disc prorides 
the graphics program on the 
reverse side. The graphics 
are clear and well drawn 
although at times a little 
repetitive. One has to ac¬ 
count though, for the limita¬ 
tions of the CPC and not 
expect graphics of a more 
diverse and powerful 
quality. 

This is well recommen¬ 
ded. My angst has been 
eased by the karma the 
game provided and I have 
now found my Nirvana, I 
hope you find yours. Fare¬ 
well 'til next month, 

Basil Bread 


A cold and frosty-brea- 
thed graveyard called 
me to my misty sense¬ 
lessness. I was weightless. 
Drifting, Trapped in another 
social circle where men 
were ghosts and women 
were ghosts too, and earthly 
problems were all too real 
for a brain that didn’t exist. 
My only option was the CFG. 
A quiet, unassuming crea¬ 
ture which has the ability to 
run my essential medi¬ 
cine . . . Scapeghost! Scape- 
ghost, from Level 9 Adven¬ 
tures, offers the willing ad¬ 
venturer a chilling romp 
through acres of nostalgic 
turf. Alan Chance, a one¬ 
time, over-sized, trilby 
headed, undercover de¬ 
tective, witnesses his own 
funeral and realises from the 
careless talk of his so-called 


kapegbost 

An adventure game based on a world 
of ghosts and graveyards. 


mourners that he is being 
falsely blamed for his own 
death. The pain. Needle- 
sharp and gallow-frenzied, 
Bewildering bursts of prob¬ 
ing anxiety. The frustration 
of being a rooky spook be¬ 
comes second nature to the 
player of Scapeghost. It is 
the ghost’s destiny to clear 
his name, gain revenge and 
trackdown the gangsters' 
new hideout. Alan Chance 
has just three ghostly days. 
For those who are familiar 
with adventure games, the 
format is not new. For those 
who have never entered an 
adventure world, commands 
are written onto the screen 
and the answers and ensu¬ 
ing situations are relayed 
before your eyes by the 
computer. The hrst stage of 
the game is in the graveyard, 
immediately following the 
burial of Alan Chance. The 
swanky detective, weak 
from a lack of substance, 
drifts about the place until 


darkness when he encoun¬ 
ters the ghost of joe Danby, 
the once merry landlord of 
The Pig and Whistle. Joe 
familiarises Alan with the 
graveyard (that is if you fo¬ 
lio w r him) and introduces a 
number of the ghostly 
neighbours. Each neighbour 
seems to have a problem. 
The Willmots.. . mousetrap- 
ped in marriage, to have and 
to hold onto their worldly 
bitterness and constant bi¬ 
ckering, reunited in the 
world of spirits. Colonel Ry- 
croft, troubled in uniform, 
despairing at the noise and 
arrogance of the youth-of- 
today. Tormented by the 
whisky-swigging, vociferous 
yobhishness of the local 
vandals, the Colonel needs 
your help, as do all the other 
ghosts. 

By continually picking up, 
increasingly large items, 
Alan's spiritual powers de¬ 
velop and enable him to 
solve his neighbours 1 an- 





MK Scapeghost 

sums 

Level 9 
Adventures 

m £i4.« 

86% 

N/A8 

10% 

83% 

GHAFFIX 

m 

mm 

ovEmu. 


Page44 


Amstrad User January 1990 




































S porting Triangles might 
sound like a menage a 
trois at a golf club but 
in reality it's nothing so 
fruity or interesting, but 
rather a quiz game based on 
IT Vs answer to A Question 
of Sport. Unfortunately for 
1TV, Sporting Triangles was 
a fairly witless and pale imit¬ 
ation of the BBC pro¬ 
gramme, and suffered ap¬ 
propriately. 

A game based on this par¬ 
ticular sporting quiz show 
isn’t necessarily a bad thing, 
for one thing you don't have 
to watch embarrassed spo¬ 
rts ‘personalities' wondering 
why their agent got them 


covered, good, very good 
and unbeatable. 

_ A time limit can be set on 
each round, winch stops dull 
and oafish players taking 
forever to answer. Next we 
go to the select-a-sport sec¬ 
tion, where each player 
nominates his fave topic. Af¬ 
ter that, go make a cup of 
tea, play a game of chess or 
something while the ques¬ 
tions load. When the inlay 
says l please be patient’ you 
know you're in for a long 
wait. 

There are seven rounds to 
the game; standard ques¬ 
tion, standard question, hit 
for six, standard, standard, 


Test your sporting knowledge in this 
spin-off from the gogglebox. Well 
’arry.... 


TIME 40 


After a short w r hile the 
answer is displayed and the 
player is asked whether they 
got it right or not. While you 
have to be honest in a two or 
three player game, when 
playing the computer you 
can cheat as much as it does. 

The hit for six round con¬ 
sists of six attempts to 
answer a question, with six 
clues, and seven answers in 
front of you. Naturally, the 
fewer clues you use, the 
more points you get. 

The jigsaw picture round 
works similarly with a list of 
answers and a few pieces of 
a jigsaw. You are asked to 
identify the playing area or 


object, with more pieces be¬ 
ing filled in if you get it 
wrong. Some of the answers 
border on the ridiculous 
with totally obscure sports. 

The quickfire round is a 
case of who can get to the 
buzzer first, and when the 
computer is on perfect set¬ 
ting it's necessary to hold 
your finger on the buzzer 
before the question is fin¬ 
ished. 

The graphics are all in 
medium resolution which 
means that you get 40 col¬ 
umns of easily readable text, 
but only four colours which 
makes everything look 
rather drab, and they are 
produced so that it looks as 
though they were ported 
straight across from the 
Spectrum. 

As a one player game this 
is far too slow, and not ap¬ 
pealing enough to counter 
the scant satisfaction of 
beating a computer quiz op¬ 
ponent, Where it does be¬ 
come fun, and a worthwhile 
purchase is if there are two 
or three people playing tog¬ 
ether. So if you have a 
couple of sports quiz loving 
friends, have a patient 
nature, then Sporting Tri¬ 
angles will help you while 
away the hours until a Ques¬ 
tion of Sport returns to the 
TV. 

Mark Luckham 


into this. 

On the down side you do 
have to wait quite some time 
for the game to load and set 
itself up, even on disc this 
takes absolutely ages. There 
can be up to three human 
players, with the computer 
filling in for absentees. The 
computer plays on three 
skill levels: average, good 
and perfect. Or as we dis¬ 


jigsaw picture, and quickfire 
question round. For the 
standard rounds the players 
throw a dice and follow a 
marker round a triangular 
board, marked with colours 
to indicate subjects. The 
colours correspond to the 
three subjects selected by 
the contestants at the be¬ 
ginning, there being twelve 
categories. 


K 

m 


mi 

Sporting Triangles 

m 

CDS IK 1 £9.99/£ 14.99 

62 % 

A\°A 

69 % 

68 % 

GMF 

■l 

1 sen 

flA 

[« 

QVEWll 


Amstrad User January f 990 


Paget 



























































3 


SCORE 


&4IELD 


BCD POINTS NEXT TONE=' 


game. And a pretty damn 
good game too. This is all 
Zaxxon style solid graphic 
diagonal scrolling action in 
three parts: To start you 


who passes through, acti¬ 
vates them for the next per¬ 
son to come a cropper in. 
Driving down the log tunnel 
is difficult but rather satis¬ 



W ith another Star 
Wars anniversary 
just gone what bet¬ 
ter time to re-release a 
trilogy of games based on 
the three films from George 
Lucas. Last year probably, 
but aside from that here’s a 
golden opportunity to pay 
twenty quid for three games. 
Yup, as a compilation this 
doesn’t exactly offer value 
for money. 

Off we go with Star Wars, 
the original vector graphic 
game with three sections. 
Shoot Tie fighters in pseudo 
3-D, before you are down to 
the Death Star surface, and 
take out giant lamp posts. 
Shoot out aU the lights and 
win a big vandal bonus, 
before facing the section 
where you always come a 
cropper, the trench. Well, a 
total bleeder this, and no 


mistake, and no Millenium 
Falcon to help out either. 
But catwalks across the 
trench? Yes the com-op of 
the film always did take 
liberties with the plot. It was 
all jolly exciting on the 
16-bit versions of the game, 
largely thanks to the 
responsive control and fast 
speed. On the Amstrad it 
isn't. It's like driving a 
blancmange on London’s 
orbital motorway. 

The Empire Strikes Back 
is more of the wire frame 
malarky, but with far worse 
game plots. Strangely 

enough the control a a you go 
hunting for walkers. Tie 
fighters in space, followed 
by asteroids is much better 
than the previous game and 





must mount your jet hike as 
you take the part of Princess 
Leia, with all her lovely out¬ 
fits as well. You start off 
going through the forest, 



A compilation based on the legendary 
Star Wars films. This is your chance to 
be Hans Solo. 


would have made the game 
quite playable. Unfortu¬ 
nately there is a great sense 
of ‘so what' after navigating 
lots of rocks, 1 mean, it isn't 
exactly apocalyptic is it. I 
can’t imagine anyone pun¬ 
ching the air with 


avoiding trees, bushes, and 
Imperial bikers. Be careful 
not to let them get behind 
you otherwise kiss goodbye 
to using the hair rollers 
again. The fluffy bears of 
Vendor set traps along the 
way, and the first person 


fying. 

Make it to the end of the 
forest and then you go back 
again, but this time in a 
walker. It isn't quite as big as 
it should be, but with all the 
colour scrolling around it's 
no wonder. Shoot the small 
logs, avoid the bigger ones, 
and then it's on to the Mille¬ 
nium Falcon storming 
through the reconstructed 
Death Star, for a last gasp 
shoot and destroy mission. 
With a race back out again as 
flames lick at the hull, and 
the Death Star blowing 
apart across the sky, this is 
more like excitement. 

I wouldn't recommended 
the first two games at all, but 
Return of the Jedi with its 
excellent graphics and crisp 
gameplay is certainly worth 
getting. Esther go out and 
buy it on its own, or pay an 
extra fiver and get two very 
indifferent games as well. 

Mark Luckham 



excitement because they've 
avoided that final rock. The 
audio accompaniment to all 
this is so tinny and rudimen¬ 
tary 7 that it may as well not 
be there. 



Ho hum. Part three, 
Return of the Jedi, and a 
completely different style of 



MM 


The Star Wars Trilogy 


m i 

Remark fig £l2.99/£ 19.99 

68 % 

56 % 65 % 

70 % 

MIX 

50NX | HMUTT 

0VERA1L 


Page 46 


Amstrad User January 19S0 
























































































FREE Catalogue Armircid CPC, PCW, PC1512, ATARI ST, Commodore 
BBC, IBM PC, MSD0S, 

Additional Dealers Wanted. 24 boot Vi$&/Access Hotline 
Ring UK 010353-6749477 {Office Hours J (trt. 061-45399.1 
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PLAYSCHOOL (age 3-3). IBM PC 

Five of the best programs for the pre-school and young children. 

THREE BEARS [age 5-10J. FTeariirg skills and imaginative thought. 

“Any parent or teacher looking for on exciting ami stimulating dockage for children 
should take a close look at this program " Computing with the Amstrad 
"As fane goes on we can but hope for more and more of the same ' Amstrad Action 
AMSTHAO CPC. IBM PC 

MAXI-MATHS (age 3-15). Amstrad PC IBM PC. Amstrad CPC 
1 Triangles. 2. Angles. 3. Sin Cos Tan 4 Reclamgles 5 Circles. 

Provides a very stimulating learning environment 
Alsu basic Algebra and full GCSE revision course. 

MAGIC MATHS [age 4-B), CBM 64 IBM PC Amstrad CPC. PCW. PC, ATARI ST 
Addition and Subtraction 'A serious challenger to simitar BBC programs ana a good 
example of its type.' PTM (UK) 

5 Programs Number of skills. Mai hemal icai concepts, graphic games. 

MATHS MANIA [age 8-12), CBM 64. IBM PC, Amstrad CPC, PCW, PC. ATARI SI 
Multiplication am Division, ‘it appeals to the age group My son has been sneaking 
downstairs before breakfast ro play ’ BBC CEEFAX. 

Six outstanding programs 

BITTER SPELLING (age 8^adult). All Amslrads, CBM $4 BBC. IBM PC 
‘Weil organised lessons .' 'A proper course with approaches to spelling problems 
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HETTER MATHS (age 12-15). All Amslrads;. CMB 64 IBM PC 
Bated in the top five in an educational survey. 

Four major computer tuition courses for GCSE. 

CHEMISTRY [age 12-1&). CBM G4. BBC, IBM PC. All Amstrarts CPC. PCW. PC 
Very ambitious in terms of the range of topics High standard of Questions. 

Specially prepared for the new GCSE examinations 

BIOLOGY {age 12-16). All Amstrads, CMB G4. BBC. IBM PC 

'A good excuse to play with your computer and have tun while revising.' Your 

Computer 

Specially prepared for the new GCSE examinations. 

MAPWOHK QUIZ [3-adult), Amstrad CPC. CBM 64. BBC. 

Excellent graphics and sound in this program covering most aspects of the 
Geography of Britain and Ireland. Great fun for all the family. 



PHYSICS (age 12-16). CBM E4 Amstrad CPC. PCW & PC 1512. IBM 
‘.4 coinurful way of revising for GGSB/O-Levet examination.' Your Computer. 
Specially prepared tor the new GCSE examinations. 

PHYSICS ELECTRONICS 2. For the advanced student 
Capacitors, electromagnetism, alternating current, digital electronics 
microprocessors. IBM PC. 

GEOGRAPHY (age 13-17). Amstrad CPC & CBM 64 

Comprehensive coverage fa aspects of geography. 

BUSINESS DYNAMICS. PC 1512, MS DOS. IBM PC 

Superb business simulation for student or adult. Be the boss run a company and 
learn while you relax £19 95 

“There's plenty of this kind of package to interest the learner for the price: it's 
excellent value for money.' APC. 

SCHOOL ADMINISTRATION SYSTEM, MSI-OS Compatibles, Amstrad PC. IBM PC. 
Maintain student records, exam results issue school reports, print labels, DES. 
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ORDER DIRECT TO: School Software Ltd., Tait Business Centre, Dominic 5t., 

I Limerick. Ireland 

! Tel; I UK) 010353-414BM9 f UK) 010353-6149*77. 

| Fax 0rders 4010-SS3-61 ■ 441151 

PC DISCS £22.95 [5.2S\ 3.5"). CASSETTES £10.95 4 E1.00 PSP). 

PCW Si CPC DISCS £16.95 IE1.QO P&P). CATALOGUE AND PROGRAMS AVAILABLE 
I FROM! ALL GOOD DEALERS IN THE UK 

I Q Accesfi^ Mastsrcard/Euroc4»rd/BjjrclavcAr<irViaa 
| ] — Chequ&tPO nifrde payable to Easibuftines-s Systems 


STRATEGY SOFTWARE 

* Strategy games for the Amstrad CPC * 


OPERATION BAHEIAHUSSA - EiiiYiulilidn of Ike war pctwncn Gffrrp gny and She Sfividt Ufiibn w‘> th s'artrd q 
T-vne 22. 1341 Therif are four different arniios which are German, Rurran an. F nnish which represent* lh 
Axis and aijr.ins: Ih^seefelhe Soviets The Options, art One npr twig player; There are over 13D unite iiwvplua 
which represents Ove» sever Tiillior 1r\K?ps Ljn t-j e^e COOK. infancy, motorised infantry. E-rmpured an 
dies, earjl- raliid fer strnnglh. qua ity Suppl es. Tue . The game slart; gn wcc-r one in Ihe Summer Sr 
continues IhrthidJl feur seasons., summer, autumn, winter, Sp'mfl. After every week there if ^r»ejr phase ah 
supply ph a;c AH ol tl- .5 is sei on c sirol ing map which s 43 x 4T snd cowers the Eastern Front 'mm Wars^i, 
m Stai r-grad ai>d from Helsinki n> Sucharpti The Terrain fearures ivOrs, rnuuntams, mjrshas Towns a*- 
major dies ThHjns? is also 0 5-3v« game Dptidri unde detailed marugl wilh the game 

CANNAE ?16BC- [he earnr .j kittle beiweeri me Cartha'g iPiana led by Harm ha I against thafiop’ina th 
ba'tle torn plgcfl r Southern Its •/ ill August 216BC. The C?srth 3 giriiant hac abOul 62 i .dOC' men while th 
Romany had aboul 30.300 men on thp r side The Options are one £htlwu players wilh ^ymls nvolvetf. th 
types pf unfs are light infinity, heavy infantry, light cavalry end heavy cavalry each rated far sl-cngti 
qua ity. mora le, latigue and rn«ue$. Each Hum rapresenta one hour . AH ofThisissetonascrcil in® map whld 
is 2B k 27 ten lypes of terrain are iverS, rnuunla ru. n lls and tmvns The aim < 3 * the same iilu destroy th 
enemy. There i* also the-save gamn nptign and a deta< ad manua l with the game. 

TH E FINAL CONFLICT - conll *Cl between Nabs and the Warsaw pact 1 n £u rope 
SOCCER SI-23 - fODthel strategy game manage enyiegm in Thetooraiyrsjons. 

KUR5KTHE C-LASHOF ARMOUR- WW 2 - haitle tSfltween the German arid Soviet armies, 

SOFTWARE HIRE CLUB wp hire outgame-s bend la rge SAE Tor details 


Tilin 

Disk 

Tape 

OPERATION HARBAflaSSA 

ffl 00 

C7.00 

CANNAE 21 BBC 

Ed 00 

£7 00 

THE FINAL CONFLICT 

C9.Q0 

£7.00 

SOCCER G12B lot 0!2B(m ly 

£3 00 


K.UP5Ktheclash ai nrrn^ur 

td 00 

E7.00 


Disk not available for 4640 Skdnve 


Stale nathire type Add Mp Qvlside UKi or £‘ 60 Outside Europe per gam: CHflautiS of P 0 'S payable li 
--- 


STRATEGY SOFTWARE bend Li>: 5tralegy Snftwaro, 32 Albert Si re el Seahem. Co Durham 5R7 7 Lj. 


MICROGENIC SYSTEMS 


NEW ADVANCED EPROM PROGRAMMER. ■ JL69.95 

* Flit vetnrii»npri^jjn inro Ipiorn * Elw inuv mrnu driuen wftwwc supplied m£prom 

* FilttiJ ajih ilf wx brt — nu. Ixnl le^hen.' 1 # PfitpittJ rhb4.17CS4,2TL2S, ZTC128 

+ J iidiimaif Epnttn Want died: jjh! t«ih. * Pul vt-i trjJ prtiprajns oftio line Epnim 

* l^ciuEptom fjirom lb Epnim flc * VimiiJ ir!dlihtpT..gTTTiHlpTrr1linis 


ADVANCED EPROM EXPANSION BOARf> £34-95 

* HdUls B Jtpf.:aais D " fit IJf-1S 

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* Kcich hixm,k fenliirt veflH'il PC.6's for osv icona & uw v. Mh Jluw ihnmgh cunrwetof A h 4 rd«are. neti buttiriis, 

£pnmi Eraser.. ....... W2.M: with limor£27.1 

WinkEpreim .—.-. • r C64 each: JT12B rac 

bpexia] Eiw.im lobe h ----- A l per^tieeiof i 

..£].Z3HC 

..-.... £l.yi eac 


Eprara Lriiutt ind ] cstifijj ben'ice 
Afiti'Sacit Stuiagr Bosks... 


Postage and Packing - UK FREE, Europe £ 1, Overseas f 2 . Cheques and Postal Orders t 

MICROGENIC SYSTEMS 

I nit 5, Bnmpiim Cmirc, Brampton Road, 'ftath-iipon-Desirne, KuthcrlianL Soulb YurkJii 
All M itTtjji (.'n i<' Prirduth jrt of I lie- am] artfully Ic^thil 


GET LOST in a TTRANCE 

Confused by the CUBE? Bored by barcharts? MUGged methodically? Finding 
yo j rsel f I ocked in stra n g e room s for weeks o n e nd ? Za p p ed 0 up AI i enated by 
your computer? Lo$t you r sense of adventure? 

Dp not veiny. Act immedmtefyr remonstrance is the only solution ro youi 
problem, can YOU find the solution to... Reman f s TRANCE? 

Fit all the coded components to r and manipulate them about the spherica 
body to form set patterns. Sometimes you move the vaiues.. and sometime; 
the values move you - to distraction. Constant on screen prompts, checks ai 
various £(ages„, save/load. Find (he hidden answer to levels 4 and 6, for youi 
chance to win the PRIZE. 


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Amstrad User January 1990 


Page 4 


























































Picture 

this 

Christmas comes 


early as Auntie John 


Kennedy shows 


how 8K can be as 


good as 16K. 


H ow would you like to halve the 
size of your screen files? No 
fancy data compression 
routines, just a guaranteed 8K screen 
filer Well of course this is completely 
impossible. Or is it? 

If you use a lot. of digitised pictures 
then perhaps you are in luck. Digitised 
pictures are so full of little bits of 
detail that losing half of them will still 
make next to no difference. If you 
don't believe me, take a look at the two 
wonderful pictures of my good self. 
One image takes 16K and the other 
takes 8K. You should be able to tell 
them apart - now hold them at arm's 



length. Can you still see 8K worth of 
difference? Remember, although half 
the information is missing, the hand¬ 
some chap is still instantly 
recognisable. 

All that has happened is that of the 
two hundred lines of screen data, only 
one hundred have been stored and the 
other hundred just copied from the 
line above. Simple, but effective. And 
the machine code program to Create 
and Display the data is very simple 
indeed. The routine HALFSCREEN 
will copy half the screen data to 
address &400Q, so to save it after 
compression just type: SAVE 
" SM ALLSCR' \ b, &4OG0O, &2QOO 

To reconstruct, a screen image, the 
routine DRAWSCREEN should be cal¬ 
led after placing some suitable data at 
address &4000. 

There are only a few T tricky bits in 
the program so far. You must 
remember to switch the upper ROM 
off if you are looking at the screen 
memory' which occupies the area 
underneath. It is also good manners to 
switch this ROM on again after we 


have played w r ith it. Once again, w r e 
make the little Z8G instruction LDIR 
to do all the work, LDIR must rate as 
my favourite instruction of all time, it 
performs the incredibly useful task of 
copying memory from one address to 
another, anci works thus: 

Load DE with the address where 
the data is to go, 

Load HL with the address where 


the data is already. 

Load BC with the number of bytes 
to be moved. 

For example, 

LD DE f &COOO 
LD HL ,&4000 
Ltl BC,&0005 
LDIR 

wq|] move five bytes from &4G0Q to 
&c000 


Page 48 


Amstr&d User January 1S9Q 







































































































n Q11st 
I 

i Screen Compreswr for D^iVised Pictures 

1 Lopyf iQht rt until-' John for Ams tr Computoi* User 1 

; Routine*: 
i 

? HALFSCREEN 

; a narni*l screen display *no store half of it from addrusfc 

; S<4000 and onwards. 

( 

t DftAWSCREEN 

; Take half i screen stored start ins at &400O and re-draw it, 

? SVNTHSCREEN 

i Take half i screen stop'ecf starting at MC00 and synthesize a 
i full image from it. 


prev_line t-qu .&bc29 
nekt_Line equ ^bc2t 

Up p e r _r Officef 1 eq u &D903 
Upper__.rom_Oh equ Sib900 

Top _of_sci'een equ iicOOO 
StOP' , e_a4dres5 equ &4O0Q 

prg St3000 i Star t Df code - must be before St4000 


,HALFSCREEN 

Cill Upper_roni_of f 

Id h1,Top_of_screen 
Id de > Stor#_address 

1 cf b, 100 

.loopl push hi:push be 
Id be T 80 
1 d i r 
pop be 

pop hi: call neNthliCall 
djhz loopl 

Cill Upper_rom_ q n 

ret 


iTurn off top RDM to make sure 
|wt examine the screen RAM 
[Top Of Screen Ram 
[Start of storage 

1 Half the 200 screen lines 
iPreserve registers 
ftlave 80 bytes 

n e k t h 1 

[Repeat for all lines 
[Turn on Rom 


DRflWSCREEN 

Id de,Top_Of^screen 
Id hi,Store address 
Id b,99 

loop2 push be1 push de 
Id hc,S0lIdir 
pop de: ciU n«Htde 
push hi:push de 
Id be,SO:1dir 
pop de; pop his pop be 
cal 1 nextde 
djoa icop2 
ret 


|Top of Screen RAH 
[Start of screen store 

lPreserve registers 
[Draw first line 

[Draw it again, but down 
[one screen 1 ire. 


*SV NTHSCREEN 


[Stage One - Draw every other line 



Id de f Tqp_af_scr*en 

Id hi,Store eddresa 

Id b,99 

;Tnp of Screen RAh 
[Start of tcreerii store 

» loop3 

p-u i h tC: push Pe 

1d be , BO:1di r 
pap deipap be 

1 Preserve register* 

1Draw a screen line 


Call nextde ? e * 1 t nesitde 
djnz loap3 

iMove down two lines 

: Stage 

Twq - M*k@ lap the dat# for 

in-between lines 


call Upper _rom_ci f f 

s Turn off top RQM to auk «- sure 
i we eKamine th# ac<’eeri RAM 


Id de,To[>_Of_Screen 
call n e :: t d e 
id b,9B 

5 Move one line down from top 


Id c t 80 



After playing around with this pro¬ 
gram three more ideas presented 
themselves to me. The first was why 
not do the same with the horizontal 
resolution, with a result that 4k is 
needed for each picture? This tech¬ 
nique results in a definite "de-rezzed" 
look, but for a quarter of the memory 
this trade-off will sometimes be 
worthwhile. The program is left to you 
as an exercise, because it is really not 
all that difficult to write. 

The second idea was to combine 
conventional data compression tech¬ 
niques with the special halved and 
quartered images. Potentially this 
means the pictures could now take 4K 
and 2K to store. Again, Run Length 



Compression is something I've written 
dozens of programs about, so have a 
go yourself. Try looking through some 
back issues of ACIL 
The third idea was a way of creating 
a slightly better quality picture from a 
halved picture. Instead of just copying 
the screen line above, why not synthe¬ 
size a new line, by taking elements 
from the line above and the line 
below? This seemed a fun little pro¬ 
gram to write, needing only a new 
PRINTHALF routine. So I had a bath 
to think about it, and wrote it. 

It uses the magic V register, which 
to all intents and purposes returns a 
random number. We use this number 



Amstrad User January 1930 









,loopS push Pc 

push de:pop hi 

Id ^,r 
bit 2 f a 
Jr z * 1ookup 
j r nz, lookdown 
.back Id a, (hi); Id (de) ,a 
inc h1sinc de 

pop be 

dec c;Id a,c 
cp Of jr nz, 1oop5 
pop de 

call netftd€*:call nextde 


;Sneak a random number 
;Check one bit of it 


; Draw in byte of pixels 
5 hove to next byte in line 


; Move down 2 lines 


dec b:1d a,b 
cp 0!jr nz, 1oop4 


call Upper jr am _on 


;Turn on Rom 


ret 

- lookup 

cal 1 prev_line 
jr back 

*lookdown 

call ne!-;t_line 
jr back 


,nexthl 

call nextline 

ret 

*nextde 

push hi 
e a hi,de 
c a 11 ne h th 1 
e k h 1, d e 
pop hi 

ret 


if you are wondering where I get my 
digitised pictures from, the answer 
lies in a little black box called VIDI 
made by a company called Rombo - 
famous for their ROM boxes. Appar¬ 
ently the pnee of this little electronic 
gem is coming down, so make sure you 
check it out. It takes a video image 
from a video-recorder or camera, and 
produces a practically instant image 
on your CPC. Of course, I can’t men¬ 
tion Rombo without mentioning the 
delightful Verona and Leslie. Well, I 
could I suppose. But I won't. 

Bye. • 



Compressed 8K Image. 



Compressed 16K Image. 


Page 50 


Amstrad User January 1990 




































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VIEW 


4s reviewed in Ants trad Action Auq.l9S9 and flmgtrad User Oct. 1989, 

fit lastl The utility Stop Press users have been waiting for. Within a 
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This advert!smsnt has been typeset using ® PJ7Q-QR 

Stop Press and X-Frees. " 


SPRITES ALIVE 


THE SPRITES PACKAGE (OR THE AMSTRAD 


IT HAS ARRIVED!!... THE MOST POWERFUL AND ADVANCED SPRITES 
PACKAGE EVER WRITTEN FOR THE AMSTRAD CPC COMPUTER. 
DON’T JUST TAKE OUR WORD fOR IT... READ THE REVIEWS 

iAmstrud A cl ion - December 1389, Amsitod Computer User- January 1989! 

THE SPRITES ALIVE PACKAGE, WHICH HAS TAKEN OVER SO MONTHS 
TO COMPLETE, WILL ALLOW THE BASIC PROGRAMMER TO WRITE 
PROFESSIONAL LOOKING ARCADE STYLE GAMES EASILY. 
DON! BLOW YOUR LID, THIS IS THE PROGRAM YOUR 
COMPUTER NEEDSI! 

Just soma of Hie extensive features 


* Uses simple bask commands 

* W«ks in Mode 0 or Mode 1 

* Smooth Pixel by Pixel movement 

* True collision detection 

* Comprehensive 75 page manual 

* Sprites sites up to 32 x 32 

* 23k program space free 


* Jaystick/'keylboard control 

* Auto missile commands 
+ Auto direction animation 
+■ Maze modes 

* 64 super smooth sprites 
+ Excellent sprites designer 

+ 70 commands added to basic 


+ If you can program in Bask, you can use Sprite* Alive 
Suitable for Aimlrod CPC 6128 or CPC 464/664 with 64k memory expansion and 
supplied on disc only, 

ALL OF THIS, FOR ONLY £22.95 INCLUSIVE 

+ COMING SOON - SPRITES COMPILER £34.50 * 

We offer an upgrade service. Far a small fee you can upgrade your program and 


receive lire very latest version. If you own a copy of Spriles Alive you con upgrade to 

~'\88w 


the compiler version for £13,08 when it is complete 


Please make eb&ques/postal orders payable te Glenco Software 


GLENCO SOFTWARE, DEPT ACU 

15 ALFORD LANE, WHITEHOUSE FARM 
STOCKTON-ON-TEES, CLEVELAND TS19 0QP 
Telephone:(0642)606358 


Page 


Am strati Use f January 1990 













































































































































































































































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Other branches at 309 Goldhawk Road, London W12 8EZ 
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ftfNe n 1 / M you wish to purchase any product from oyr list and find that you can buy Ihe same I 

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3652 dr fie** 0r * -stating (he tiime of ihe other company and where you saw Ihe advert. (91 must he the V efT O'! 1 Aofn (5 da^ Sl ‘ 

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S.D c ORDER FORM {AMSTRAD COMPUTER USER JAM JSSUEt 

Please send the following Titles. BLOCK capitals please! 

Type of computer___ 


Title- 


Amount 


Name 

Address 


Personal Callers Only 


I 




PICK OF STAR 

THE MONTH But 

SOCCER SPECTACULAR 
DULY E7.H W3C S>t» 
FbofU.n 1 Mnnnpi!! - -•-■:»■ 
il^ardr-Jni,^; t V4ririn CtaiPpUi 
H.-lT'-l'Lj I MMl.3rt"iy' , Socctf 
Sufxemo 


Total Enclosed £ 


Postcode 
Tel. No, 


k A 


1 


Please make cheques or poslal orders payable to S.D.C. 
Orders under £5 p ease add 5Cp per tape P&P Over £5 PSP is free 
Europe please add £1 per Ope, elsewhere add £i.S0 per tape. 


Y 



■■ 

N 

F 

k 

DXTH*H 

r« UhVlf OBCi#eOCirLi5.MJ»ti: 

I onLY-rmi 

i 

A 


Page 52 


Amstrad User January 1930 




















































































































































1 



V Genius 


|n two buttoi 
ig r teflon quU 
fall anctghnM 


TAPE OR DISK FOR 464 OH 6128 
[PLEASE STATS WHICH REQUIRED! 
N.i. 464 NEEDS DK 64K RAM PACK 


□ Lr* age C a brLuk. It, expand 
it. Totptc it, copy it. 


colour It etC-, etc. 


AdVafldet An St if 
be*t graphics p*e; 


Spray pitlenu or ihidn, mak^ ; ;" 
elastic limn - stretch and 3 : i.- 

manlpulatr shapes. 

Zoom Id to add detail In fine mode. 


ONLY WHILE STOCKS LAST 




HOWTO 


PAX 

0782 744292 


JY PHONE 

30 IS 

0782 744707 

24hr Credit 
Card Line 


Send cheques/PO b made 
payable to 
"Date! Electronic*" 


UK ORDERS POST FREE 
EUROPE ADD £1 
OVERSEAS ADD £3 


PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS 
AND SUBJECT TO CHANGE WITHOUT NOTICE 


OCR ADVANCED ART STUDIO ALONE NORMALLY 
RETAILS FOR £35.00. THE MOUSE SYSTEM HAS A 
NORMAL PRICE OF £».«. HOW YOU CAN BUY BOTH 
FOR ONLY £46.99 AND GET A MOUSE MAT AND HOLDER 
{worth El 3.96) ABSOLUTELY FREE. 


CALLERS WELCOME - Pleaw reserve good* Iby telephone prior to visit. 


ANITIX 

CLASSIC 


DATEL ELECTRONICS LTD., FENTON INDUSTRIAL ESTATE 
GOVAN ROAD, FENTON, STOKE-ON-TRENT, ENGLAND. 


-1 amstrad 

COMPUTER USER 

BEST UTILITY OF 
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SALES ONLY 
0782 744707 


TECHNICAL ONLY 
0782 744324 


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A TOTAL 

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SAVE OVER 




t 

■ 

i -n-rwLr, m 

c 

OMPLETE WITH 

M 

1 u,™ 

OUSE INTERFACE 


! | 

V The Gen hi* Mouse Graphics 

System cornea complete with the 
special Mouse Interface to allow 
super smooth control. 

B Attractively styled to match your 

464 or 6126 design and colour. 

W Simply plug* into expansion/ 
Joystick Port. 


AMS 3 

























































Compum 




(Prices include VAT and Delivery is FREE!) 


CPC SOFTWARE TITLES 



SaM IH giMsjlc 




***>"*”? 


_ M COLUMN DOT MATRIX __ 

PRINTERS 


A/em JL&ut&i &*td t ■, 

tf tee Et&defr KUi 


FREE 

:W 

jf 

(Anywhere in 
UKkrtand] 

FREE 


PRINTER 

TYPI 


STAR LOO 


STAR LC10 Cdoiir 


CITIZEN 120D 


CITIZEN 1811 


St&U&i Kd 

WITH EVERY 
PRINTER.., 

CPC Coble 
10QO Sh&ets of 
Listing Paper 
Spare Ribbon 
WORTH 
OVER £30 I 


PAPER FEED 1 

friction Trociorj 

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Drafl HLO 

INTERNAL 

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OFFER 

PRICE 


✓ 

144 

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£ 199.95 

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1239.95 

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£ 159.45 

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£1 Z 9 .fi 5 


£au* 

MASTERFILE III 

(Campbell Systems) 

PROTEXT 

(Arnor) 

MINI OFFICE II 

{Database) 

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TIME & MAGIK 

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£11.90 


(Plieie not# tin tkavi llllai in 
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AMS 30L STORAGE BOX 


33SP? 


AT LAST, IT'S HERE! * w 

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the NEW AMS 30L J £ I X*7 J 


ACCESSORIES 


PRINTER RIBBONStfa^b^wo 

bMP jfM0/3W0 £4.15 

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3" Dish Drive deaning hit 


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£ 12.95 


JF S 


I /. 



24HR e ER HOTUNE (0509) 610444 






WE DELIVER T: 

Al hardware usually drfpckhid same day as 
# dw and will be received by yaw the n#jcl 
war king day, 

Other Hums u sually despatched she day bgl 
please flllsw 2-5 days fw Mviry. 


COMPJMAHT ARE A LICENCED CREDIT BROKER 
PIE ME AIN FOE WRITTEN DETAILS 


/ 


GUARANTEE: 

All goods are supplied wilh a full 12 rtnsnlh 
worrnril y. Should any hem prove faulty wilhin 
30 days at purchase, we wfll repair, replant Of 
sefund and wt will poy o* csriuge cqsIs. 

Any Hum rhal proves laully aftei 3d days af 
purchase- arid within 13 monrhy, yov pay carriage 
la vs. w? pay la repair and return t« you. 

Any item returned 1e us lor re-tund, Hint is rttt 
(Mty r will b* fubjwl to a I Wi re-stock mg dngr. 


/ 


Wn cun offrjr (deadly advice and after saies 
support. Any prcfcltmi wl he rjtAhly rnolvad 
la ywr complete satisfaction. 

Special offers- are mode tor tickling tuflanipri- 
WE AIM TO FtEA5E...and usually da! 



Effirl 



ZL£LLm 

m 


A Greal Deal More. For a Good Deal Less 

COMPUMART LTD 
FREEPOST (A C U ), JUBILEE DRIVE 
LOUGH 10 ROUGH, LEICS. LEI 1 OBR 

Personal caJlers are always welcome la our warehouse 
premises Monday to Friday between 9.00am - LDDpm. 

Tib 0509 610444 FAX: 0509 610235 

































































































latteVCc^ 

s£?S* 
vs ,, 

N**' ^V* 

*fes> . 



Only 

£ 24 - 


MONEY MANAGER 


VartkMt 

tor Anwtrjd PCW* m4 
KHfflfriUlM. PAM* 


Including VAT and pip. 

Save IS on RRP of £29.95 when you 


- ^, BBTtta • r f*t*ll* 

Amstrad CPC 464,664 and 6128 

ord«r dir set from Connoct Softwar* , (dluonly) OVGr 25,000 SOld |H UK alOH6 

Financial management software for personal and/or small business use 

Money Manager provides individuals, businesses and professional people with a simple yet powerful way of 
managing their financial activities. All transactions can be entered easily and then presented in a wide variety of 
reports, ranging from a detailed listing of expenditure for tax purposes to summaries showing, for example, how 
much money has been spent over the past twelve months on petrol or electricity. Reports can also be presented 
in graphical form as pie and bar charts. 

The Money Manager package has over 25,000 users in the UK alone. It Is the Ideal program for people who find 
that traditional accountancy programs are too complicated, unweildy and time-consuming for their requirements. 

* Any number of date Slot: Personal* Business, Accounts ate, 

* 12 months per flit, up to 100 entries (transactions) par month 
- Move a file forward by a month at a time when required 

* All options selected from the main menu 

■ Up to 9 user-denned accounts: Bank, Cash, Visa, Access etc. 

■ Up to 50 user-deftned classes of Income and expenditure 

■ A reference of up to S characters for each entry 

* Your own descriptive text of 18 characters for each entry 

* All the codes are displayed on screen whilst entering date 

* Add, modify and delete existing entries at any time 

* Quick Insertion of standard entries and standing orders 

* Entries can be sorted Into date order automatically 

* Single character mark' for even more selective reporting 

* Reports showing each entry In a month or for whole year 

■ Reports may show classes merged Into groups 


Spreadsheet type table showing class totals In each month 
Report showing class totals for each account 
Bar charts for up to 4 selected categories 
Pie charts of up to 10 selected 'slices' 

Report of monthly Income, expenditure and cash-flow etc. 
Account statistic* - monthly max, min, average, balance etc. 
Detailed Input and Output VAT reports 
Automatic calculation of VAT 
Simply ignore VAT features if they are not required 
Budget and cash-flow for casts - may be updated 
Data search facility to find 'lost' hams 
User-defined screen colours 
Comprehensive manual 

Two sets of sample data for practice and familiarisation 
* Free telephone support for aa long as yog need It 


Connect 


jon ware liq 


To receive your copy of Money Manager by return post phone us now with your credit 
card number, or write to us at the address below enclosing your cheque for £24.95 

01 743 9792 8am-10pm, 7 days a week 
Connect Software Ltd., 3 Flanchford Rd., London W12 9ND 


3V4" DISC DRIVE £ 89.95 

800k Storage Capacity 

The quality TLAC drive is ju.st I" high and* when u*ed with RODOS. ROM DOS, 
m RAMDOS. will give you a massive H(X)k of storage without flipping the disc. 
Is supplied cased, complete with power supply and cable, ready to plug in and go 
(Please slate 464/664/6128) 


iTh-j 


I M II f 




$ y s t e n s 



SMOG SAYS: "POSSIBLY 
ONE OF THE BEST CPC 
UTILITIES EVER!" 


RSX-LIB (1.0 

^ The RSX library utility 


D( 


ertrylhinq lo 31 ? RSXs arc snaSI? Iran to 
used-in ai ay.' systeF itc rranner 1 $ tiers' IfU 0 k » 
a'sH 4 you pcq 'am in wiy snaefl or iorm .. ruties 
Dealing AS* 3 adiaam" Uhc 'Bf 




OPERATING SYSTEM TOGETHER 

RODOS (ROM) £ 29 . 9 $ .£119.90 

ROMDOS (ROM) £34.95.£124.90 

RAMDOS (DISC) £24.95....£114.90 


We Hm.iv uikl sell quality limx! cnmpukTs and pc rip ho rah 
Kirk us uc might huvo whal wm ujni. 


7}If amazing 

Upgrade rom board xtra 

your 464 including 

6128 UPGRADE SOCKET 

Features; 6 Standard ROM Sockets 

plu - ' — Put a 6128 ROM in the 7ch socket ami you have A working 
6128 operating system. Upgrading is as simple as that' 
plus — 464.‘6I2S stleclor 

plus - Cold start RESET BUTTON 

plus - Through connector tor fan her expansions 

ALL THIS FOR JUST 120 6128 ROM £19,50 64k RAM PACK £49,95 


Third Drive Switching Cable 

Connect 10 any combination of 5.25 u , 3,5“ or 3" disc drives 
ONLY £8LS0 (Please state makes of drives if known) 


BOM Sufi wart 1 


EPROM Prc^irummer 

■Pretext. 

.£29.95 

Put your own programs an ROM wiih 

Promerge+ . 

. £2695 

the new 'FLEET' Programmer. 

pros pel L . 

. . £26.95 

• 6k. 16k. 32k EPROM 

Uiupia. 

.£22.95 

- I2 JV +■ 21V SELECTABLE 

Maxam. 

.£29,95 

- ZJF SOCKET 

Maxam 1,5.,. 

.£22.95 

* MANY OTHER FEATURES 

liCPL.. ... 

.£22.95 

£69.95 464 A RAPTOR £9,9S 

Mil KOSTYI ^ 

212 Du<1U»> Hill Knud, Hrntllm ri. BI>2 MH 

I d: 11274 6.^652 


Vour CPC's BASIC is one of the best there is, but you can extend its 
versatility and power by adding further commands to the BASIC language. 

BSXs (Resident System extensions - or extra BASIC commands! are 
provided for by your CPC’s operating system, and are similar to the 
MACROS and SUBROUTINES of other languages, but are normally difficult 
to handle. 

RSX-UB is a complete RSX management system, and takes all the effort 
and know-how out of dealing with RSXs. simple but powerful. RSX-LIB is 
an essential utility for anyone who programs in BASIC on [heir CPC! 

This unique utility allows you to store all your commands in a library., and 
select those you require for a particular program at the touch of a few 
buttons, RSX-LIB will create a custom-built file ready for use by your 
program, saving valuable memory. LOAD the file, and one CALL installs 
your commands. 

Not only does RSX-LIB do all that, but it also modifies the machine code so 
that it can be placed anywhere in memory and still work, It can even handle 
code that cannot normally be relocated. 

We provide you with a variety of BSXs 152 in alPI to get you started, and you 
can easily add more from codeyouVe written yourself., or from magazine 
type-ins, etc. No machine code knowledge is required to make use of 
flSX-UB’s amazing facilities, 


It's all very easy to use (even if you're a beginner), and comes with a 
comprehensive manual that fully documents the 52 RSXs supplied as well 
as guiding you through RSX-LIB itself 


RSX-LIB is suitable for all CPC machines, but is supplied on DISC ONLY. 


Cheques iCSterling), Eurocheques, or UK P.Q.s 
made payable to v Smqgware Systems" for 

£19.95 Europe ; rid fl .50. Resl of world: add f3.» 


Dept ACL, Smogware Systems. 
2D Grove Avenue. New CostEssey 
Norwich, Norfolk NR5 OHN 
ENGLAND 


Page 56 


Amstrad User January 1990 
























































Brought to book 


SD Microsystems has 
updated its popular 
book-keeping 
package. John Taylor 
puts it through its 


paces. 


G eneral Ledger 6128 is a com¬ 
puterised. book-keeping pro¬ 
gram for the Amstrad CPC 
from SD Microsystems. Many small 
business owners will already be fami¬ 
liar with version one of General 
Ledger. Version 6128 is similar in 
operation; but there are a few minor 
changes and added options. The new r 
major addition is a computerised 
Standing Orders option to deal with 
regular monthly outgoings and direct 
debit.. 



General Ledger 6128 comes w r ith a 
program to convert version one (lies 
over to the new format but files must 
be structured the same in both pro¬ 
grams for this to work. Many small 
businesses may already be using the 
whole range of Small Trader modules 
from SD Microsystems. If so, General 
Ledger can be completely integrated, 
The manual fully explains the best 
way to combine all the programs in 
the system. This is only SD Microsys¬ 
tems' opinion; users will have to tailor 
the system to suit their own needs but 
it is nice to know that help is at hand. 

General Ledger 6128 is a menu 
driven program, entered by personal 
password for security. To help users 
learn quickly, there is a sample file 
provided on disc, although this is a 
sample program, to use it is best to 
experiment for a while before starting 
work* There are ten menu options, 
FI FO and these are arranged in likely 
order of need. Users must first enter 
their bank balance before moving on 
to set up the ledger via option FI, the 
Account Code/Utilities option. This 


option contains 50 preset codes which 
are divided into specific categories.' 
For example, codes 6-9 represent 
Direct Costs and can be given head¬ 
ings to suit the user's particular need. 

Once the ledger is structured to lit 
the business, it is time to enter the 



data. Users must decide how long 
their trading period is going to be, 
perhaps a month and then start the 
ledger at the beginning of a trading 
period. This is not an absolute neces¬ 



sity but it will help to integrate the 
system more smoothly, particularly if 
the trading period begins at the start 
of the new financial year. Data entry is 
very easy indeed, Option F2 brings 
two windows onto the screen. The 
first window lists the possible transac¬ 
tions. The user must select one and 
then enter the date, the rest of the 
required data* including the amount, 


which heading it belongs with and 
which V.A.T. code the entry has. The 
only thing to remember is that entries 
can not be changed so everything 
must be double-checked before the 
data is confirmed. 

General Ledger 6128 can create 
several different types of report de¬ 
pending on what, sort of overview the 
user needs. Obviously, at some point a 
complete report listing all transac¬ 
tions is going to be necessary. General 
Ledger is perfectly capable of this. 
General Ledger 6128 also has the 
facilities to generate reports detailing 
Bank transactions as well as V,A,T. 
and Cash summaries. Users can focus 
on just one account file from codes 
1-30 to see what entries have gone 
into the file, although this report does 
not specify entries which have been 
posted from the file. Separate listings 
can be given to show all the receipts 
and payments in a given file. General 
Ledger can provide a Trial Balance as 
well as the all-important Trading, 
Profit and Loss Account, All these 
reports can be sent directly to the 
printer. 



General Ledger also provides the 
facility to make a Year To Date/End 
Summary. Users must remember to 
use this option only after all dies have 
been cleared from memory and also to 
enter files into the summary in strict 
chronological order. This is the only 
instance where the data must be 
entered in a sequential order. When 
inputting entries into the ledger, there 
is no need to make additions in any 
particular order. The ledger is capable 
of sorting by date via option F8, Sort¬ 
ing is through all entries but users 
may specify the transaction number 
to start with and so avoid wading 
through all the entries in the file. 

Ease of use is w T hat the customers of 
SD Microsystems have come to ex¬ 
pect and this program is not likely to 
disappoint in that respect. The man¬ 
ual is particularly helpful, with full 
explanations given in plain English. 


Title: General Ledger 6128 

Supplier: SD Microsystems, 
PG Box 24, 

Hitdiin, 

Herts, SG4 TAG 
Price; £29,95 


Amstrad User January 1990 


Pagel 














DfW CWmiFD 


THE ULTIMATE POOLS PREDICTION PROGRAM 

• MIASSIVT DATABASE Pookwinna? is a sop his scaled Pooh 
prsdicton aid. It comes complete witi 1 . the largest database 
available 22KJ0 matches over 10 years 

• PREDICTS NotjualSCOHEDRAWS, but A WATS. HOMES 
and NO SCORES. 

® SUCCESSFUL SELEC traaramee (Nit PGWli*wi6i performs 
significantly better than chance 

• ADAPTABLE Probabilities are given. on every fixture - 
choose as many sele-ctirais as you need (or your bet. The 
precise prediction fonmula can be set by the uwri - ynu nar. 
develop and lest yoat owti imiqfoe method!. 

• SIMPLE DATA ENTRY All team names are ut the program. Simply type in thin reference 
numbeiE from the screen. Or use FIXGEM io produce twuie klSH auwtnibcaily (see belowj. 

® LEAGUE AND NON-LEAGUE Ail English and Scottish League learns are xuppariod. 
and also the non-league sides often, used on pools coupons. 

t FKDfTUt SUPPORT Puli hard copy printout of data if you have a printer. 

PRICE £24 JO Call inclusive) 




—jy ___ _ _ . AT LAST. No more struggling (or hours to get ihe 

PI Y fl P f\I H Q / Q fl ilx:ut€ ' ^ 13110 ^ HXGEN has been 

£ lAvLil VV! V v programmed with all English and Scottish [league 
inures for 1 SB&'190 Simply type in. Ihe date, and the full futiure list is generated 
in seconds. Fully comp alible with Poolswinner T early updates available 
POOLS WINNER with FIXGEN £Z6.50 (for both) 


COURSE WINNER^ 


NOT fUST A TIPSTER 
PROGRAM,. Goursewirner 

_ _ V3 can be used by encperts 

the PUNTERS COMPUTER PROGRAM and occasional punters alike 
You can develop and test your own unigue winning system by adjusting the 
analysis formula, or use this program, in simple mode Course-winner V3 uses 
statistical analysis of mafor factors including past form, speed ratings, course 
statistics. prise money, weight, going, trainer and jockey form etc. etc. It 
outputs most likely winners, good king odds bets, forecasts, tn casts etc The 
database includes vital course statistics for ail Bm ish co urses Ycu can update 
the database - never goes out cf date, FULL PRINTER SiJPPQKT 

PRICE £24.011 (all inclusive( inrin.de* Flat ANU Niluiiil Hut nixinu. 


amstradcpcj amstrad pcw Please state tape or disc 

BBCs IBM Formal 

coMMc-DOfiE&s tsa gommqDOPE amiga (add £2.00 for disc). 

SPECTRUM ATARI ST 


Send GhaqOM/FOl for 
return of past service io.. 


SOFTWARE-. P^ne to 

62 ALTRINCHAM RD, GATLET. CHEADLE, CHESHIRE SKB 4DP. 3 061-428 7425 

fS&nd tor fillr nst qf oar software) 


Amstrad 

IAH 



O PE - Q jy 


Amstrad 

CPC 


Jg 


21 Orchard Drive 
Burto n-upon-Stath er 
Scunthorpe, South Humberside DN15 9EF. 
©0724721204 


Tin.E-. 

Airb-'uimi-Kiiii>jcr 

c*ss 

AlO.«) . 

MK 

Al^’W 

Tltii 

huibniw blind (NEt 1 

Husk . . . 

CASS 

.. ir -10 
±6.40. ... 

DISC 

£16.65 

£10.6* 



A 10 iA 


a - in 

A lit h“i 


iA.9ft 

Nnireibi.... 

..£6.90. 

£1061 





.. A6.40. 

. £-1661 


*7.441 

ilClftS 

Sp«UIAni«l 

£4 JS 

£I20S 


i'-Wr .. 

. *,10.-6.1 

^*-i|wr V.Twnt'lr 

if. in 

£1050 

Chase H.Lf. (NRi . 


....£10.41 

■*JP.L-Ek . 

.£7.40.. .. 

£1061 



. Jb 


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.. £11X6* 

OrafyCwslI 

ir 3 9d 

Thr USilXHKtldM^ 

£7 4<l 

£3 0 Hi 


&-• 4 ft 

>; i ■ t r-. 


.£6.J5 .. 

£ 9 



jtl(i dS 


....£740..... 

.. £3 0.61- 


. JtT.-lft . 


Timewaiuirr 

. £- id.. . 

£3 0 SO 

O lKiniK Dua 


Jliqr-is 

T|mndcrtiird> 

iftSh’i 

£1050 

t jiiU ii 11 ui4ni-|. < ?r.K;ccr... 

. i‘-i0 . 

a, 10.66 

Titan_____ 

£740. 

£3 060 





..sr iu 

. £3 0 6* 



414 i-i'i 


Atri'-Hi 

£10fiS 


kA\M\ 



. . £690.. 

. £3 061. 




KK |jt Mum 


*3 050 


JUi.80 

ilftw 

41466 


£6.90... 

. £10.50 



....£740. 

.. £3 065 

CirmirilWing........ 

t.ij u-hipi 

GiIxks I iyrL-L- 

40 HO 

^ ie.se 

414.0S 

....LIO.61 

1UDGERCAS6QNLV 


F OLS - 



.. £IJ‘?\ 



±H |(J> 







ifton 

J.lft-'HV 



£260 


i’ 10 

tihimun. 


... £2.60 


Afi.90 

£|(L1D 

( hucUe tngtlorll i ... 


. £ ^ 90 






AJJfrO 


AM ■OTi 




... £260 






£1 -5 






iiZ-riQ 


.. j." 1 -an 

.... iaafii 



£260 

VIr m il 

i ’ -i'"' 

i.lfti&S 



.£2.60 



.. ilD^O 

MljL J9 


... £ 26 a 


... 

ST 

*]D(|S 



... £ 1 ^5 


10 

jtao6s 



.. £2.60 



....A1U6* 

Plv-ClKi-CilV 


£3 -5 


.. 

flO 

£i064 



.. £260 


L" 40 



.. £240 



....£lbh* 

Hh»rk 


*|6a 

KOlWCOP ■■■ 

... 

l4 fc7.4<J .. 

... JLIQ<^ 



£200 

SA r X i 

i i n so 



.... £260 


-ifl 

Jbio^ 



. .. A-Z.hU 



A1U64 



. *3 75 


M-W... 

.... £io *a 



£2j:iO 


£" 10 

,£106? 



.. . £240 

Hi-Jl CIMkUII-hJMHS . 

_ £7.44.... 

..£ 106 ? 





t e cannut pd*»Lbh-' liidc^ryfliiiiji w iliXt 

ii<-r«-. Sevlfli'titur IjMfd li d<n-'-n'i incari we 

hircnt mk it! NOTE. n™- rt-iejat-'-wjiutn the 
day <rf rulrjH'. 


All uLLF price* iJli'lLKk- PHI 1 ainliAI. in 

F.iiriiuiil, Ikorkhd, m-'alt* and. N. 1 -rHind. 
tin- LLiid turupc iuUl £1.20-per iivm Rcs4 of 
Wnrld add Uj.dOfM'r Iwra Mt New ItelerkM' 
- riiwir ft* ^JlafrUJiy. 


Please make cheque* or postal orders p+t\ able to MODE OXE 


WE'VE GOT 

1 , 


3" HEAD DRIVE 
CLEANERS 

SUITABLE FOR - 
ALL AMSTRAD 
3" DISK DRIVES 

KIT COMPRISES: 

3" CLEANING CASSETTE 
TUBE HEAD CLEANING FLUID 
INSTRUCTIONS 

jawr 

OUR PRICE 
ONLY £5.95 


PRINTER 

(Nylon 


AMSTRAD 

DUP M&3C0Q.'31W.. .tt.BO 

[>UP 4030 ...£6.H 

pcwffiswsiaL-CHSooES m 

PCW951? _,....£3.70 

STAR 

H16.... £4 85 

LClO ..-.£*.ft5 


RIBBONS 

Fabric) 

CITIZEN 

120D. £4.50 

EPSON 

MKiT XiRAflbT A800 . . £3.20 

. )(Kf dbGX&O .£3.20 

MJt.TX'TWIQafAlDOO .. £3.50 

UAWE5MANTALLY 

UT80 .£4.3C 


AMSTRAD 
NEW # . * 

JOYSTICK SPUTTER 
Pay wlh a bend Splits' anabes ? 
[cystic ks to be u»d 
ind«faTd*ntlji 



__-...0M.Vn.95 


PRINTER CABLE 

664M64/6128 1m,,. 

.£0,95 


.£9.95 

.. 

Extension Prinhr C>bla 

1m plus power. (PCW) 

.£9.95 

Monitor Eile-rvimn L>«d 

66^128 im.. 

..£0.50 

PPC 10 Philip* 052AB533/ 
&S33/1081 ....-. 

... .£5 95 

PC to PWips esoi .... 

.£5.95 


,„FQR PEOPLE ON THE MOVE 
COMPUTER 
£-X~T*£^jV-SW«0-W 
LEADS 

('Hard Di*k lype'i 

9512 £11.59 
1512 £19.95 
1640 £19.95 
(flofipy Dish type) 

1512 £ 17.75 
1640 £ 18.75 


DUST COVERS 

PC 1512/1640. £9.50 

PCW0256/&512 3.... £9.50 

PC9512 5*15 3. ....£9.75 

DMP 4000 E5.2S C120D .£4.95 

DMP 2000/3000/31 &0. £4.95 

AH CO^flrS Ll’ni- *nfl frOf pprfif 


R5232 GENDER CHANGERS 
Avo*d ineompatibifl cables ONLY E6.50 


CABLES MADE FOR ALL BS23Z AND 
PABALLEL TYPES OF COMPUTER, 
MODEM'S 8 PRINTERS RING NOW 
FOR QUOTE 


PPG k PC as taiu^ 

cable. Eridtiai f ar e-'bt 
r Ca.!a amply 


ONLV 

1 £10.50 



CENTRONICS 
LINE BOOSTER 
h dwatfiala 
wee 35 bt Min' haf the 
S Ip N rabo Dauates 
yo^r ci&« ecgP’ 

ONLY £24.95 



DATA SWITCHBOXES 

Enai)le& you 1o quickly 
4 easily swi(t*i 
between mitscre 
4 printers 

fStrial) M«i.«i Cm*£> 

25-way "0T fro 2'Way... £30.00 

25-way 'Dr m 3-way... £40,00 

25-way T)1'ld 4-way .£50.00 

Centrcn>c5 {Parallel'i UelaJ Cased 
36-way Cunbcmira lb 2-way Para£30.00 
36-way Cendrmnic* to 3-way Para £40.00 
36-way CenfrOnici to 4-way Para £50.00 
PARALLEL CROSSOVER 36-way CenMiKJ 
Jig 2 ehargaover troasc.-er..E50.W 


UNIVERSAL PRINTER. 

STAND 

£12.95 

The adjustable 
Pr ntef Stand - 2 piece 
cor sIpjcI on, fits all siandarO and WKfe 
carnage printers. Also provides, 
convenient space ler paper and storage. 
Rubber leet. vibration absorbing k*J5 



TILT ^ 

SWIVEL BASE 

Suitable lor 1 T 114- 
TV or monitor £1475 



JUST ARRIVED 

Ptol&ssional Mouah Pnda .£ 4.75 


RFMEUBEH. our buunwi n Cabbftfdr 
Com pul in. Printer*, Moniteit, Ceeietlei etr, 
■Cc. Th* ifree* n i very smell setecUm! Write 
pr phone NOW far ■ quota. Trade EDUCA¬ 
TIONS 4 EXPORT ENQUIRIES WELCOIBE 


AUTO SWITCHES 

PARALLEL-SERIAL 
MP401 4-wgy 

Parallel ,.£105 
MP0O1 &-wey 

Parallel ..£135 
MS401 4-way 

Senal.£105 

USA31 e wav 

Serial..... £135 



BUFFERS 

PB 64K Ram . 
P6256K flam 


COPY HOLDERS 
Clamps Onto any [able 
Angle S pcsilion yc-ur 
□□py tor ea&y typing on the 

COfbpuler. Sliding 
Rule al5o tilted 
CHI. ONLY 
£14.95 




Exactly as above but seif 
standing for desk loc use. 
Both (or 9.5* X 11,5" copy, 

ALSO ONLY £16.95 


DISKETTE STORAGE BOXES 

Anti Slate with 
removable lads 
Luck and 2 *.eyt.. 

Cream with 
see-ihrough 
lid a custom divider* 

Te bold 40 r 3.5 H disks...£0.95 

To hdd 00, 3.5 H disks £10.50 
To hdd 50, 5.25' disks .... £0.95 
To hdd 10Q. 5.25' disks.. ES.95 
To hdd 120. 6.25" disk* £10.95 
PLUS COMBO BOX 40, 3,5' or 2C 3" £5-25 



ANTI REFLECTION S 
ANTI STATIC 
SCREEN FILTERS 

COLOUR ir -—.E16.9S 

GOLOUH 14“ .£17.95 

MONO 12“.£16-95 

MONO 14\„.. £17.95 



Et P&P IN UK. Access & Visa accepted. Please add 15% VAT to all orders. Cheques made payable to: 

R.S.D. CONNECTIONS LTD, Dept AU1, Mead Business Centre, Mead Lane, Hertford SG13 7AG. 
l Tel. (0992) 584205/584207 r 

J Trade. Educational & Export enquiries welcome u 


Page 58 


Amstrad User January 1930 































































































3.5" DISC DRIVE 
FOR THE CPC 


SPECIAL OFFER....SAVE 

MEGADRIVES 

The SIREN MEGADRIVE offers exceptional value to users 
who have a need for more on line disc storage than is nor¬ 
mally offered by Amstrad’s own 3 inch drive. The 
MEGADRIVES are 1 inch high 3,5 inch low power con¬ 
sumption citizen drives. They are contained in a steel 
case and come complete with power supply and a cable to 
attach to the computer. The drives are 80 track double _ 
sided and will format up to 850k, In order to make full use [M 
of the drive, it is essential to have some software to allow Rj 
the drive to be recognised. We offer 3 packages, ROM- 
DOS, RAMDOS & RODOS- Please phone for further 
details if needed, 


£15 ON ALL DRIVES 



MEGADRIVE 


ROMDOS & RAMDOS 

These two programs are essentially the same, the only dif¬ 
ference being that ROMDOS is supplied on ROM (and 
needs to be fitted into a rom board) and RAMDOS is sup¬ 
plied on disc. Both programs will support AMSDOS, CPM 
2.2 and CPM PLUS and is very simple to use, If you are 
using RAMDOS then a short program must be run before 
you can access the MEGADRIVE, With ROMDOS, the 
computer is configured when it is switched on. Files can be 
copied to and from the MEGADRIVE with the CPM PIP pro¬ 
gram, Both programs come with formatting software and full 
instructions, 

ROMDOS is available on its own at £29,99. 

RAMDOS is £19.99 & RODOS is £29.99 

With RODOS and RODOS EXTRA, it is possible to transfer files 
to and from an AMSTRAD/IBM PC or ATARI ST. 

Please phone for further details. 


Siren Software 

84-86 Princess Street 
Manchester Ml 6NG. 
Tel: 061 228 1831, 


Please complete this form and send it with cheques payable to 
SIREN SOFTWARE. 

For Access,’Visa orders, please telephone 061 220 1#3i 

NAME COMPUTER 

ADDRESS 


SEND TO:-Siren Software, 64-86 Princess Street, Manchester, Ml 6NG 


RODOS is supplied on ROM (and needs to be 
inserted into a ROM board) and offers many 
unique features to the CPC user. It will automati¬ 
cally configure drive B on switch on, it offers a sili¬ 
con disc & printer spooler (6128 only), upto 3 
times faster disc accessing, tree directories, disc 
formatter and file copier, RODOS fully supports 
AMSDOS, but will not work with CPM 2.2 or CPM 
PLUS. RODOS is ideal for the experienced user, 
however if it is just a large capacity second drive 
that you need, we recommend ROMDOS or RAM- 

MEGADRIVE with RAMDOS..£109.99 


MEGADRIVE with ROMDOS.,.......£119.99 

MEGADRIVE with RODOS....,,.£119.99 

RODOS EXTRA...... ,_.„£9.99 

BLANK 3.5 INCH DISCS ....„£1.00 

ROMBOARD (holds 6 roms).,.,....£24.99 


PLEASE SEND ME:- 


J Megadrive + ROMDOS..£119.99 

□ Megadrive + RAMDOS.....,...£109.99 

□ Megadrive + RODOS.......£119,99 

J Rodos Extra....£9,99 

□ Rombox (holds 6 roms)..,.,....,..,£24,99 

U 10 3,5" Discs (Blank)..,,£10.00 

□ ILK, Postage......£3,00 

□ European Postage.,......£6.00 

□ Airmail Postage.....£17.50 


Amstrad User January 1996 


Page i 


























































Learning to 
landscape 

Dean Cracknel! 
delivers the final 



batch of his three 
part fractal bonanza. 


H aving produced two programs 
that calculate the fractal land¬ 
scape data, we now turn our 
attention to how the data is to be 
displayed. The original program used 
isometric projection to produce a 3D 
image, but this lacked perspective and 
did not allow us to see the landscape 
from different viewing positions. By 
using these listings you will he able to 
move around the landscape, and even 
look underneath. 

Although the projection uses ma¬ 
chine code, the program still takes a 
couple of minutes to plot, so “flying 
around the landscape” is the phrase I 
was trying to avoid here. 

Perspective and 3D Projection: 
The machine code in Program 1 pre¬ 
tends that the CPC monitor screen is a 
window through which you are look¬ 
ing at the fractal landscape. It does 
this by projecting the landscape onto 
that window. 

To illustrate this, look out of a 
nearby window at. the scene on the 
other side. Sunlight, reflected off the 



scenery, passes through the glass and 
enters your eye. Here lenses and light 
sensitive cells pass the image on to the 
brain where the most powerful image 
processing program ever written 
takes over and we 'see 5 the image. If 
you draw the scene on the glass just as 
you see it, then this is what the CPC is 
trying to create on the monitor screen„ 
To achieve this we need to know 
exactly what the image on the glass 
would look like. 

Figure (i) illustrates this: the tri¬ 



angle formed between the viewer, the 
top of the object and the horizontal 
lias the same proportions as the tri¬ 
angle formed by the viewer and the 
image on the glass, but a different size. 
This means that if we divide one of the 
sides of the larger triangle by one of its 
other sides, the resulting number will 
be the same as the same ratio pro¬ 
duced by the smaller triangle, or to 
put it more simply: 


Height on glass _ Height of object 
Distance to glass Distance to object 

By quickly re-arranging this little 
equation, it is possible to calculate the 
height that the object will have on the 
glass as long as we know all the other 
numbers, which we do: 

Hobject 

Hglass = Dglass x 

Dobject 


This simplified form lacks polish, 
such as scaling and an offset for the 
height of the viewer above the ground 
(his elevation), fully expanded the 
formula becomes: 


Eleva¬ 
tion - 
Hobject 

Hglass = Hscale x Dglass x _ 

Dobject 

Normally, the distance from the 
viewer to the glass will be fixed, so this 
can be incorporated into the Hscale’ 
constant. Having considered the pro¬ 
jection of the height of the object, the 
width is treated in the same way and 
produces a similar equation: 


Xglass — Xscale x Dglass x 


Xposi- 
tion - 
Xobject 


Dobject 


As these two equations are similar, 
they can be combined into a general 


Page 60 


Amstrad User January 1930 





















1C50 ' VI . 1 Release Issue [90] 

1290 GOSUB 3220 * set m/code data [76] 

1350 yoff={ymax+8)\16; yoff=ystart+ yoff*ele v\ 16: GOSUB 3220 ' initialise a/codo 
data [ 4 A ] 

1410 IF redraw THEN IF drawit THEN GOSUB 2940 ELSE GOSUB 3140 [F6] 

2C20 IF no= true THEN LOAD ,f f ra^code . bin" , &9 100 [FE] 

2220 p = 0: ptop-6: pmax=ptop+l [30] 

2290 ON p GOSUB 2350,2450,2520,2700.2760,2640: p = p+i [9F] 

2530 1 [A6] 

2690 1 Sub 9,5: Disc Saving [A9] 

2 700 IF i $ =" f" THEN frm=(frm+l) MOD 10 000: p:pmax [81] 

2710 IF’ iS = ' h F" THEN f rin= [ f rm + 9 9) MOD 100: p-pmax [88] 

2720 IF i =2 24 THEN SAVE rr f s " 4 RIGHTS (STR$ (frm+10C0C} ,4 ) + Hi . scr" , b,&C000 ,&4 000 : frtn 
-frm+1: p:pmax [SB] 

2730 RETURN [73] 

274C * [9C] 

2750 ' Sub 9.8: change colours [9F] 

2760 IF i$=":" THEN p=pnmx: IF back THEN backc“(backc+1) MOD 16 ELSE skyc={skyc+ 
1) MOD 16 [E4] ^ 

2770 IF i$="*" THEN p~pmax: IF back THEN backc:(backc+15) MOD 16 ELSE skyc-[skye 
+15} MOD 16 [6C] 

2780 IF = THEN p = pmax: IF back THEN horizone = fhorizonc +1) MOD 16 ELSE seac = 
(seac +1 } MOD 16 [6A] 


2790 IF i $ = r| + " THEN p = pmas: IF back THEN hor i zone = ( ho r i zonc + 15 } MOD 16 ELSE seac 
-(seac+15) MOD 16 [32] 


2800 

281C 

2320 

283C 

£840 

285C 

2860 

11 + 1 } 

2870 

2880 

2890 

2900 

2910 

2920 

2930 

294 0 

2950 

2960 

2970 

2 980 
2990 
3000 
3010 
3020 
3030 
3040 
3050 
3060 
3070 
3080 
3090 
3100 
3110 
3120 
3130 
314 0 

3 150 
3160 
3170 
3180 
3190 
3200 
3 210 
3220 
3230 


IF p=pmax THEN redraw “true [96] 

RETURN [6F] 

' [981 

1 Sub 9.4: flag changes I 9B] 

IF = THEN showsea= {showsea+1} MOD 3: p = pmax I 9B J 
IF it= ,< b'' THEN showsea- (showsea + 2) MOD 3: p = prmx [ C5 j 

IF ifc="W" THEN pfi11 = ( pf i11 + 2) MOD 3: p:pmax ELSE IF iS="w" THEN pfill = {pfi 
MOD 3: p-pmax [34] 

IF j$ = ‘'C F ' THEN contor - NOT ccmtor: p=pmax [7B] 

IF j S = ’ r 0 4r THEN back = NOT back: p=pmax: redraw:true [56] 

IF j£=CHR${13} THEN drawit=NGT drawit: radraw=true: p=pmax [13] 

IF p=pjn&x AND drawit THEN redraw = true [D6] 

RETURN [71] 

* I 9 A ] 

' Sub 10: plot shape [9D3 
GOSUB 3320 ’ plot horizon [83] 

\PLOT.LAND.yposn,base [B4] 

RETURN [801 

’ [ A9 ] 

1 Sub 11: project x-y [AC] 
ky=y“yposn: ks=SGN{ky): ky=ABS(ky) [IE] 

IF ky = 0 THEN ky=lE“38 [FF] 

zx“ xof f + [xsca1e *( x-xposn) )/ky [ C9 ] 

zy=yoff+{yscale*(i-elev)}/ky [21] 

RETURN [66] 
f [8F] 

1 Sub 12: draw corners [92] 
x~ 0: y = st: GOSUB 2990 
y = 64: GOSUB 2990 
y=64: GOSUB 2990 
y=st: GOSUB 2990 


x= 0 
x = 64 
x*64 


y(C)-zy [BE] 
y ( 1} = z y [ F 4 ] 
yf 2) £ zy [14] 
y(3 ) [76] 


x(0):zx 
X(1}=zx 
x(2 ) =zx 
x{3)= zx 

! DRAW . POLY , y ( 0 ) , x ■( C } p y (1 } . x ( 1 ) . y ( 2 ) , x ( 2 ) , y ( 3 ) , x ( 3 ) [DA 3 
RETURN [62] 

' [SB] 

’ Sub 13: plot frame [8E] 

GOSUB 3320: IF yposn < 0 THEN st = 0 ELSE s t =yposn~1 [GE] 
k 0 = 0 : kl=sealevel: k 2 = 2 5 5 : xsizo=size: yeizo=size-st+l [39] 


!GPEN.0: 
!GPEN,3: 


MOVE 0,0 
MOVE 0,0 
MOVE 0,0 


z = 0 : 

z=sealevel: ! 

z = 25 5: !OPEN,15 

RETURN [7 A] 

’ [87] 

1 Sub 14: Set m/code data [8A] 
3 ELEVATION,elev [99] 
j X,POSN,xposn: f Y.POSN,yposn 


COSUB 3060 [EE] 
GOSUB 3 06 0 [A4 j 
COSUB 3 060 [A 2] 


E 3 F ] 


► 


Program 1, 


Amstrad User January 1990 


Pages 






\ 4 



3240 

!X.OFFSET,xoff: !Y.OFFSET,yoff [D8j 


3250 

!X.SCALE.xscale: !¥.SCALE,yscale [EAI 


3260 

* SEA * FLAG,s huwsea [CE] 


3270 

!CONTOR.FLAG,con tor [3D] 


3280 

!WIRE.FLAG,pfill [CC] 


3290 

RETURN [7C] 


3300 

' [091 


3310 

Sub 15: draw sea/horiaon [SC] 


3 3 20 

ORIGIN 0 , xstar t , xend , yend . ystart [D4] 


3330 

fGPAPER,skyc; CLG: ysea=yoff: IF ysea>yend 

THEN ysea=yend ELSE IF ysea<ysta 

rt THEN ysea=ystart [04] 

3340 

IF back, THEN ! GPAPER , backc : \ GPEN , ho f itonc 

CLG ; MOVE G.ysea: DRAWR G40.0; 

GOTO 

3390 [EA] 

3350 

ORIGIN 0,0,xs tar t,xond,ysea,y s tart [0A] 


3360 

I GPAPER,seac : CLG [26] 


3370 

ORIGIN 0,0.xstart,xend,yend,ystart [E3] 


3 380 

!GPAPER,0 [0E] 


3390 

RETURN [7E] 

0 


purpose equation that can be used for 
both. The RSX command :PROJECT 
handles this equation for both the X 
and H projections. The X and H values 
come directly from the Fractal data, 
all the other values are held as varia¬ 
bles in the program and can be 
changed at will. 

There are limitations to this kind of 
projection, in that you cannot project 
the image when the distance from the 
viewer to the object (Dobject) is zero. 



as you will get a "Divide by zero" error. 
In the real, real world this problem is 
solved by projecting the image into a 
curved surface, the back of your eye, 


and then using the brain to compute 
the true image. 

The machine code loader of pro¬ 
gram 1 loads-up the second half of the 
final machine code, adding a further 
15 RSX’s to the existing 12. Save and 
run this program, which will poke the 
code into memory and save it. 

The second listing* Program 2 , 
should be typed in as seen, without 
changing the line numbers and saved 
as < ‘part-2”. 

Now you should have a complete 
version of the full-blown Fractal Land¬ 
scape Generator, when you run the 
program, the first landscape will be 
calculated and displayed as a counter¬ 
map as before, but now T the image 
display will contain a landscape of sea 


and sky with three boxes drawn in 
true perspective, these boxes 
represent the lowest point, sealevel 
and the highest point of any land¬ 
scape, using them as a guide, an idea 



of where the final image will be can be 
deduced, pressing [ENTER] or 
[RETURN] will then draw’ the full 
picture. From here on you can move, 
around the landscape using the keys 
already described or use the new r 
functions added by the latest addi¬ 
tions, these new keys are as follows: 
[0]: Switch On and Off Sea and 

Sky background. 

[:]: Changes the Sky/Back- 


1000- ' m/code loader for f i 1 e : FRA- B . BIN [81] 

1010 1 [84] 

1020 1 by DEANCRACKNELL1988 [87] 

103® ' [8A] 

1040 MEMORY &.90FF [96] 

1050 llen = &59®: strt=&9767: nm.E » ”FRA-B . BI N TP [ AS 3 
1060 lsum=0: csum=0: Inum=3000: iis0 [IF] 

1070 READ aS: amp$ =CHR5 [ 3 8) : PRINT ''Creating ” ;nmS;" [24] 

1080 WHILE a$O tl ####” [83] 

1090 FOR ai=l TO LEN(aS) STEP 2: PRINT CHR$fl92+(ai MOD 4)};CHR$(8); [76] 

1100 aa=VAL(amp$+MIDS(aS,ai,2)): POKE strt+ii,aa: Isuni^lsum + aa: ii=iitl [8D] 

1110 NEXT ai: GGSUR 2000 [80] 

1120 READ aS [3F] 

1130 WEND: PRINT " " [57] 

1140 READ aS: cesum=VAL(amp$+aS) [AS] 

1150 IF ccsunsOcsura THEN PRINT "ERROR in Final C/SUM" : END [72} 

1160 PRINT "A^l Code correct, saving to disc" [A8] 

1170 SAVE '*!"4nro$,b,strt,lien [67] 

1180 END [3D] 

£000 ' line checksum [82] 

2010 READ q 3; 1 1 sum:VAL ( aiap$ + a$ ) [ BS ] 

2020 IF 11 sum< >1sum THEN PRINT "C/SUM ERROR in LINE" ;Inum: END [D8J 
£03® csum=(csum MOD &7000)4lsum: lnura= lnum-f 10: lsum = 0 [30] 

2040 RETURN [68] 

3000 DATA 3344£d50?26fGa65 t 2a4 [C9] 

3010 DATA 6374696fee50524£,3Se [A8l 

► 


Program 2. 


Page 62 


Amstrad User January 1990 













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[61 ] 

► 


^mstrad User January 1990 


PageB: 















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4740 

DATA 

Il£f9dcdde9cc9fe , 4eb 

[B2] 



4750 

DATA 

01dd6e00dd660128,2b8 

[49] 



4760 

DATA 

0af©02c01a772313,291 

[FF] 



4770 

DATA 

Ia?7c9eb732372c9,416 

[11] 



4780 

DATA 

00,000 [0E1 




4790 

DATA 

'•####■■ , 0f 2 a [ 68 ] 








o 


ground colour, 

[;]: Changes Sea/Horizon 

colour. 

The sequence of colours is 
the same as the colour scale 
on the right-hand edge of 
the screen, using SHIFT, 
the colours step backwards. 
[ENTER |: Switch between Bos-frame 
and Full Display, for speed, 
always switch back to Box 
mode before changing any¬ 
thing (it's quicker). 

[ L]: Multiply Level by 2, LeveI is 

the resolution of the projec¬ 
ted image, for speed use a 
lower value, for detail use a 
higher number, the maxi¬ 
mum resolution is 64, which 
is the resolution of the con- 
tor map. 

[W]: Switch between: Wire¬ 

frame and Solid image. Wire 
frame is at least 10 times 
faster to plot, so use this to 
adjust your viewing posi¬ 
tion t then switch to Solid 
for your final image. 

[COPY]: Save Projected Frame to 
disc or tape as file J ‘SO- 
123,SCR’\ where 123 is the 
frame number. Tape users 
should press RECORD and 
PLAY before pressing 
t+ COPY'\ as tape messages 
are supressed. 

[F]: Increase the Frame number 

by 1 1 SHIFT 1 decreases the 
number. 

[C]: Switch between Cantor- 

Image and Shaded Image 
for the projected linage, in 
contor mode, the colours 
are the same as the contor 
map, in shaded mode the 
colours are chosen to 
represent the effect of the 
sun shining over your left 
shoulder. 

[B]: Switch between: Below 

Sea: Don't Show Sea and 
Show Sea, These determine 
how the sea is represented, 
Don't Show Sea and Show 
Sea only affect how the 
Wire-frame image is drawn 
and look the same in Solid- 
image. 

To check that the program ran as 
expected on a CPC464. I borrowed 
one and found (to my surprise) that it 
runs 1 r b faster on a CPC464 than it 
does on my CPC6128 - does anyone 
have copies of BASIC VI.0 ROM's to 
spare? I hope you’ve all enjoyed this 
series and may your fractals be fruit¬ 
ful. • 


Page 64 


Amstratf User January 1390 








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com 



up 

the 

bulletin 

board 

That shadowy figure 
Gordon Bates 
introduces you to the 
world of the BBS and 
a passport to endless 
hours of phone fun. 

T .his month, we're going to delve 
into the world of private Bull¬ 
etin Board Systems, hut before 
we do, 1 must correct a mistake that 
crept into last month's masterpiece 
(Lord knows how!) In the section on 
the charges for using Micronet, the 
impression was given that the system 
is free to use between 6pm and mid¬ 
night. Sorry, folks, this isn't the case. 
Just to put it straight, here's a little 
table that explains it all: 

6pm to Midnight: Ip per minute 
Saturday ipm to Midnight, Sunday all 
day, Midnight to 8am: all Micronet 



pages are free, but Prestelpages are at 
Ip per minute. 

All other times: all Micronet and Pre¬ 
stel pages 7p per minute. 

0K t now that that's out of the way, 
let's look at the (usually) free Bulletin 
Board Systems (BBSs) that seem to 
be in every comer of the country. 
They're normally very different from 
the viewdata systems as exemplified 
by Micronet and Prestel. Generally, 
they're what's known as ‘scrolling' 
systems. That is, instead of presenting 
their information in nicely laid out 
pages, one at a time, the information 
that’s hurtling down your phone line 
scrolls up the screen, much like a long 
listing (but much, much slower!) 


Other differences are in the 'proto¬ 
cols’ that they require. 

Now, remember, in this column, we 
don't go in for the black magic ap¬ 
proach, so it's time for a little expla¬ 
nation about these protocol thmgies. 
When a modem talks to another 
modem, each end needs to under¬ 
stand what the other is saying. So, 
they establish a protocol (from the 
diplomatic term) to accomplish this. 
First, there may be a START BIT, or 
perhaps two* Then, there wdll be the 
DATA BITS - or the portion of the 
message that actually contains the 
character being sent* This will be 
either 7 or 8 bits. Then, optionally, 
there may be PARITY BITS - they're a 
fairly redundant method of error 
checking, and needn't concern us too 
much here. Finally, there may be 
STOP BITS, which serve to tell the 
remote modem computer that that 
particular character is finished (Ger- 
raway, they all cried - maybe that's 
why they're called stop bit si) 

In this country, you're only ever 
likely to come across two settings for 


all of these strange bits. They are a) 
No start bits, 7 data bits, even parity, 
and one stop bit. - usually shown as 
7B1 - this is also sometimes called the 
Prestel setting, since that's what Pre¬ 
stel (and Telecom Gold) use, and b) 



No start bits, 8 data bits, No parity, and 
one stop bit - usually shown as 8N1 - 
which is what the majority of private 
BBSs use. 

Now that we've discussed this, for¬ 
get it. all - it's really not that important. 
Mostly, all you need to do is look at a 
listing of bulletin board phone num¬ 
bers (there are leads, and I've ap¬ 
pended a few here) and the settings 
will be shown. All you need to do is set 
your software to the right setting 
before you go online. So, as you can 
see, it doesn't really matter whether 
or not you understand it, as long as 
you remember to set the right one, 

OK, so now you've sorted out a 
likely looking BBS, preferably local to 
you at first (we don't want the editor's 



Page 68 


AmstratiUser January 1990 






















BT shares growing too fast, now do 
we?), and you've booted up your 
comma package. You've made .sure 
that you’ve set the right protocol 
settings, and you’re ready to go. Dial 
the number, and, BT willing, youTJ 
shortly hear your modem legging onto 
the system. If it's a popular one, then 



you might hear the engaged tone 
rather a lot before you get even this 
far. This is a good sign. It means that 
the BBS is very popular, and there¬ 
fore, must be very good. 

So keep on keeping on, and even¬ 
tually you'll get on. Depending what 
BBS software the sysop (that's comms 
speak for system operator, or the 
person who actually runs the thing) is 
using, you eould be met with any 
number of welcome screens, but a few 
things will be common to most of 
them. 

Firstly, you'll nearly alw T ays see the 
name of the board up there in lights - 
w T hich is as good a check as you'll get 
that you've got the right number. 
Next, you may be asked whether or 
not your terminal is capable of ANSI 
GRAPHICS. Sorry, friends, but I’m 
afraid that, thus far, the good ol 1 CPC 
isn't capable of displaying these de¬ 
lights. So, you'll have to answer NO! 
Once that's out of the way t you're 
going to be asked for your name, and 
then a password. Re warned, most 
sysops don’t allow nicknames, aliases, 
or suchlike, but need your real Chris- 
tian name and surname. Your pass¬ 
word is up to you, but, it’s probably 
better that you don't use the password 
you use on Prestel, or any other 
on-line sendee that you pay for. 

Pick something that you can 
remember, but w r hich no-one else will 
be able to guess. I use three passwords 
for private BBSs, and keep another 
ten or so for the pay-off sendees I use. 
They are mostly a jumble of letters 
and numbers, with the odd bit of 



punctuation throwm in for good 
measure, and don't mean anything 
much. The beauty is, though, that I can 
remember them. Also, I change ail my 
passwords at least once every three 
months, and more regularly on a ser¬ 
vice for which I pay. I’d advise you to 
get into that habit, even if you don't 
pay - it'll pay dividends, 

OK, once you've got past the name 
and password stage, you may be asked 
to fill in a questionnaire as a new r user. 


so the sysop can validate you. All this 
means is that you will maybe have a 20 
minute time limit on your first visit, 
but once you're validated, your limit 
may be limitless, if you see w T hat i 
mean. It varies from BBS to BBS, 
normally defaulting to around the tw r o 
hour per day mark. 

With full validation comes full privi¬ 
leges, which means that you can both 
upload and download software 
(please don’t forget to upload some¬ 
thing if you've dow r nloaded a proggie - 
it's only courteous), and also visit 
areas of the BBS that you may not 
have been able to see the first time 
you logged on. Anyway, tills is your 
first time on, so let's not gel carried 
away. 

You'll normally be presented w r ith 
some kind of main menu, and one of 
the entries wall be marked 'messages’ 
or something similar. This is the area 
to go and have a look at. You’ll be able 
to read messages left by other users, 
and, if you feel brave enough, you'll 
probably be allowed to leave one or 
two yourself. Please do have a go, and 
either ask a question, or answer one. If 
you don't, then no-one will write to 
you, and the w T hole point of being 
online goes up in smoke. 

OK, find your w r ay back to the main 
menu, and have a look round the 


board. Check out the download areas, 
the special interest groups, and any¬ 
thing else the board contains. Just a 
peek, mind, nothing too strenuous, 
'cos now r you’re going to log off. Find 
your way back to the main menu, and 
you'll see an option marked GOOD¬ 
BYE, or LOG-OFF, or similar. Select 
this one, and the chances are that 
you'll be asked to comfirm your 
choice. Hit T', and next, you’ll be 
asked if you w r ould like to leave a 
message for the sysop. Again, hit T, 
'cos you do. 

Don't argue, yes you do! If you like 
what you've seen on his system, leave 
a message saying so, and ask if you can 
be upgraded to full access privileges. 
The sysop will be so pleased that he’ll 
grant you them. If you aren’t that 
impressed with the system, just thank 



him for the use of the board for the 
time you’ve been on, and say that you 
probably won’t be. back - but do it 
nicely. Remember, the BBS you’ve 
just been on is someone’s hobby, and 
has probably cost him plenty of dosh 
and bags of time - he'll be proud of it, 
so don't be hurtful 
And that’s about it, really, there’s 
nothing to it. Any of you who have 
already been 
through this pro¬ 
cess will probably 
be bored sick by 
now, but I make 
absolutely no 
apology for that* 
Everyone has to 
start somewhere, 
and a local BBS is 
as good a place as 
any. Tve made this 
article as easy as 
possible to follow, 
and as com¬ 
prehensive as 
space will allow, 
purely because I’d 
like to see lots 
more people using 
their CPCs to get 
online - it’s a great 
way to use a 
smashing poster, 
and can be very 
cheap entertain¬ 
ment, 

Over the next 
few r weeks 1 will be 
printing lists of 
BBSs you can con¬ 
tact for you to cut 
out and keep. • 



Modem living - the V22 BIS from Dataflex. 


Amstrad User January 1990 


Page 6 























Arnor roms at prices 
you've never seen 



I 


f you're looking for quality software at extra low 
prices then look no further - Arnor software is 
renowned in the industry as being the best you 
can buy, 


A 


FTER our Autumn stock taking we have a 
number ot roms and rom boxes we're prac¬ 
tically giving away! But remember, they are 
on a first come, first served basis-so order yours 
today to avoid disappointment. 


ORDER FORM 


Please send me the following item(s): 


| Item 

RRP 

Price 

Save 

Please 

tick 

1 Protext Rom 

£39.95 

£19,95 

£20 

□ 

1 Prospell Rom 

£34.95 

£19,95 

£15 

□ 

| Promerge Plus Rom 

£34.95 

£19,95 

£15 

□ 

■ Maxam 1.5 Rom 

£29.95 

£14.95 

£15 

□ 

. BCPL Rom 

£29.95 

£14.95 

£15 

□ 

Utopia Rom 

£29.95 

£14.95 

£15 

□ 

1 Rombo Rom Box 

£34.95 

£24.95 

£10 

□ 

Ummmmmmm 






G I enclose a Cheque/Eurocheque/PO made payable 
to Database Direct 


No, 



u 


LU 

LLI 


LU 



LLL 

ExdJ / 


Signed _ 
Name_ 
Address 


Postcode _Tel 


Send to: * 

Database Direct,| 
FREEPOST p 
Ellesmere Port, £ 
South Wirral 
165 3EB. 1 
Phone * 

051-357 2961 " 


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Page 70 


Amstrad User January 1990 











































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Beach Head, Jet Set Willie, 
Decathlon, Sabre Wulf 

REDUCED TO 
ONLY 

£3 99 



R Type. -7.39 

Waterloo..... .,.5.95 

Bubble Bobble..i 4.35 

Cyrut2 Chess..4.35 

Sorcery+ .. —,..3.93 

Vi@i lante . ..9.95 

Biggies...,,....,. 2,33 

Sai Combat....,..,...2-99 

Rampage.3.93 

Xynaps...—..4.39 

Fighting Soccer.10.95 

Trimmer Hawk___,,....4.39 

Kamov....4.39 

Icon John .1.99 

Terror Qf The Deep..1.93 

Preditor..3.39 

Scooby Do*...—.,-..4.99 

Dy namife Dan 2...2.93 

LordsOf Midnight.5.99 

Bally Hoo ..-6-0Q 

Cut Throats..... .5,09 

Hollywood Hyjinx.—....6.00 

Carrier Command,,—.12.95 

Fair Light..3.93 

Triv Pursuits Baby 
Boomer., 6.95 


Amstrad User January 1390 


Page* 








































































































































































































► ►►►►►►► ►►►►►►►►►►►►►►►►►►OOOOOOOt 



It pays to belongl 





Star NL10 

► 9 pin dot matrix 

► 120 cps NLQ mode 

► 30 cps NLQ mode 

► 5K buffer 

► tractor & friction max 10 rr 
parallel interface 

Normal Price £278.QG; ACU Price £195.00; 
Members £185.00- Order Code: NL-10. 


m Amstrad DMP2160 

► 9 pin dot matrix 

► 160 cps draft 

► 60 cps NLQ mode 

► 8K buffer 

► parallel interface 

► tractor friction max up to 10" 

Normal Price £159.95; ACU Price £154.95; 

Members £145.95. Order Cede: DMP2180. 


MP-2 Colour TV Modulator 

Let a little colour into your life with the Amstrad MP-2 TV 
Modulator. A splash of colour can make a world of 
difference to your favourite games. With the M P-2 you ca n 
enjoy the clarity of your GT monitor for serious work and 
then link up to your colour TV for a touch of colour. 
Normally £29,95, Special ACU Price £27.95. 

MEMBERS £25.45, Order Code MP-2. 

MP-3 TV Tuner 

For the best in-home entertainment the Amstrad MP-3 
transforms your colour monitor into a colour TV, It sits 
neatly under the CPC colour monitor for you to receive all 
of your favourite TV programmes. 

Normally £49.99. Special ACU Price £48,49, 

MEMBERS £46.99. Order Code MP-3. 


Soup up your CPC system with a disc drive 

Fed up with waiting for those tapes to load? Then take advantage of ACLTs Special Offer of the Amstrad 
DDI-1 disc drive and you will be loading software in seconds, PLUS you will have a whole new selection 
of software available to you as the DDI-1 is supplied complete with CP/M 2.2 and DR Logo. Your CPC 
will then be fully equipped to take a more serious turn. 

Normally £159.95. Special ACU Price £149.95. 

MEMBERS £139 95. Order Code DDI-1. 

FD-1 Second Disc Drive can be added to the 
CPC4G4 with a DDI-1 or to the CPC6128 to double 
the data storage capacity end simplify file copying 
and back-up routines. 

Normally £99.95. Special ACU Price £94.95. 

MEMBERS £89,95, Order Code FD-1. 






































































































































re ► DIRECT LINES ► EXCLUSIVITY ► DIRECT LINES ► SERVICE ► 
IS ► QUALITY ► DIRECT LINES ► VALUE ► DIRECT LINES ► DIRE 


: t> > 




- 




i>t>t>i>[>i>[>i>i>[>[>[>t>>t>> 


• AMSTRAD VIDEOMATIC 
CAMCORDER 


• Speech Synthesizer 

Make your CPC answer back! You can even incorporate 
speech into your own programs as well as making use of the 
talking spell check and dictionary provided, 

Order Code SPEECHQ01 [tape only! £9.95 ACU £5.45, 
MEMBERS £4.95. 

SPECIAL OFFER WHILST STOCKS LAST! 

• Light Pen 

The Amstrad LP-1 set includes a light pen, graphic software 
{unprotected tape) and full documentation, A complete 
package for computer graphic designer! 

Order Code LP-1 RRP £19.95 ACU £17.95 
MEMBERS £16.95, 

SPECIAL OFFER WHILST STOCKS LAST! 

• X-Press 


For a limited period only. ACU is delighted to offer our readers the 
renowned Amstrad Camcorder at an amazing discount price, 

The electronics do all the work leaving you free to become a true 

Director with instant replay on your VCR, 


L -.; 

j 


ONLY £299.00 

PLUS Direct Lines are including FREE an 
extra rechargeable battery worth £29.95. 
It must be Christmas, 


Priority Order Form 


Membership Number (where applicable) .. 


A MUST for every STOP PRESS User. Fqr page preview facility 
and faster printing - up to 75%’ As well a craming facility to 
save disc space and create foolscape pages. 

Order Code XPRES50Q1 RRP £30.00, ACU £26 50, 
MEMBERS £25.50. 

• Pro-Punter 

STOP’ Before you place a bet check PRO' PU INTER, The simple 
racing forecaster to give you a calculated prediction rather 
than a stab in the dark! Get the odds in your favour for a 
change! 

Order Code PUNTER 0061 (disc only) RRP £57,50. 

ACU £52.75. MEMBERS £51..75. 

• VIDI CPC 

NOT THE OtsliLY BUT THE BEST digitiser for the Amstrad CPC. 
The complete outfit to convert video pictures from VCR or 
camera to computerised screen images. Interface, software 
(available in 3 media), cable connections, detailed 
instructions — the lot! RRP £69.95, ACU £63-95, MEMBERS 
£61.95. 

Order Codes — TVDTAPE (Tape), TVDD1SK (Disk), TYDRQM 
(ROM). 

• Scapeghost (see p44) 

Order Code SCAPE0G1 (Tape) RRP £14.95, ACU £12.95. 
MEMBERS £12.70. 

Order Code SCAPEOOtn (Disc) RRP £19.95. ACU £17.95. 
MEMBERS £16-95, 

• Star Wars (see p46) 

Order Code WARSCQMFQ01 (T) RRP £12.99. 

ACU £11.95. MEMBERS £11.04, 

Order Code WARSCOMPGQOI (D) RRP £19.99, 

ACU £17.99. MEMBERS £16.99. 

• Sprites Alive (see p28) 

Order Code SPR1TE0001 (D) ACU £22,95. 

MEMBERS £21,95. 


JOIN THE AMSTRAD USER CLUB 

the specialist support company for Amstrad Computer 
Users, We gre the largest organisation of our kind with 
membership currently standing at 30 p 000 and open to 
anyone resident in the U.K. 

Enjoy the benefits: 

► ondine technical support 

► 24 hour sales line for discounted hardware and software 

► priority subscription to the Official Amstrad Magazine 

► monthly news letter and price lists including the latest 
release 

► special members only offers 

► all for only £27.95 Inc VAT - what are you waiting for? 


Name: Mr/Mrs/Miss Initials.... Surname 

Company Name (where applicable) ..... 

Address ............... 


.....___Postcode .. 

Daytime phone number .......... 

Computer model number .......... 

Please send Cheque/Eurocheque/Postal Order made payable to: 

Amstrad User Club 

Access/MastercardyEurocard/RardaycardA/isa 
□ □□□/□□□□/□□□□/□□DO Expiry Date:._/_ 


Signature of card holder.......... 

Code Description Qty Unit Cost Total 



Total .... 


Send to: Amstrad User Club, 

PQ Box 10, PRE Complex, PaHion Industrial Estate, 
Sunderland, 5R4 6SN 

Offer closes: 28th February 1990, 

Prices include VAT and delivery within the U.K. mainland. 
Overseas despatch on application. 

Please allow upto 28 days for delivery. A4 


© ORDER HOTLINE 091 510 8787 «« 


j 24 Hour Orderline 

1 Faxline 
1 091 510 0155 

[ EMAIL/Telecom Gold 
MAG 90320(72) 



- USER CLUB - 

it pays fo belong/ 


I 
























































ZEDASM ROM £19.95 

The professional Z80 Text Editor/Assernbler and System 
monitor. Superfast Z8Q assembler {200 lines second). 
Supports page switching on 6128 machines, up to 80k of text 
source in memory at the same time. 

DEMON DEVELOPMENT CARTRIDGE £19.95 

The Ultimate machine code tool. Stop Any program Anytime 
by a press of a button, the memory remains intact and can be 
saved to Tape^Disc, debugged, traced, moved, 
disassembled etc. 

EPROM PROGRAMMER KIT £27.50 

Transfer your favourite programs (BasicfMachine code) onto 
Eprom. Programs 2764^27128 12.5 or 21 volt Eproms. Powerful 
but easy to use software, Rom to Rom copy f Editing, 
Verification, Single or block programming. 

PCS DESIGNER CARTRIDGE £59.95 

Design double sided printed circuit boards quickly and easily. 
Output to standard printer 1:1 or 2:1 scale, Predefined DILS & 
IDC connectors. Auto Routing. Zoom Editing etc. Too many 
functions to list here. 

PASCAL COMPILER ROM £15 

Our pascal compiler is easy to use, suitable for the absolute 
beginner and produces stand alone Machine code. Does NOT 

require CPM. 

(Note cartridges have no through connector for 
464 with Disk Drive) 


JOHN MORRISON DEPT fACU) 



4 REIN GARDENS. TINGLEY, 
WEST YORKSHIRE. WF3 UR 

TELEPHONE (0532) 537 507 



S A E (Or further information 


MAKE YOUR AMSTRAD EARN! 


Yes making money with your Amstrad becomes incidental when you know how. 
Your micro is, if only you knew H„ a gold mine. The Size and make is irrelevant 
Make the initial etfort NOW by starting your own. 

HOME BASED BUSINESS. 

Thts may be the most important move you will ever make! 

REMEMBER: You'll never get rich by digging someone else’s "ditch". Anyone In 
(he country, including VOU, can become very nch in a reiatiwiy short period of 
lime |u$t by doing a few basic things’ tt H s more Hoarding than playing games. The 
benefits are many and varied. Full or part time. For FREE details send S.A,E. to: 




31 PILTON PLACE (ACU 15) 

KING AND QUEEN STREET 


WALWORTH. LONDON SE17 I DR 



1 Reach the top,— 
[ with ... CJ 


^^Self-Tuition Courses 

LC 



MICRO ENGLISH 


World eadcn - Hons grjdujrtEv'teachEf aulrmra- A| nil major flho- tS 

sffietai rorLfiPoflrora 

Comp Ciiurte lakirg tang ujjjCSf in afKSflffln'i3 
■Milh real r.nnRcK 3 Tjaas'DiSC l 2 DOrtS £21. 

Cornp- t'“ c&uis* lakirgdg:: 3 year* Ip woMorv. SCNao 
eniia to-, using moving CWOUJ picture* Naiiona Curricu uni 
LsweIi- 4 Jfl Eirpgrgms. pn Z TapeVD-st 4 2bciDk=.£i4 

Liiuist iak'nq bcginne-rsbriGCSE in ?q Drojjren , 'i3 
3i’ $3 topics &n ?~iipc'sO'K + 3 nook> 17* 

A-lEvd s!up by rricp course programs tor EH. 

Tjl|-5cr«T graphic Iwcalsu US 2 TapeVDisc- 4 2 nooks. 


PRIMARY MATHS 


MICRO MATHS 


MEGA MATHS 


HOME COLLIDE | 


yiers bsnhs E^jj ijTwilh WSvidED 

UMteaeh 



Send cheques/PQ's Or phone orders nr rtnjttests for free coktur poster catalogue tr? 

LCL. DEPT AU r THAMES HOUSE, 73 BLANDY ROAD, 

- —-1 HCNLEY-OM- THAMES, OX ON RG9 1QB '- 


Tel: 0491 579345 


□□□ 1 

L the unwwuiEfl etiNrefl / 


One smqle source " for all your Amsirad"! 
Computer needs at competitive prices’ 


NEW SOFTWARE FOR THE AMSTRAD CPC RANGE 


Happy fractions > £16,95 D - This program explains the fraction concept 


implementing excellent graphics display including equivalence, comparison, 
addition, subtraction, ft offers an exciting flying saucer tutorial game 

Happy Breathing > £16.95 D - An excellent educational program on the 
Respiratory System using graphics and lext to explain each part and (unction of 
Ihe system. There is an extensive tutorial and a very interesting game. 


Arnold Plot i’£39 95 D/E24.95 T - General graph plotting package, contains a 
sophisticated "Data Editor" and a versatile plotting facility. It can support Epson 
compatible Dot Matrix Printers and Pm Plotters. Presentation! ptecnals, bar charts, 
graph, histograms, h*gh/tow charts. Tape version wilh reduced specification. 



TMC The Micro Computer Ltd,. 

9 St. James's Terrace. Nottingham NGl SFW 
Tel: {0602) 433440 


E 


ONLY POOLS AND HORSES 


FOOTS A LL BOXFORM £14 95 (+£2 fo r 3" d i sc I 
The ONLY pools program, written by a GENUINE EXPERT who has been 
prof essi on a 11 y a m p I oyed a s such by th e I ea d i n g poo Is com pa ny. He KN O WS 
how to help you win. 

THE PROGRAM HAS FORECAST ON AVERAGE 50% MORE DRAWS 
THAN WOULD BE EXPECTED BY PURE CHANCE. 

FOOTBALL BOXFORM is not a gimmicky play thing but a serious statistical 
analysis of football form, its sole objective is to improve the chances of 
winning on the pools or fixed odds and no other program comes near to 
Hackling the problem so thoroughly. Homes, aways and draws are shown in 
order of merit and true odds given for every ms (oh. Merit tables show at a 
glance the teams currently in form and those having a lean spell. Covers 
league and non-league clubs, 

‘'won£930 on the first week using FOOTBALL BOXFORM" D.D. Devon. 

"The program is nicety presented and easily used and updated ... wifi 
undoubtabty prove ex t remef y useful and profitable "Chit Com pu ter Ciu b, 

POOLS PLANNER £14.95 £+£2 for T disc) 

No matter how good your forecasting is it's asking an awful lot to find B 
draws in a full perm and plan entries can be difficult to check, Pools planner 
solves the proolem by giving full details of 3.69 entries ranging from 9 to 
73960 lines and covering from 12 to 56 selections. Enter the amount you 
wish to stake and several examples are listed. No problem with checking,., 
simply enter the results of your selections and the best lines are given almost 
immediately Based on Lit-Blocksthey are easily entered on the Coupon and 
all are accepted by the pools firms. 

BOX FORM & HANDICAP WINNER E14 95 (+£2 for T disc} 

Two programs for the price of one. Easy to use and they never go out of date. 
All you need is a few minutes with a daily paper BQXFQRM weighs up a race 
by considering the many facets of form. Easily amended to suit the user's 
ideas. HANDICAP WINNER shows the value for money bets. Over 1000 
winners in 1989 handicaps at 28/1, 25/1, 20/1 r 16/1,15/1... etc., etc. 

7 received the tape Last week end already it has paid for itself" A.G, 
Manchester. 

Any 2 of the above £24.95 or all 3 £34.90 ( + £2 for 3 disc in either case} 

RACING TOOL KIT (£49.95 tape or disc) 

A package of 7 programs for the racing enthusiast. BQXFORM and 
HANDICAP WINNER plus programs to produce ratings and time figures, 
update private handicaps or form your own, keep records, work out almost 
any bet, etc. 

Why pay inflated prices? BOX oft CLEVER and qot the BEST. 

Available on tape or disc for SPECTRUM, CMO C64/128, 

AMS CPC's, BBC B. from: 

BOXOFT (ACU), 65 Allans Meadow 
Nest on, South Wirral L64 9SQ 

Credit ea rd h oida rs m a y ph one Q & 1 -3 36 2668 [24 h rs) 




Amstrad User Club...67 

Anco..._.................................19 

ARC.>. 70 

BBD Dust Covers .. ,.70 

Bgxoft h „...74 

Brunning Software ... 22 

Castle Software...—.71 

Com puma rt................_ .55 

Connect . .........56 

Database.,,,,,,.,. .,.-..70 

Date!..14.11 6, S3 

Glenco ---.51 

Greyhound Softwa re... 26 

Homeba&ed Computers...........74 

Jackson Computers..47 

LCL.....„...,.74 

Medway.,.,.... 51 

Microgenic...,.,.-.47 

Microstyle...__ ....56 

Mindscape..,,.. 75 

MUC... 3Q 


MgdeQne. .. 

..56 

J Morrison. 

.74 

Ocean.2 r 3,4, 

13.DBC 

OJ Software... 

...,.,..,.51 

Chris Price. 

...,,.,...26 

Romantic Robot. 

.26 

RSD Connection............. 

...53 

School Software. 

. 4? 

SDC... 

.52 

SD Microsystems. 

.26 

Selec... 

.58 

Siren . 

.59 

Smog. 

.56 

Star Micronics.. 

.. 65 

Strategy. 

.47 

Subfi. 

.66 

Swift Software. 

,,.,.,.,,.27 

Titus. 

..8,9,23 

TMC . 

.74 

Trance.... 

. 47 


Page 74 


Amstrad User January 1930 














































































































r 





TM 


Fast-paced, exciting 
combat demands the 
use of all your wits 
and endurance to best 
a world teeming with 
assassins, wizards 
and monsters. Expe¬ 
rience captivating graphics of an unprecedented cal¬ 
ibre, Relentless opponents will hone your combat 
skills to a razor*s edge. A simple yet powerful menu 
and icon interface provides effortless interaction with 
the world and its people, while the incredibly smooth 

animation 
presents a 
continuous 
panorama of 
action and 
adventure. 


Times Of Lrtrt? 
a trademark of 
Origin Systems,. Inc. 


Astonishing realism 
is yours through 
scores of unique c ha r- 
acters and sophisti¬ 
cated conversations. 
Immerse yourself in 
the sights and sounds 
of an ancient world embroiled in turmoil—the disap¬ 
pearance of the king and his young 
son —the struggle 

for control of the ^ \ 

realm. The stakes 
are high; your role 
as the hero-for-hire 
requires all the cour¬ 
age and savvy you 
can muster. Your 
quest for truth 
teach you much of 
the distinction be¬ 
tween appearances 
and reality. Magic 
and intrigue com¬ 
bined with finely 
crafted game-play 
bring you the best 
of fantasy in.,. 


St-rttut 

ihuwh 
»|-f far Ifw 

CcimmfflKi-rt, 


Times of Lore 


Stunning graphics and animation 
Fast-paced combat action 
Dynamic conversations 
Compelling plot 


Available for the IBM-PC/Tandy/compatibles, Apple II Series, Commodore 64/128, Amiga. Atari ST. 

A ms trad CPC and Spectrum, 

MIND S CAPE 

For further information on Mindscape products and your local Dealer, contact: 

Mindscape international Limited. PG Box 1019, Lewes. East Sussex BN8 4DW, Tel. 0444 86 545/547, 































Ocean Software Limited 6 Central Street Manchester ■ M2 5NS 
Telenhnne 061 RT7 6677 ■ Tele*- 669977 OCFANS G Fax. 061 8.74 0650 



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